p0werm0de Level 1 of the Dungeon (24, 17, D:1) 4 fruits (25, 24, D:1) (unseen) (27, 24, D:1) a +0 club a cursed -3 club (27, 25, D:1) (unseen) (33, 16, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 20, D:2) a +0 club (0, 21, D:2) a +5 club a +0 animal skin a +0 club (1, 20, D:2) a +0 club (1, 22, D:2) a +0 club a +0 dagger (2, 20, D:2) a +0 club (2, 22, D:2) a +0 club (15, 10, D:2) a +0 rapier (30, -33, D:2) a +0 dagger (31, 20, D:2) 7 stones (38, 10, D:2) a +0 club Level 3 of the Dungeon (11, 14, D:3) a +0 club (14, 6, D:3) a wand of flame (30/48) (23, -21, D:3) a +0 dagger (24, -17, D:3) a +0 club (27, 26, D:3) 31 stones (28, 19, D:3) 15 poisoned needles (28, 24, D:3) a +0 blowgun (31, 21, D:3) a +0 hand axe (37, -12, D:3) a +0 halberd (37, -11, D:3) a +0 halberd (39, 0, D:3) a +0 dagger (40, 1, D:3) a +0 hunting sling 20 stones (45, 8, D:3) a +0 scimitar (51, 14, D:3) a +0 leather armour (53, 5, D:3) a +0 club Level 4 of the Dungeon (5, -48, D:4) 21 stones (13, -2, D:4) a +4 dire flail of protection a +0 leather armour (15, -50, D:4) a +0 hand axe (21, -50, D:4) 2 tomahawks of dispersal (21, -49, D:4) a +0 mace (21, -3, D:4) a +0 long sword (22, -49, D:4) a cursed -2 flail 4 tomahawks a +0 scale mail (27, -49, D:4) a tomahawk (30, -35, D:4) 3 tomahawks (30, -8, D:4) a +0 glaive a +0 robe (37, -15, D:4) a +0 falchion a +0 whip a +0 ring mail a +0 flail a +2 vampiric short sword a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 robe (19, -38, D:5) a wand of flame (28/48) (19, 2, D:5) 12 poisoned needles (23, 3, D:5) a wand of flame (13/48) (27, -11, D:5) 9 sling bullets (27, -8, D:5) 25 sling bullets (30, -32, D:5) 7 poisoned needles (35, -54, D:5) 23 poisoned needles (47, -51, D:5) a +0 dagger a +0 club (47, -50, D:5) a +0 dagger a +0 morningstar (48, -9, D:5) a +0 dagger (50, -44, D:5) a +0 flail (51, -3, D:5) a +0 trident a +0 robe (61, -49, D:5) the +7 dagger of Qipabboc {pierce, rC- MR++ Int+4 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It makes you more stealthy. (62, -15, D:5) a +0 mace (63, -28, D:5) 13 stones Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (still there?) a quokka corpse (still there?) (0, 1, D:6) a +0 hand axe (unseen) (0, 2, D:6) a +0 ring mail (unseen) (1, 0, D:6) a +0 leather armour (still there?) a +0 mace (still there?) (1, 2, D:6) a jackal corpse (2, 0, D:6) a +0 flail (unseen) (8, -4, D:6) a +0 flail (11, -6, D:6) a +0 spear (13, -7, D:6) a +0 club (32, -4, D:6) a +0 falchion a +0 flail (32, -3, D:6) a +0 hand axe a +0 flail a +0 war axe (33, -8, D:6) a +0 rapier a cursed +0 leather armour (33, -3, D:6) a +0 leather armour a +0 hand axe (35, -3, D:6) a +0 trident (36, -2, D:6) a +0 dagger a +0 robe