p0werm0de Level 1 of the Dungeon (2, -18, D:1) a +0 club (3, -38, D:1) 17 arrows (3, -24, D:1) a +0 whip (5, -36, D:1) a +0 short sword (8, -40, D:1) 19 stones (13, -8, D:1) a +0 whip (26, -10, D:1) a +0 mace (61, -49, D:1) 14 stones Level 2 of the Dungeon (0, 0, D:2) 23 stones (3, -1, D:2) 29 stones (6, 13, D:2) 25 arrows (7, 6, D:2) an uncursed amulet of harm (7, 19, D:2) a +0 hand axe (17, -13, D:2) a +0 robe (22, 0, D:2) a +0 club (unseen) (26, 0, D:2) a stone (26, 1, D:2) 2 stones a +0 animal skin (27, 0, D:2) 5 stones a +0 animal skin (27, 1, D:2) a +0 animal skin a cursed +0 animal skin 4 stones (27, 4, D:2) a +0 animal skin 44 stones (28, 3, D:2) a stone (28, 4, D:2) 2 stones (28, 10, D:2) 9 stones (29, -1, D:2) 9 stones (29, 4, D:2) a +0 whip (29, 6, D:2) a stone (29, 7, D:2) a stone (30, 7, D:2) a +0 animal skin (30, 8, D:2) a stone (30, 10, D:2) 3 stones (34, -2, D:2) 6 stones Level 3 of the Dungeon (4, 9, D:3) a +0 dagger a +0 dagger a cursed +0 ring mail (40, 29, D:3) a +0 club (43, 26, D:3) a +0 dagger (49, 15, D:3) 9 bolts (58, -6, D:3) a +0 animal skin (59, -6, D:3) a +0 club (60, -6, D:3) a +0 dagger a +0 club (63, -11, D:3) a cursed +0 ring mail (65, -14, D:3) a +0 morningstar a +0 dagger a +0 robe a +0 club a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (13, 11, D:4) 14 poisoned needles (30, 3, D:4) an uncursed amulet of harm (33, 36, D:4) 14 stones (41, 5, D:4) a +0 leather armour (43, 26, D:4) a +0 ring mail (46, 12, D:4) a cursed -1 giant club (56, 16, D:4) 21 arrows Level 5 of the Dungeon [Shop] Beokanae's Book Shop a book of the Sky (845 gold) a book of Misfortune (260 gold) the Grimoire of Evil Talismans (1185 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Excruciating Wounds Charms/Necromancy 5 c - Dispel Undead Necromancy 5 d - Ring of Flames Charms/Fire 7 a book of Death (910 gold) a book of Fire (845 gold) a book of Air (455 gold) a book of Necromancy (390 gold) a book of Clouds (585 gold) a book of Conjurations (390 gold) a manual of Staves (1435 gold) a book of Maledictions (325 gold) a book of Conjurations (390 gold) a book of Flames (455 gold) a book of Power (585 gold) a book of Battle (520 gold) a book of Frost (455 gold) (0, 0, D:5) 9 arrows (1, -6, D:5) a +0 hand axe (3, -4, D:5) a +0 rapier (7, -21, D:5) a +0 ring mail (13, -2, D:5) a +2 whip of freezing (14, -33, D:5) a +0 club a +0 ring mail (14, -9, D:5) 2 potions of degeneration (16, -27, D:5) 16 stones (17, -34, D:5) a +0 club (20, -33, D:5) a +0 dagger (22, 6, D:5) 20 arrows (22, 12, D:5) 15 stones (23, -31, D:5) 2 potions of degeneration (24, 4, D:5) 19 arrows a +0 shortbow (26, -32, D:5) 27 sling bullets (26, 4, D:5) a +0 robe a cursed -1 glaive (32, -28, D:5) a +0 short sword of flaming Level 6 of the Dungeon [Shop] Zorghocw's Antique Armour Emporium a +0 leather armour (48 gold) a +0 ring mail (96 gold) a +0 plate armour (552 gold) a +0 robe of magic resistance (184 gold) a +1 ring mail of fire resistance (384 gold) a +0 robe (16 gold) a +0 chain mail (108 gold) a +0 leather armour (48 gold) a +0 chain mail (108 gold) a +2 robe (304 gold) a +2 scale mail of fire resistance (504 gold) a +0 plate armour (552 gold) (0, 0, D:6) 14 stones (1, -12, D:6) a +0 dagger (3, -3, D:6) a +0 club a cursed -3 dagger a +0 hunting sling of freezing 15 stones (4, 0, D:6) a +0 dagger (5, -9, D:6) a +0 club a +0 club (6, -10, D:6) a +0 dagger (6, -9, D:6) a cursed +0 falchion (6, 0, D:6) a +0 dagger (9, -8, D:6) a +0 club 4 tomahawks (10, -7, D:6) a +0 halberd (11, -18, D:6) a +0 leather armour (12, -19, D:6) a +0 flail (12, -18, D:6) a +0 club (12, 1, D:6) a +0 flail (13, -14, D:6) a +0 ring mail (13, 1, D:6) 17 sling bullets (15, -14, D:6) a +1 dagger of freezing 4 tomahawks (15, -12, D:6) a +0 club (15, -11, D:6) a +0 ring mail a +1 falchion of holy wrath 17 stones (15, -5, D:6) a +0 club (15, 0, D:6) a +0 dagger (15, 4, D:6) 2 stones (16, -14, D:6) a cursed +0 mace a +0 mace a +0 leather armour (16, -12, D:6) 18 stones (16, 1, D:6) 18 stones a +0 hunting sling a +0 falchion (16, 2, D:6) a +0 club a +0 short sword a +0 club (17, -14, D:6) a +0 hand axe a +0 robe (18, -16, D:6) a +0 short sword a +0 leather armour (21, -11, D:6) a +0 club (26, 14, D:6) a cursed +0 flail (30, 12, D:6) 15 sling bullets (30, 13, D:6) a +0 dagger a +0 short sword a +0 leather armour a +0 flail a +0 dagger a +0 robe a cursed +0 dagger a +0 robe a +0 whip a +0 leather armour (30, 14, D:6) a +0 robe a +0 ring mail a cursed -2 dagger a +0 whip (36, 7, D:6) 2 scrolls of noise (37, -18, D:6) a +0 robe of magic resistance a +5 scimitar a +4 morningstar a +0 robe (37, -8, D:6) 16 arrows (38, -19, D:6) a +0 shortbow 17 arrows (38, -17, D:6) 4 arrows (39, -17, D:6) a cursed +2 scimitar a +0 robe (40, -16, D:6) an arrow (40, -15, D:6) an arrow (40, -13, D:6) 3 arrows (41, -14, D:6) a +4 spear a +2 robe of the Archmagi Level 7 of the Dungeon [Shop] Rili's Antique Armour Shop a +0 ring mail (116 gold) a +3 chain mail of magic resistance (768 gold) +0 fire dragon scales (1740 gold) a +0 scale mail (116 gold) a +0 ring mail (116 gold) the +4 leather armour of Nobility {rN+ Regen+} (962 gold) It protects you from negative energy. It increases your rate of regeneration. a +0 hat (116 gold) a +0 pair of gloves (130 gold) the +3 plate armour of the Ecumenical Temple {rC+ Regen+ Slay+2 SInv} (1873 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from cold. It lets you see invisible. It increases your rate of regeneration. a +0 plate armour (667 gold) a +0 leather armour (58 gold) a +0 chain mail (130 gold) (0, 0, D:7) 13 stones (2, 30, D:7) a +0 mace (5, 10, D:7) a +0 robe a +0 dagger (8, 40, D:7) 4 stones a +0 dagger (8, 41, D:7) 3 stones (9, 20, D:7) an arrow (9, 39, D:7) a +0 club (10, 21, D:7) 17 arrows a +0 shortbow (11, 42, D:7) a stone (14, 6, D:7) a +0 falchion (20, -3, D:7) a +0 club (20, -2, D:7) a +0 dagger (20, -1, D:7) a +0 whip a +0 ring mail a +0 short sword a +0 short sword a +0 leather armour (21, 0, D:7) a +0 dagger a +0 robe (21, 38, D:7) a +0 giant club (22, -4, D:7) a +2 robe of positive energy a +0 dagger a +0 robe (25, 21, D:7) a +0 leather armour (34, 34, D:7) a +0 robe a +0 spear a +0 robe a +5 scimitar (35, 33, D:7) a +0 robe a +6 falchion (35, 34, D:7) a +0 robe a cursed +0 short sword (36, 33, D:7) a +0 robe a +0 scimitar (54, 33, D:7) a +0 whip (55, 31, D:7) a +0 robe (55, 33, D:7) a +0 dagger a +0 leather armour (56, 33, D:7) a +0 short sword of protection Level 8 of the Dungeon [Shop] Bokoniux's Antique Weapon Emporium a +0 hand axe (99 gold) a +0 broad axe (132 gold) a +0 club (33 gold) a +0 short sword (99 gold) a +1 flail of protection (369 gold) a +0 quarterstaff (132 gold) a +0 halberd (132 gold) a +0 glaive (214 gold) a +0 long sword of venom (204 gold) a +0 long sword (115 gold) the +3 lajatang "Aboyhiol" {antimagic, rElec} (2442 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. a +0 mace (99 gold) (0, 0, D:8) a +0 rapier (9, -12, D:8) a +0 robe a +3 morningstar (10, -12, D:8) a +0 robe a cursed +1 long sword (18, -13, D:8) a +0 mace (19, -15, D:8) 10 arrows a +0 shortbow a +0 robe a +0 war axe (19, -13, D:8) an arrow a +0 robe a +0 dagger (20, -12, D:8) 2 arrows a +0 spear (20, -11, D:8) an arrow (20, -10, D:8) an arrow (21, -13, D:8) a potion of degeneration a +0 whip (22, -18, D:8) a +0 mace (22, -16, D:8) an arrow (25, -12, D:8) a +0 flail (25, 16, D:8) a +0 dagger a +0 robe (26, 16, D:8) a +0 flail a +0 dagger (27, 16, D:8) a +0 trident (29, -2, D:8) 16 stones (36, -15, D:8) 13 bolts (38, -13, D:8) a +0 giant club a +0 giant spiked club (38, -3, D:8) a +0 spear (45, -19, D:8) 14 stones (48, -12, D:8) a +0 falchion (49, 2, D:8) 22 stones Level 9 of the Dungeon (0, 0, D:9) 3 scrolls of enchant weapon (2, 17, D:9) a +0 giant club a +0 giant spiked club (3, 17, D:9) a +0 whip 5 stones (4, 17, D:9) a +0 club a +0 dagger a +0 short sword 4 stones (6, -20, D:9) a +0 giant spiked club a +0 giant club (7, -14, D:9) 16 sling bullets (17, -13, D:9) a +0 scimitar (18, 14, D:9) a +0 glaive (18, 18, D:9) 13 stones (20, 2, D:9) a +0 plate armour (23, -18, D:9) a +0 flail (24, -18, D:9) a +0 robe a +0 dagger a +0 plate armour a +0 scimitar (25, -18, D:9) a +0 robe a cursed +0 dagger a +0 robe a +0 dagger a +0 flail (26, 4, D:9) a +0 leather armour (36, 15, D:9) a +0 giant spiked club a +0 blowgun (42, 7, D:9) a +0 giant spiked club (45, -23, D:9) 12 arrows Level 10 of the Dungeon (14, 30, D:10) a +0 hand axe (18, 9, D:10) a +0 scale mail a +0 short sword a +0 flail a +0 chain mail a +0 short sword a +0 leather armour (25, 8, D:10) an uncursed staff of air (27, 4, D:10) a +0 long sword (28, -7, D:10) a +1 scale mail of positive energy (32, -2, D:10) the +0 cloak of Cocytus {Str+3 Int+2} It affects your strength (+3). It affects your intelligence (+2). a book of Changes (35, 26, D:10) a +0 dagger (37, 31, D:10) 15 stones (38, 11, D:10) a book of Air (41, 10, D:10) 3 javelins (43, -5, D:10) a +0 whip (48, 0, D:10) a +0 quarterstaff (53, 33, D:10) 26 arrows (55, -1, D:10) a wand of iceblast (3/15) a +4 ring of dexterity Level 11 of the Dungeon (0, 0, D:11) a potion of degeneration (6, -33, D:11) 19 arrows (6, -8, D:11) a +0 dagger (13, 10, D:11) 3 large rocks (15, 8, D:11) 20 stones (17, -32, D:11) a +0 robe a +0 giant club (18, -32, D:11) a +0 ring mail a +0 whip (21, 3, D:11) a +0 giant spiked club a +0 giant club (27, -28, D:11) a +0 hand axe (28, -28, D:11) a +0 scale mail a +0 flail a +0 dagger a +0 robe (29, -28, D:11) a +0 leather armour a +0 mace (34, 10, D:11) a +2 chain mail of fire resistance a +1 dire flail of crushing a +0 dagger a +0 robe (34, 11, D:11) a +0 morningstar of protection a +0 club a +0 leather armour a +0 whip (35, -15, D:11) a +0 giant spiked club (35, 10, D:11) a stone (35, 11, D:11) 6 stones a +0 hand axe a +0 club a +0 chain mail a +0 flail a +0 leather armour a +0 flail (36, 12, D:11) a +0 robe a +0 dagger a +0 leather armour a +0 whip a +0 chain mail a +0 trident (37, -3, D:11) a +0 buckler (37, 11, D:11) a +0 plate armour a +0 flail (39, 12, D:11) a +0 flail (40, 14, D:11) a +6 war axe of pain a +0 plate armour a +0 large shield (43, -4, D:11) a wand of flame (21/48) (49, 12, D:11) a wand of lightning (10/15) (50, -4, D:11) 29 arrows Level 12 of the Dungeon [Shop] Cetaef's Armour Emporium a +2 robe of fire resistance (194 gold) a +0 chain mail (49 gold) a +0 chain mail (49 gold) the +0 pair of gloves of True Grit {MR- Str+8} (265 gold) It affects your strength (+8). It affects your resistance to hostile enchantments. a +0 robe (7 gold) a +0 ring mail (44 gold) a +0 ring mail (44 gold) the cursed +1 robe "Ocyohupp" {Dex+2} (152 gold) It affects your dexterity (+2). It has a curse placed upon it. a +0 ring mail (44 gold) a +0 naga barding (253 gold) (0, 0, D:12) a large rock (0, 1, D:12) a large rock (3, 12, D:12) 25 stones (4, -2, D:12) 2 large rocks (6, -16, D:12) a +0 giant club (unseen) (11, -6, D:12) a potion of berserk rage (11, 15, D:12) a +0 giant spiked club a +0 giant club (15, -12, D:12) a +2 robe of magic resistance a +0 giant club a +0 dire flail (15, 25, D:12) a +0 dagger (unseen) (16, -18, D:12) a book of Necromancy (16, 25, D:12) a +0 broad axe a +0 plate armour (18, 23, D:12) a +0 club (21, 13, D:12) 6 stones a +0 dagger a +0 club a +0 club (21, 14, D:12) a +0 dagger of electrocution 16 poisoned needles a cursed -2 club a +0 blowgun (28, 14, D:12) a +0 cloak Level 13 of the Dungeon [Shop] Bus Desm's General Store the +3 flail "Tyqouh" {freeze, rPois rF- rN+ Int+4} (419 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It makes you vulnerable to fire. It protects you from poison. It protects you from negative energy. a fan of gales (440 gold) the cursed +2 hand axe of Zirhizev {flame, rElec MR+ SInv} (398 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. It has a curse placed upon it. a wand of scattershot (2/9) (198 gold) a +0 plate armour (253 gold) a +2 ring mail of fire resistance (231 gold) the +4 scimitar of the Genius {slice, *Drain rElec Int+6} (517 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+6). It insulates you from electricity. It causes draining when unequipped. a +0 flail (38 gold) 23 bolts (50 gold) a meat ration (55 gold) a royal jelly (22 gold) (1, -3, D:13) a +0 dagger a cursed +0 robe (1, -2, D:13) a +0 whip a +0 leather armour (2, -2, D:13) a +0 morningstar (2, -1, D:13) a +0 hand axe a +0 ring mail (5, -5, D:13) 21 sling bullets (14, -7, D:13) a cursed -2 flail a +0 leather armour 13 stones (17, -33, D:13) a +0 mace of protection a cursed +0 leather armour (19, -25, D:13) a +2 dagger of freezing a +0 ring mail a +0 flail a +0 dagger a +0 robe a tomahawk (19, -24, D:13) 2 tomahawks (19, -23, D:13) a cursed -3 battleaxe 14 stones a +0 plate armour (19, -21, D:13) a stone (20, -33, D:13) a +0 short sword a +0 leather armour a +0 whip (20, -13, D:13) 6 stones (21, -33, D:13) a +0 dagger a +0 robe (22, -36, D:13) a +0 dagger (24, -36, D:13) a +0 club a cursed +0 plate armour (27, -28, D:13) a +0 giant club (33, -18, D:13) a +0 shortbow 16 arrows (42, -9, D:13) a +0 robe (46, -14, D:13) a potion of degeneration (50, -31, D:13) the scarf "Ycsuigamn" {MR- rCorr Int+4} It affects your intelligence (+4). It affects your resistance to hostile enchantments. It protects you from acid and corrosion. the +1 chain mail "Muprigax" {MR+ rCorr Int+3} It affects your intelligence (+3). It affects your resistance to hostile enchantments. It protects you from acid and corrosion. Level 14 of the Dungeon [Shop] Qamiassaz's Armour Emporium a +0 leather armour (32 gold) a +0 robe of positive energy (75 gold) the cursed +0 chain mail "Oqubeu Xoyt" {Stlth+} (180 gold) It makes you more stealthy. It has a curse placed upon it. the +5 ring mail of Feasting {Int+3 SInv Stlth-} (721 gold) It affects your intelligence (+3). It lets you see invisible. It makes you less stealthy. a +0 ring mail (64 gold) a +0 robe (11 gold) a cursed +0 scale mail (16 gold) a +0 scale mail (64 gold) a +0 plate armour (368 gold) [Shop] Visumos's Antique Weapon Boutique a +0 dagger (64 gold) a +6 blowgun (1104 gold) a +3 mace (640 gold) a +0 club (32 gold) a +0 halberd (128 gold) a +0 quarterstaff (128 gold) a +0 war axe (112 gold) a +2 long sword of slicing (550 gold) a +0 glaive (208 gold) a +1 war axe of electrocution (502 gold) (0, 0, D:14) a +0 dagger a +0 robe (1, -25, D:14) 12 poisoned needles (3, -28, D:14) 26 stones (4, -15, D:14) 2 large rocks (6, -15, D:14) a large rock (9, -15, D:14) 2 large rocks (13, -42, D:14) a +2 mace of holy wrath (14, -15, D:14) a wand of disintegration (9/24) a wand of iceblast (0/15) (17, -15, D:14) a +0 buckler (20, -16, D:14) 19 arrows (unseen) (21, 3, D:14) a +0 ring mail (22, 0, D:14) a cursed -2 hand axe (23, -11, D:14) 14 stones (24, -14, D:14) a +0 long sword (25, -22, D:14) a bolt (26, -38, D:14) 13 arrows a +0 longbow (27, -36, D:14) an arrow (27, -34, D:14) an arrow (27, -33, D:14) 14 arrows a +0 longbow (28, -33, D:14) 2 arrows (30, -22, D:14) a +0 arbalest 14 bolts (34, -25, D:14) 23 stones (36, -13, D:14) a bolt (40, -15, D:14) the +0 helmet "Kujauss" {MP+9} It affects your magic capacity (+9). (40, -9, D:14) a bolt (43, -11, D:14) a +0 dagger a +0 robe (43, -10, D:14) a bolt a +0 short sword (43, -6, D:14) a +0 dagger a +0 robe (44, -11, D:14) a +0 dagger (45, -12, D:14) a +0 dire flail (unseen) (46, -15, D:14) a +0 dagger a +0 robe (46, -13, D:14) a poisoned needle (46, -11, D:14) a cursed -3 blowgun (unseen) (46, -10, D:14) a +0 short sword a bolt (47, -11, D:14) a +0 whip (47, 0, D:14) a cursed -3 giant spiked club (unseen) (47, 1, D:14) a +0 short sword a +0 shortbow 14 arrows (48, -26, D:14) the +11 hand axe "Xoelus" {freeze, rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. (48, -12, D:14) a +0 short sword (unseen) (48, -10, D:14) a +0 arbalest 12 bolts (51, -27, D:14) 4 javelins (52, -4, D:14) a bolt (52, -2, D:14) a +0 arbalest 25 bolts 18 stones (55, -29, D:14) a scroll of random uselessness (58, -27, D:14) 21 sling bullets (60, 9, D:14) a +0 troll leather armour (64, -28, D:14) a +0 chain mail the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Siasa's Food Shoppe a royal jelly (24 gold) 3 fruits (54 gold) a bread ration (60 gold) a royal jelly (24 gold) a meat ration (60 gold) a bread ration (60 gold) a bread ration (60 gold) a bread ration (60 gold) a royal jelly (24 gold) a fruit (18 gold) a royal jelly (24 gold) a meat ration (60 gold) a bread ration (60 gold) 3 fruits (54 gold) a meat ration (60 gold) (0, 0, Orc:1) a +0 giant spiked club (11, -28, Orc:1) a stone (13, -31, Orc:1) a stone (13, -28, Orc:1) a large rock (14, -28, Orc:1) a stone (15, -30, Orc:1) a stone (15, -29, Orc:1) a stone (15, -28, Orc:1) a stone (16, -28, Orc:1) a stone (20, -16, Orc:1) a +0 mace (20, -15, Orc:1) a +0 ring mail a +0 dagger a +0 whip (21, -16, Orc:1) a +0 flail (22, -26, Orc:1) a +0 scimitar a +0 chain mail 9 gold pieces (22, -25, Orc:1) a +0 hand axe (22, -24, Orc:1) a cursed -2 club (22, -17, Orc:1) a +0 scale mail a +0 dagger (22, -16, Orc:1) a +0 club (22, -15, Orc:1) a +0 chain mail (unseen) (22, -9, Orc:1) a +0 dire flail a +1 dire flail of draining (23, -28, Orc:1) a +0 club (unseen) (23, -24, Orc:1) a +0 war axe (23, -19, Orc:1) a cursed -1 scale mail a cursed -3 trident (26, -18, Orc:1) a +0 dagger a +0 halberd a +0 chain mail (26, -17, Orc:1) a +0 robe a +0 plate armour a +0 dire flail a +0 chain mail a +4 dire flail a +0 dagger (27, -17, Orc:1) a +0 giant club (27, -15, Orc:1) a +0 robe a +0 dagger (29, -26, Orc:1) a tomahawk (still there?) a cursed -3 hand axe (still there?) a +0 leather armour (still there?) (30, -26, Orc:1) a tomahawk (30, -24, Orc:1) a +0 chain mail a +0 flail (31, -26, Orc:1) a +0 dagger (unseen) (31, -25, Orc:1) a +1 mace of protection (31, -24, Orc:1) a +0 hand axe (32, -27, Orc:1) a +0 leather armour of fire resistance a +0 short sword a +0 dagger (32, -25, Orc:1) a +0 dire flail a +0 chain mail a +0 falchion (32, -24, Orc:1) a +0 plate armour a +0 trident (33, -25, Orc:1) a +0 club (34, -26, Orc:1) a +0 leather armour a +0 flail (34, -11, Orc:1) a +0 flail (36, -25, Orc:1) a +0 hand axe of chopping (37, -28, Orc:1) a +0 dagger (38, -25, Orc:1) a +0 long sword a cursed +0 plate armour (42, -2, Orc:1) a +0 spear (unseen) (43, -2, Orc:1) a +0 flail (43, -1, Orc:1) a +0 club Level 2 of the Orcish Mines [Shop] Loir's Antique Armour Shop a +0 scale mail (88 gold) a +0 robe (15 gold) the +1 robe of the Empire {Stlth+} (341 gold) It makes you more stealthy. the +1 scale mail "Vawe Raok" {rElec rC+ Str+2} (752 gold) It affects your strength (+2). It protects you from cold. It insulates you from electricity. a +3 chain mail of fire resistance (583 gold) a +0 plate armour (506 gold) a +0 scale mail (88 gold) a +0 ring mail (88 gold) a +2 ring mail of cold resistance (462 gold) [Shop] Sorox's Weapon Shoppe the +4 hand axe "Voerexig" {antimagic, MR+ Int+4} (900 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). It affects your resistance to hostile enchantments. a +0 triple crossbow (180 gold) a +0 broad axe (72 gold) 20 sling bullets (180 gold) 13 stones (23 gold) a +0 rapier (72 gold) 23 arrows (82 gold) a +1 trident of pain (282 gold) a +0 lajatang (270 gold) [Shop] Tiocwimi's Gadget Shop a lamp of fire (640 gold) a wand of random effects (26/48) (224 gold) a lightning rod (4/4) (640 gold) a sack of spiders (320 gold) a phantom mirror (480 gold) a crystal ball of energy (320 gold) a box of beasts (320 gold) a lightning rod (4/4) (640 gold) a wand of lightning (6/15) (160 gold) a wand of lightning (13/15) (272 gold) a wand of confusion (7/48) (107 gold) a wand of lightning (7/15) (176 gold) [Shop] Irocomon's Book Shoppe a book of Geomancy (560 gold) Sif Muna's Collected Works on Damaging Clay (1024 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Throw Flame Conjuration/Fire 2 c - Dazzling Spray Conjuration/Hexes 3 d - Irradiate Conjuration/Transmutation 5 e - Shatter Earth 9 a book of Frost (560 gold) a book of Flames (560 gold) a Fen Folio (1200 gold) a book of Misfortune (320 gold) a book of Fire (1040 gold) a book of Cantrips (320 gold) a book of the Tempests (1120 gold) the Grimoire of the Oath and Flight (1000 gold) Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Tukima's Dance Hexes 3 c - Summon Mana Viper Hexes/Summoning 5 d - Silence Hexes/Air 5 (0, 0, Orc:2) a +0 dagger a +0 robe (4, -12, Orc:2) a +0 dagger (unseen) (7, -14, Orc:2) a +0 dagger a +0 robe (7, -13, Orc:2) a +0 dagger a +0 robe (8, -15, Orc:2) a +0 dagger a +0 robe (13, -14, Orc:2) a cursed -2 dagger (unseen) (13, -8, Orc:2) a +0 ring mail (unseen) (13, -5, Orc:2) a +0 giant club (unseen) (13, -4, Orc:2) a +0 dire flail (unseen) (14, -16, Orc:2) a +0 giant club (14, -6, Orc:2) a cursed -3 giant club (14, -5, Orc:2) a +0 giant club a +0 dire flail a +0 giant club a +0 giant club (14, -4, Orc:2) a +0 flail a +1 robe of fire resistance (14, 8, Orc:2) a book of Geomancy a book of Fire a wand of acid (0/15) a +1 robe of positive energy (15, -21, Orc:2) a +0 trident a +0 leather armour (15, -15, Orc:2) a +0 dagger (unseen) (15, -14, Orc:2) a tomahawk (still there?) a +0 dire flail (still there?) a +0 chain mail (still there?) (15, -13, Orc:2) a tomahawk a +1 robe of magic resistance a +2 flail of draining a +2 dagger of flaming (15, 7, Orc:2) a +1 fustibalus of flaming a +2 scale mail of fire resistance (16, -16, Orc:2) a +0 dagger a +0 robe (16, -14, Orc:2) a tomahawk (16, -7, Orc:2) a +0 trident a +0 flail a +0 ring mail (16, -6, Orc:2) a +0 dagger (unseen) (16, -4, Orc:2) a +0 dagger (unseen) (16, -3, Orc:2) a +0 dagger a +0 robe (17, -22, Orc:2) a +0 club (17, -14, Orc:2) a +0 mace a +2 hand axe of electrocution a +0 whip 4 tomahawks of returning (17, -7, Orc:2) a +0 dagger a cursed +0 robe (17, -6, Orc:2) a +0 dagger a +0 robe (17, -5, Orc:2) a +0 trident (18, -21, Orc:2) a cursed -2 morningstar a +0 chain mail (18, -14, Orc:2) a +0 falchion a +0 leather armour (18, -7, Orc:2) a +0 flail (19, -20, Orc:2) a +0 leather armour (19, -18, Orc:2) a +0 dagger a +0 leather armour a +0 short sword a +0 leather armour (19, -17, Orc:2) a +0 mace (19, -16, Orc:2) a +0 flail a +0 leather armour (19, -13, Orc:2) a +0 dagger (unseen) (20, -17, Orc:2) a +0 short sword a +0 chain mail a +0 glaive a +0 chain mail (22, -22, Orc:2) a +0 flail a +0 leather armour (22, -17, Orc:2) a +0 dagger (unseen) (23, -20, Orc:2) a +0 mace a +0 dagger a +0 robe (23, -19, Orc:2) a +0 short sword a cursed +0 leather armour (23, -18, Orc:2) a +0 dagger a +0 robe (24, 5, Orc:2) a +0 dagger a +0 leather armour a +0 hand axe a +0 dagger a +0 robe (25, 4, Orc:2) a +0 chain mail (unseen) (26, 6, Orc:2) a +0 dagger (unseen) (30, -15, Orc:2) a +6 flail a +0 mace a +3 dagger a +0 robe (30, -14, Orc:2) a +0 dagger a +0 robe (31, -16, Orc:2) a +0 hand axe a +0 scale mail (38, -16, Orc:2) a +0 dagger a +0 robe (38, -12, Orc:2) a +0 flail a +0 chain mail (39, -17, Orc:2) a +0 falchion (39, -16, Orc:2) a +0 dagger a +0 robe (39, -12, Orc:2) a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (40, -16, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club a +0 chain mail a +1 dagger of electrocution a +0 robe (40, -12, Orc:2) a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe (48, -30, Orc:2) a +0 dagger (49, -20, Orc:2) a +0 leather armour (50, -20, Orc:2) a +0 dire flail a +0 chain mail (50, 2, Orc:2) a +1 robe of fire resistance a +0 dagger Level 1 of the Lair of Beasts (10, 1, Lair:1) a +0 club (17, 0, Lair:1) 16 stones (19, 9, Lair:1) 17 stones (20, 11, Lair:1) a +3 war axe (27, 23, Lair:1) 8 poisoned needles (35, -6, Lair:1) 20 sling bullets (36, 28, Lair:1) a potion of curing (40, 2, Lair:1) a +0 leather armour (53, 9, Lair:1) 15 gold pieces (56, 4, Lair:1) a wand of lightning (7/15) (67, 4, Lair:1) a +0 trident Level 2 of the Lair of Beasts (0, 0, Lair:2) 22 bolts (1, 9, Lair:2) a +0 leather armour (2, 7, Lair:2) a +0 flail of crushing a +0 ring mail (17, 2, Lair:2) 16 sling bullets (18, -18, Lair:2) a book of Maledictions (18, 7, Lair:2) a wand of random effects (21/48) (24, -17, Lair:2) 27 arrows (46, 38, Lair:2) a +2 helmet (53, -9, Lair:2) a +0 scale mail (54, 29, Lair:2) 12 sling bullets (59, 40, Lair:2) 15 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 dagger of venom (5, -2, Lair:3) a book of Conjurations (9, -4, Lair:3) 21 stones (18, -7, Lair:3) 12 stones (22, -13, Lair:3) a wand of random effects (32/48) (23, -30, Lair:3) a +0 leather armour (28, 9, Lair:3) a +0 quarterstaff (29, -17, Lair:3) 9 bolts (30, 5, Lair:3) a +0 chain mail (32, -24, Lair:3) 23 arrows (34, -24, Lair:3) 9 poisoned needles (36, 6, Lair:3) a +0 ring mail (44, 0, Lair:3) 14 stones (50, -40, Lair:3) 24 stones (52, 8, Lair:3) a +0 cloak (55, -3, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) 20 stones (2, 10, Lair:4) 19 sling bullets (5, -41, Lair:4) a +0 robe 18 stones (7, -18, Lair:4) a book of Flames (10, 0, Lair:4) a +0 scale mail (11, 5, Lair:4) a +0 helmet (20, -20, Lair:4) a scroll of random uselessness (22, -18, Lair:4) a scroll of random uselessness (25, -7, Lair:4) an uncursed staff of cold the +0 scale mail of the Engineer {MR+ Dex+2} It affects your dexterity (+2). It affects your resistance to hostile enchantments. (29, -25, Lair:4) a wand of lightning (0/15) a wand of iceblast (0/15) (31, 1, Lair:4) 2 exploding tomahawks (52, -14, Lair:4) a +2 dagger of venom a +0 dagger of speed (60, -21, Lair:4) 16 sling bullets (61, 3, Lair:4) 23 arrows (63, -4, Lair:4) 19 bolts (63, -3, Lair:4) a scroll of torment Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 helmet (1, -2, Lair:5) a +0 leather armour (27, -7, Lair:5) 9 bolts (40, 30, Lair:5) a +0 hunting sling Level 6 of the Lair of Beasts (6, -6, Lair:6) a +0 war axe (6, -5, Lair:6) a wand of iceblast (9/15) (10, -34, Lair:6) 16 stones (10, -33, Lair:6) an uncursed staff of death a scarf of repulsion (14, -31, Lair:6) a +4 amulet of reflection (16, -30, Lair:6) 18 sling bullets (16, -29, Lair:6) 4 tomahawks of returning (19, -25, Lair:6) a +0 leather armour Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (5, -6, Shoals:1) 19 stones (unseen) (6, 23, Shoals:1) 13 bolts (9, 10, Shoals:1) a +1 ring mail of magic resistance (10, 31, Shoals:1) a +0 spear (11, -5, Shoals:1) a +0 helmet (11, 3, Shoals:1) a +0 hunting sling (13, 8, Shoals:1) a +0 spear (17, 29, Shoals:1) 20 stones (23, 28, Shoals:1) 21 arrows (28, 17, Shoals:1) a +0 trident (33, 3, Shoals:1) a +0 ring mail (35, 4, Shoals:1) a +0 trident (35, 6, Shoals:1) a +0 ring mail (40, 1, Shoals:1) an uncursed ring of loudness (42, -2, Shoals:1) the +2 ring mail "Rasowix" {Dex+3} It affects your dexterity (+3). (52, 3, Shoals:1) a +0 glaive (52, 4, Shoals:1) a +0 trident 7 tomahawks Level 2 of the Shoals (0, 0, Shoals:2) a +0 ring mail (3, 16, Shoals:2) a +0 trident (11, 26, Shoals:2) a +0 trident of distortion (12, 1, Shoals:2) a +2 trident of piercing (12, 27, Shoals:2) an uncursed amulet of magic regeneration (14, 16, Shoals:2) 3 javelins Level 3 of the Shoals (0, 0, Shoals:3) a +0 spear (1, 3, Shoals:3) a +0 trident (1, 22, Shoals:3) 2 large rocks (4, -5, Shoals:3) a scroll of noise (5, 4, Shoals:3) the +8 longbow of the Fray {flame, +Inv rElec Str+4 Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It insulates you from electricity. It lets you turn invisible. It makes you more stealthy. (6, -3, Shoals:3) 13 stones (12, 35, Shoals:3) a +0 trident (16, 3, Shoals:3) 8 large rocks (17, 3, Shoals:3) a +0 broad axe (17, 29, Shoals:3) an arrow (19, 29, Shoals:3) a +0 shortbow 18 arrows (21, 27, Shoals:3) a +0 robe (26, -4, Shoals:3) the cursed +1 halberd of Slime {chop, +Fly SInv Stlth-} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It makes you less stealthy. It has a curse placed upon it. (26, 1, Shoals:3) a +0 robe Level 4 of the Shoals (0, 0, Shoals:4) a book of Misfortune (4, 4, Shoals:4) 2 large rocks (7, 2, Shoals:4) a large rock (8, -13, Shoals:4) 2 stones (8, -10, Shoals:4) a +0 trident (8, -8, Shoals:4) a +0 quarterstaff (8, 3, Shoals:4) a +0 spear (9, -13, Shoals:4) 3 stones (9, -11, Shoals:4) a cursed -1 spear (unseen) (9, -10, Shoals:4) a +0 trident (9, -8, Shoals:4) a +0 trident (10, -15, Shoals:4) a stone (10, -6, Shoals:4) a +4 demon trident of draining (unseen) (10, 0, Shoals:4) a +0 spear (11, -13, Shoals:4) a book of Maledictions (12, -8, Shoals:4) a +0 spear (13, -18, Shoals:4) a +0 trident of venom 4 stones (14, -16, Shoals:4) +3 storm dragon scales {Bai Suzhen} (15, -17, Shoals:4) a javelin (unseen) (15, -16, Shoals:4) 4 javelins (23, 2, Shoals:4) a +0 trident (24, -7, Shoals:4) a javelin of returning (26, -7, Shoals:4) a javelin (27, -21, Shoals:4) 19 stones (27, -10, Shoals:4) a javelin of returning (27, -7, Shoals:4) 2 javelins (28, -7, Shoals:4) a javelin (29, -26, Shoals:4) a +0 spear of pain (unseen) (29, -24, Shoals:4) a +0 spear (29, -13, Shoals:4) a +0 trident of piercing (unseen) (29, -10, Shoals:4) 19 arrows (29, -9, Shoals:4) a cursed +0 trident (31, -14, Shoals:4) a javelin of returning (32, -23, Shoals:4) 2 arrows (33, -37, Shoals:4) 3 large rocks (33, -35, Shoals:4) a +0 shortbow (still there?) 3 arrows (still there?) (33, 8, Shoals:4) a book of Maledictions (34, -39, Shoals:4) the +5 broad axe of the Goat {holy, +Inv rPois Dex+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+3). It protects you from poison. It lets you turn invisible. a +4 scimitar of flaming (34, -38, Shoals:4) a +0 trident (34, -34, Shoals:4) 12 arrows (34, -33, Shoals:4) a +0 spear (34, 9, Shoals:4) 6 tomahawks (35, -37, Shoals:4) 2 large rocks (35, -26, Shoals:4) a +0 trident (35, -17, Shoals:4) 9 stones a cursed -2 spear a +0 hunting sling (35, 3, Shoals:4) a +0 spear (35, 13, Shoals:4) a tomahawk (36, -19, Shoals:4) 6 arrows (36, -11, Shoals:4) the +2 ring mail of the Seven Seas {-Cast rC+ MR- Dex+3} It affects your dexterity (+3). It protects you from cold. It affects your resistance to hostile enchantments. It prevents spellcasting. (37, -26, Shoals:4) 11 poisoned needles (37, -25, Shoals:4) 14 stones (37, -20, Shoals:4) 14 sling bullets (unseen) (37, -19, Shoals:4) 6 stones (unseen) (37, -18, Shoals:4) 7 arrows a +0 spear a +0 longbow (38, -17, Shoals:4) 2 tomahawks (38, -16, Shoals:4) a javelin of penetration (38, 2, Shoals:4) a +1 spear of piercing (unseen) (39, -19, Shoals:4) a tomahawk (39, -17, Shoals:4) a tomahawk (39, -16, Shoals:4) 4 javelins of penetration (40, -34, Shoals:4) a +0 scale mail (40, -5, Shoals:4) 20 stones (41, -18, Shoals:4) 2 tomahawks (41, -15, Shoals:4) 10 javelins of penetration (43, -14, Shoals:4) a tomahawk (43, -13, Shoals:4) 5 tomahawks a javelin of penetration (43, 1, Shoals:4) an uncursed staff of poison (43, 3, Shoals:4) 8 tomahawks (44, -12, Shoals:4) a javelin of penetration (44, -11, Shoals:4) a javelin of penetration (45, -40, Shoals:4) a +0 longbow 27 arrows (45, -38, Shoals:4) an arrow (45, -37, Shoals:4) an arrow (45, -9, Shoals:4) a +2 trident of freezing (unseen) (46, -35, Shoals:4) a +3 trident of venom a cursed +0 robe (46, -22, Shoals:4) a +0 trident (46, -18, Shoals:4) a +0 blowgun (46, -9, Shoals:4) a +3 ring of dexterity (46, -8, Shoals:4) 2 javelins a cursed -2 trident 6 tomahawks (46, -2, Shoals:4) a silver javelin (47, -7, Shoals:4) a tomahawk (47, -6, Shoals:4) a tomahawk (48, -8, Shoals:4) a +0 trident (still there?) 3 javelins (still there?) (48, -7, Shoals:4) a javelin a tomahawk (48, -5, Shoals:4) 2 large rocks (48, -4, Shoals:4) 3 large rocks 3 silver javelins 8 tomahawks of returning (48, -3, Shoals:4) a silver javelin (48, -2, Shoals:4) a silver javelin (49, -8, Shoals:4) 3 javelins a +0 spear a +0 leather armour (49, -7, Shoals:4) 2 javelins (49, -5, Shoals:4) a +0 spear (unseen) (50, -9, Shoals:4) 6 tomahawks of returning (50, -8, Shoals:4) a javelin (50, -7, Shoals:4) a +0 trident (still there?) a javelin (still there?) (51, -16, Shoals:4) 2 silver javelins (51, -7, Shoals:4) a javelin (52, -29, Shoals:4) a +0 trident (unseen) (53, -17, Shoals:4) a +0 leather armour (53, -16, Shoals:4) 2 javelins of penetration (54, -29, Shoals:4) a fan of gales (55, -19, Shoals:4) a +0 hunting sling Level 1 of the Spider Nest (5, 18, Spider:1) 21 stones (11, 29, Spider:1) a +0 ring mail (19, -2, Spider:1) a +0 trident (34, -4, Spider:1) a book of Flames (36, -11, Spider:1) the cursed +0 whip of Exoneration {flame, +Blink rElec Dex-2 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-2). It insulates you from electricity. It lets you blink. It makes you more stealthy. It has a curse placed upon it. (38, -3, Spider:1) 12 stones Level 2 of the Spider Nest (0, 0, Spider:2) a +0 cloak (0, 33, Spider:2) a +0 robe (1, 31, Spider:2) 15 stones (4, 19, Spider:2) a +0 ring mail (8, 12, Spider:2) a +2 hat (10, 16, Spider:2) a book of Enchantments (16, 10, Spider:2) a +0 chain mail (16, 29, Spider:2) the +2 ring mail of the Empire {*Contam Dex+6 SInv} It affects your dexterity (+6). It lets you see invisible. It causes magical contamination when unequipped. a +2 cloak (24, 24, Spider:2) a +0 pair of gloves Level 3 of the Spider Nest (0, 0, Spider:3) a +0 scale mail (5, -10, Spider:3) a +0 scale mail Level 4 of the Spider Nest (0, 0, Spider:4) a +0 plate armour (2, -12, Spider:4) a +0 long sword (15, -5, Spider:4) a +0 leather armour (28, -17, Spider:4) 29 stones (32, 0, Spider:4) a scroll of enchant weapon (55, -17, Spider:4) a +2 cloak a +1 rapier of electrocution a +0 pair of gloves Level 5 of the Pits of Slime (0, 0, Slime:5) a +1 pair of boots (0, 1, Slime:5) a book of Changes (0, 2, Slime:5) a +5 blowgun (1, 1, Slime:5) a scroll of torment (1, 2, Slime:5) a book of Unlife (2, 0, Slime:5) the ring "Ajay" {Wiz Str+5} [ring of wizardry] It improves your spell success rate. It affects your strength (+5). (2, 2, Slime:5) a +0 pair of gloves (7, 0, Slime:5) a +2 plate armour of cold resistance (7, 2, Slime:5) 57 gold pieces (8, 1, Slime:5) 21 gold pieces (8, 2, Slime:5) the Reference Book on Envenoming and Attacks Spells Type Level a - Sting Conjuration/Poison 1 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Fireball Conjuration/Fire 5 (9, 0, Slime:5) a scroll of fog (9, 1, Slime:5) a +4 ring of protection (9, 2, Slime:5) a slimy rune of Zot (10, 0, Slime:5) a +0 hand crossbow (10, 1, Slime:5) 15 stones (10, 2, Slime:5) a Grand Grimoire