p0werm0de Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -29, D:1) a +0 dagger (4, -26, D:1) a +0 whip (4, -6, D:1) a +0 mace (36, -32, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 3, D:2) 20 stones (13, 32, D:2) a +0 ring mail (14, 16, D:2) a +0 dagger (25, -3, D:2) a +0 club (26, 8, D:2) a +0 long sword (27, -6, D:2) a +0 dagger (27, 32, D:2) a +0 ring mail (33, 20, D:2) 12 stones (37, 12, D:2) a beef jerky (37, 25, D:2) a +0 club (42, 16, D:2) a +0 short sword Level 3 of the Dungeon (6, -12, D:3) 17 sling bullets (23, -22, D:3) 23 stones (28, 5, D:3) a cursed -1 club (31, 15, D:3) a stone (32, 20, D:3) a +0 whip (33, -19, D:3) 16 bolts Level 4 of the Dungeon [Shop] Jel Puy's Weapon Emporium the +6 scimitar of a ziggurat {slice, +Blink Str+4 Dex+3} (905 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your dexterity (+3). It lets you blink. a +0 spear (42 gold) 27 stones (37 gold) 12 arrows (33 gold) a +0 rapier (56 gold) a +0 hand axe (42 gold) 4 steel javelins (134 gold) a +0 hand axe (42 gold) a cursed +0 long sword (7 gold) a +0 falchion (42 gold) a +4 fustibalus of freezing (686 gold) a throwing net (42 gold) a +0 whip (35 gold) (14, 20, D:4) 23 arrows (17, 5, D:4) a +0 dagger (22, 25, D:4) 18 stones (27, 21, D:4) 12 stones (37, 9, D:4) 23 arrows (42, 29, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Cuip's Weapon Shop 22 stones (26 gold) a +0 falchion (36 gold) a +0 quarterstaff (48 gold) a +3 long sword of electrocution (308 gold) a +0 long sword (42 gold) 22 stones (26 gold) a cursed -3 club (1 gold) 14 stones (16 gold) a +0 trident (42 gold) a +0 falchion (36 gold) the cursed +1 broad axe of Generosity {chop, *Contam MR+ Int+6 Stlth+} (364 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+6). It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It makes you more stealthy. It has a curse placed upon it. a +1 glaive of freezing (224 gold) 17 bolts (40 gold) a +4 battleaxe of venom (357 gold) (0, 0, D:5) 22 stones (2, -4, D:5) 22 stones (3, -9, D:5) a +0 dagger a +0 animal skin (23, -8, D:5) a +0 long sword (26, -4, D:5) a +0 giant club (27, 3, D:5) 18 stones (32, -6, D:5) a +0 short sword (32, 14, D:5) a +0 club a +0 leather armour (32, 26, D:5) an arrow (32, 28, D:5) 18 arrows (33, 25, D:5) a +0 falchion (34, 25, D:5) a +0 shortbow 9 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (7, 6, D:6) a +0 short sword a +0 leather armour a cursed -3 dagger a +0 robe (7, 7, D:6) a +0 trident (8, -5, D:6) 12 arrows (9, 8, D:6) a +0 falchion a +0 ring mail (17, 17, D:6) 14 arrows (21, 19, D:6) a +0 robe (22, 15, D:6) 17 bolts (22, 33, D:6) an arrow (22, 37, D:6) a +0 shortbow 14 arrows (24, 33, D:6) an arrow (26, 18, D:6) 17 sling bullets (27, 20, D:6) a +0 whip (37, 17, D:6) a +0 short sword (37, 18, D:6) a +0 flail (39, 17, D:6) a +0 spear (39, 18, D:6) a +0 dagger (42, 9, D:6) a +0 whip a +0 leather armour (43, 9, D:6) a +0 mace a +0 chain mail (44, 9, D:6) a +0 hand axe a +0 leather armour (50, 17, D:6) a +0 falchion (54, 25, D:6) 9 arrows Level 7 of the Dungeon (1, 14, D:7) a +0 whip (1, 16, D:7) a +0 robe (1, 23, D:7) 21 stones (2, 11, D:7) a stone a +0 short sword (2, 14, D:7) a +0 dagger (3, 7, D:7) a stone (3, 14, D:7) a +0 club 3 stones (8, 16, D:7) a stone (19, -8, D:7) 24 stones (25, 22, D:7) 21 stones (27, 17, D:7) a cursed +0 naga barding Level 8 of the Dungeon (0, 0, D:8) a +0 robe (1, 9, D:8) 6 stones (7, -5, D:8) a +0 dagger (9, -23, D:8) 21 arrows (17, -17, D:8) a +0 robe (19, 7, D:8) a +0 ring mail (30, -17, D:8) an arrow (32, -17, D:8) 2 arrows (34, -17, D:8) a +0 shortbow 8 arrows (36, -21, D:8) 17 stones (39, -28, D:8) a +0 animal skin a -1 spear (44, -19, D:8) 22 sling bullets Level 9 of the Dungeon [Shop] Viteil's Antique Weapon Shop a +0 short sword (72 gold) the +5 rapier of Pamyckot {protect, rElec Dex+7} (1404 gold) It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+7). It insulates you from electricity. a +0 flail (84 gold) a +0 long sword (84 gold) a +2 quarterstaff of protection (403 gold) a +0 quarterstaff (96 gold) a +0 dagger (48 gold) a +0 scythe (72 gold) a +0 hand axe (72 gold) a +4 spear (600 gold) a +0 dire flail (96 gold) a +0 quarterstaff (96 gold) (0, 0, D:9) a +0 trident (10, 33, D:9) a +0 dagger a +0 robe (10, 39, D:9) a +0 shortbow 9 arrows (11, 32, D:9) a +0 dagger a +0 short sword a +0 plate armour (11, 35, D:9) a +0 cloak (11, 41, D:9) an arrow (13, 23, D:9) a +0 short sword a +0 dagger a +0 dagger a +0 robe (23, -12, D:9) a +0 dagger (27, -10, D:9) a +0 whip (27, -3, D:9) a +0 hunting sling (32, -9, D:9) 14 stones (32, -4, D:9) a +1 leather armour of positive energy (32, 3, D:9) a +0 robe (33, -10, D:9) a +0 scale mail (35, 6, D:9) an arrow (35, 8, D:9) an arrow (37, 9, D:9) a +0 shortbow 19 arrows (37, 12, D:9) 28 stones (45, 5, D:9) a +1 mace a +0 robe (45, 6, D:9) a +0 falchion a +0 robe (45, 19, D:9) a +0 giant club (45, 23, D:9) a +0 dagger (45, 24, D:9) a +0 whip 4 stones (46, 31, D:9) a +0 giant spiked club (51, 33, D:9) a +0 robe (55, 4, D:9) a +3 scimitar a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 troll leather armour (19, -32, D:10) a +0 club (37, -35, D:10) 3 stones (37, -33, D:10) a +0 whip (39, -35, D:10) a +0 short sword (41, -29, D:10) a stone (57, 5, D:10) a +0 giant club