Dungeon Crawl Stone Soup version 0.21-a0-338-g36cf2fc (webtiles) character file. 37 p0werm0de the Skirmisher (level 3, -4/30 HPs) Began as a Formicid Chaos Knight on Oct 3, 2017. Slain by a gnoll ... wielding a +0 whip (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:56 (263 turns). p0werm0de the Skirmisher (Formicid Chaos Knight) Turns: 263, Time: 00:00:56 Health: -4/30 AC: 5 Str: 16 XL: 3 Next: 60% Magic: 3/3 EV: 11 Int: 11 God: Xom [......] Gold: 17 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis + a - +0 hand axe (chaos) rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +2 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: very slightly contaminated A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You were on level 2 of the Dungeon. You worshipped Xom. You were a very special plaything of Xom. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 hand axe of chaos (weapon) Armour b - a +2 leather armour (worn) Scrolls d - a scroll of amnesia {unknown} Potions e - a potion of mutation {unknown} Comestibles c - 3 bread rations f - a chunk of flesh Skills: * Level 4.1 Fighting * Level 3.7 Axes - Level 2.1 Armour - Level 0.8 Dodging You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you but does no damage. Unknown command. You hit the gnoll. You feel better. The gnoll is almost dead. You hit the gnoll. The gnoll is moving more slowly. The gnoll is lightly wounded. You catch the helpless gnoll completely off-guard! You hit the gnoll. You feel very uncomfortable. The gnoll is moderately wounded. The gnoll barely misses you. You catch the helpless gnoll completely off-guard! You hit the gnoll. The gnoll is poisoned. The gnoll is moderately wounded. The gnoll hits you with a halberd! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. The gnoll hits you with a whip. You die... #.#.........# #.#....gg.###S## #.....g......... #.###.###.##.### #.##.## ..... ##..#g# ...?. ##..####.##.... #g##....#...#. #.@...#......... #.......#..###.. ##>...#......... #....##......# ###+#...†....# #..........# #..........# #..........# #......##### You could see a gnoll. Vanquished Creatures A gnoll (D:2) An adder (D:2) An ooze (D:2) A dart slug (D:1) A leopard gecko (D:2) A giant cockroach (D:1) A hobgoblin (D:1) A kobold (D:1) A quokka (D:2) A bat (D:2) 2 frilled lizards A rat (D:2) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | p0werm0de the Formicid Chaos Knight began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 107 | D:1 | XOM: potion effect (invisibility) 112 | D:1 | Reached XP level 2. HP: 15/24 MP: 2/2 208 | D:2 | Reached XP level 3. HP: 25/30 MP: 3/3 210 | D:2 | Reached skill level 4 in Fighting 261 | D:2 | HP: 2/30 [gnoll/halberd (7)] 263 | D:2 | Slain by a gnoll Vault maps used: D:1: co_arrival_random_square_maze D:2: lightli_temple_of_fire, first_bread Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 | 4.1 Axes | | 3.7 Armour | | 2.1 Dodging | | 0.8 Action || total -------------------------++------- Melee: Hand axe || 43 Abil: Dig || 1 Stab: Invisible || 1 Sleeping || 1 Petrifying || 2 Armor: Leather armour || 9 Dodge: Dodged || 35 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 53 | 0.0 | 0 | 13 | 0.0 | 263 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 11 | 0.0 | 0 | 5 | 0.0 | 138 D:2 | 0 | 42 | 0.0 | 0 | 8 | 0.0 | 125 +---------+---------+-------+---------+---------+-------+---------