Dungeon Crawl Stone Soup version 0.21-a0-349-g0c35859 (webtiles) character file. 0 p0werm0de the Skirmisher (level 1, 18/18 HPs) Began as a Formicid Chaos Knight on Oct 7, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (10 turns). p0werm0de the Skirmisher (Formicid Chaos Knight) Turns: 10, Time: 00:00:11 Health: 18/18 AC: 5 Str: 16 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 11 God: Xom [..*...] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + c - -1 dagger (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +2 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You were on level 1 of the Dungeon. You worshipped Xom. You were a toy of Xom. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a cursed -1 dagger (weapon) Armour a - a +2 leather armour (worn) Comestibles b - a bread ration Skills: * Level 3.2 Fighting - Level 2.1 Armour - Level 0.8 Dodging * Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History A bat comes into view. Found 11 gold pieces. You see here a glowing dagger. c - a glowing dagger Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your hand! c - a cursed -1 dagger (weapon) The bat completely misses you. You can't unwield your weapon to draw a new one! You aren't carrying any spellbooks or scrolls. You hit the bat but do no damage. Your punch misses the bat. The bat completely misses you. You miss the bat. The bat hits you but does no damage. You barely miss the bat. The bat misses you. The bat closely misses you. The bat barely misses you. You hit the bat. The bat is severely wounded. The bat misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#...## #...#..######## ####..#.#..#.....# .!...#.(.#..!..... #####.....#####$# (#...........#..# ..#.........#..# ..#....<....#..## .#........@b.#..# #####.....#####.# .....#...#.......# ......#.#......... #####..#....####.# .........# # ####..##... ... ..... #### ...#. You could see a bat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | p0werm0de the Formicid Chaos Knight began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 10 | D:1 | Quit the game Vault maps used: D:1: scummos_arrival_star Action || total -------------------------++------- Melee: Dagger || 4 Armor: Leather armour || 1 Dodge: Dodged || 6 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 10 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------