p0werm0de Level 1 of the Dungeon (0, 0, D:1) 23 sling bullets (1, 0, D:1) a +0 dagger (3, 8, D:1) a +0 whip (8, -14, D:1) a +0 ring mail (11, 25, D:1) a +0 club (12, 25, D:1) a +0 dagger (13, 23, D:1) a +0 robe (14, -18, D:1) 15 arrows (16, 3, D:1) 22 stones (17, -13, D:1) 20 stones (18, -29, D:1) a +0 whip (19, -19, D:1) 14 stones (30, 6, D:1) a +0 club (32, -6, D:1) a +0 dagger (35, -4, D:1) 22 stones (35, 0, D:1) a +0 whip (37, -26, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 15 sling bullets (1, 5, D:2) a +0 club a stone (12, 13, D:2) a +0 dagger (20, -19, D:2) a cursed -2 hand axe (20, -13, D:2) 12 stones (23, 8, D:2) a cursed +0 helmet (26, -32, D:2) 13 sling bullets (28, -21, D:2) a +0 club (30, 7, D:2) a +0 robe (38, 5, D:2) 5 stones a +0 dagger (42, -30, D:2) a +0 dagger (43, -17, D:2) a +0 spear (50, 1, D:2) 13 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -24, D:3) 5 tomahawks (5, 0, D:3) a stone (6, -44, D:3) a +0 ring mail (7, 0, D:3) a stone (8, -34, D:3) a +0 club (10, -31, D:3) a +0 mace (19, -22, D:3) a +0 club (19, -20, D:3) 10 stones (20, -26, D:3) a +0 quarterstaff (24, -46, D:3) a +0 chain mail (26, -39, D:3) a +0 dagger a +0 club (27, -37, D:3) a +0 leather armour a +0 war axe (32, -4, D:3) a +0 scale mail (33, -14, D:3) a +0 hand axe (50, -33, D:3) a +0 club (50, -31, D:3) a +0 club (53, -18, D:3) a +0 scale mail (55, -28, D:3) 8 arrows Level 4 of the Dungeon [Shop] Aphoshrakku's Antique Weapon Shop a +0 hunting sling (36 gold) the +0 broad axe "Tuhuiniosen" {chop, Fragile rC++ rN+ Int+9} (1152 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+9). It greatly protects you from cold. It protects you from negative energy. It will be destroyed if unequipped. the +6 scythe of Votawn {freeze, rN++ Dex+4 Stlth+} (1538 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It greatly protects you from negative energy. It makes you more stealthy. a +0 hand crossbow of freezing (199 gold) a +0 rapier (96 gold) a +2 hand crossbow of flaming (439 gold) a +0 hunting sling (36 gold) the +6 spear "Moriguc" {elec, *Drain rElec rC+ Str+3} (1420 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It protects you from cold. It insulates you from electricity. It causes draining when unequipped. a cursed +0 mace (48 gold) (0, 0, D:4) a +0 plate armour (15, -23, D:4) 18 stones (23, -1, D:4) 21 stones (40, -35, D:4) a +0 leather armour (55, -42, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +2 flail of draining a +0 hand axe (6, -15, D:5) a +0 robe (10, -30, D:5) a +0 rapier (12, -7, D:5) a +2 long sword of draining (20, -20, D:5) a +0 leather armour (20, -8, D:5) a +0 morningstar (28, -39, D:5) a +0 short sword (33, -14, D:5) a +0 flail an orc corpse (34, -14, D:5) a +0 club a +0 leather armour (36, -35, D:5) 4 tomahawks (36, -30, D:5) a +0 leather armour (37, 0, D:5) 17 stones Level 6 of the Dungeon (0, 0, D:6) the +9 falchion "Beetlebane" {elec, +Fly rN+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from negative energy. It lets you fly.