p0werm0de Level 1 of the Dungeon (0, 0, D:1) 21 sling bullets (29, 14, D:1) a +0 leather armour (42, 2, D:1) a +0 club (44, -25, D:1) a +0 club (45, -27, D:1) a +0 cloak Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, -14, D:2) a +0 club (2, -2, D:2) a +0 dagger (4, -2, D:2) a +0 whip (5, -15, D:2) a +0 leather armour (7, 21, D:2) a +0 dagger (14, 9, D:2) a +0 leather armour (14, 21, D:2) 22 stones (15, 19, D:2) 21 bolts (16, 19, D:2) a +0 club (19, 20, D:2) a +0 short sword (26, 23, D:2) a +0 club (26, 24, D:2) a +0 robe (29, -4, D:2) a +0 cloak (29, -3, D:2) a +0 mace (38, 21, D:2) a +0 club (39, -3, D:2) 17 stones (53, -15, D:2) a +0 club (53, 19, D:2) 20 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, -13, D:3) 17 arrows (5, -2, D:3) a +0 short sword a +0 ring mail (6, -1, D:3) a +0 dagger a +0 hand axe of chopping (6, 0, D:3) a +0 hand axe (7, 25, D:3) a +0 whip (12, 18, D:3) 2 potions of degeneration (13, 8, D:3) a +0 club (23, 0, D:3) a +0 club (25, 9, D:3) a +0 dagger a stone (26, 11, D:3) a stone (28, 4, D:3) a +0 dagger (28, 10, D:3) a stone (28, 12, D:3) a stone (29, 0, D:3) a +0 ring mail (35, 17, D:3) a +0 quarterstaff (40, 9, D:3) a +0 blowgun Level 4 of the Dungeon (0, 0, D:4) a +0 mace (3, -2, D:4) 18 arrows a +0 shortbow (14, 28, D:4) a +0 dagger (17, -4, D:4) a +2 dagger a +2 quarterstaff of chaos a +0 quarterstaff a +0 trident (17, -3, D:4) a +0 mace (19, -4, D:4) a +0 dagger a +0 robe (20, -2, D:4) a +0 club (24, -10, D:4) a cursed ring of teleportation (30, 9, D:4) a +0 ring mail a +0 hand axe (37, 7, D:4) a +0 robe (39, 22, D:4) 17 stones (41, 16, D:4) a +0 robe Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed +1 dagger of the Tired Cities {elec, +Fly Int+2 Stlth-} (1890 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+2). It lets you fly. It makes you less stealthy. It has a curse placed upon it. the ring "Wiun" {SInv Stlth+} (2480 gold) [ring of see invisible] It lets you see invisible. It makes you more stealthy. the ring of Resumed Hostilities {Ice +Inv rN+ MP+9 Dex-4} (3480 gold) [ring of ice] It enhances your ice magic. It affects your dexterity (-4). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. It affects your magic capacity (+9). It lets you turn invisible. the +2 buckler "Vuthri" {+Inv rC+} (3550 gold) It protects you from cold. It lets you turn invisible. (4, 9, D:5) the +1 robe "Isuv" {Dex+3} It affects your dexterity (+3). (4, 12, D:5) a potion of degeneration 14 bolts (6, 6, D:5) 16 arrows (12, 6, D:5) a +0 falchion a cursed +0 chain mail (12, 7, D:5) a +0 flail a +0 ring mail (12, 9, D:5) a potion of degeneration (13, 7, D:5) a +0 mace a +0 ring mail (16, 14, D:5) a +0 flail (unseen) (16, 15, D:5) 18 arrows (25, 15, D:5) 13 stones Level 6 of the Dungeon (0, 0, D:6) 29 arrows (1, 24, D:6) a cursed +0 spear (4, 0, D:6) a +0 giant spiked club (6, 10, D:6) a +0 giant spiked club (10, 17, D:6) 22 arrows (12, 16, D:6) a +0 flail (14, 8, D:6) a +0 dagger (14, 16, D:6) a +0 dagger (33, 27, D:6) a +0 quarterstaff (34, 26, D:6) a +0 shortbow 18 arrows Level 7 of the Dungeon (5, -8, D:7) a +0 club (9, -11, D:7) a +0 giant club (15, -22, D:7) a +0 robe (16, 5, D:7) a sling bullet (18, -1, D:7) a +0 ring mail a +0 hunting sling 9 sling bullets a +2 quarterstaff of protection (18, 3, D:7) 19 arrows (19, -22, D:7) a +0 giant club (19, -21, D:7) a +0 flail (20, -22, D:7) a +0 whip (23, 1, D:7) 16 arrows (27, -22, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club (5, -22, D:8) a +0 club (6, -23, D:8) a +0 robe (10, -21, D:8) a +0 long sword a +0 chain mail (11, -22, D:8) a +0 short sword (19, -27, D:8) a +0 hunting sling (24, -34, D:8) 17 stones (35, 3, D:8) 18 stones (38, 13, D:8) 14 stones Level 9 of the Dungeon (0, 0, D:9) 15 stones (4, -2, D:9) 11 arrows the Ecumenical Temple