p0werm0de Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 5, D:1) a +0 club (5, 8, D:1) a +0 chain mail (16, -3, D:1) a +0 club (22, 4, D:1) a +0 dagger (41, 25, D:1) a +0 dagger (44, -1, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 spear a cursed +0 animal skin (0, 16, D:2) a +0 leather armour (1, 1, D:2) a +0 helmet a +0 dagger a +0 club a +0 dagger a +0 hunting sling a +0 club a +0 dagger (1, 2, D:2) a +0 dagger Level 3 of the Dungeon (14, -35, D:3) a cursed +0 dagger a +0 robe (28, -27, D:3) a +0 dagger (29, -9, D:3) a +0 morningstar (37, -25, D:3) a +0 club a +0 hunting sling (38, -31, D:3) a +0 club (39, -28, D:3) a stone (55, -38, D:3) a +0 short sword (62, -13, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 18 stones (12, 3, D:4) a +0 giant club (14, 27, D:4) a +0 giant spiked club (16, 13, D:4) a +0 short sword (24, 16, D:4) a +0 club (27, -11, D:4) a +0 giant club (28, -19, D:4) 16 stones (39, -4, D:4) a +0 falchion a +0 flail a +0 leather armour (41, -2, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a +0 whip (1, -3, D:5) a +0 whip (3, 2, D:5) a cursed +0 ring mail a +0 leather armour (17, -14, D:5) a +0 dagger (26, -21, D:5) a +0 halberd (33, -16, D:5) a +0 club (33, -15, D:5) a +0 whip a +0 whip a +0 leather armour (39, -12, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (1, -28, D:6) a +0 robe (2, -36, D:6) a cursed +0 falchion a +0 leather armour (8, -37, D:6) a +0 falchion (9, -18, D:6) a +0 spear (12, -18, D:6) a +0 rapier (14, -12, D:6) a +0 ring mail (14, 2, D:6) a +0 robe a +0 halberd (14, 5, D:6) a +0 hand axe (20, -6, D:6) a +0 ring mail a +0 flail of protection (28, -33, D:6) a +0 leather armour (41, -3, D:6) a +0 ring mail a +0 falchion (44, -5, D:6) a +0 robe a cursed +0 falchion (44, -4, D:6) a +0 robe a +0 great sword a +0 short sword a +0 robe a +0 robe (52, -24, D:6) a cursed +0 leather armour (58, -18, D:6) a +0 dagger (unseen) Level 7 of the Dungeon (0, 0, D:7) 4 stones (0, 1, D:7) a +0 club (0, 3, D:7) 4 stones (0, 4, D:7) a stone (1, 6, D:7) a stone (6, 14, D:7) 2 stones (7, 12, D:7) a +0 dagger a +0 short sword (7, 14, D:7) 3 stones (unseen) (7, 15, D:7) 2 stones (8, 12, D:7) a +0 short sword (12, 1, D:7) a stone (13, 20, D:7) an uncursed staff of wizardry (31, 2, D:7) 7 stones (37, 18, D:7) 10 poisoned needles (39, 47, D:7) a +0 war axe (51, 31, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon [Shop] Toboenack's Magic Scroll Shop a scroll of torment (105 gold) a scroll of random uselessness (14 gold) a scroll of brand weapon (280 gold) a scroll of remove curse (42 gold) [Shop] Temutes's Weapon Shoppe the cursed +2 hunting sling of Ruopruhe {flame, +Inv Str+3 Int+4} (384 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your intelligence (+4). It lets you turn invisible. It has a curse placed upon it. a +0 spear (30 gold) 13 stones (13 gold) a +0 war axe (35 gold) a +4 rapier of speed (340 gold) a +0 mace (30 gold) a +0 quarterstaff of crushing (80 gold) [Shop] Fuas's Magic Scroll Emporium a scroll of magic mapping (45 gold) a scroll of enchant weapon (97 gold) a scroll of identify (26 gold) a scroll of enchant armour (97 gold) a scroll of summoning (123 gold) a scroll of noise (13 gold) a scroll of recharging (123 gold) a scroll of identify (26 gold) 3 scrolls of enchant armour (292 gold) a scroll of identify (26 gold) a scroll of magic mapping (45 gold) a scroll of magic mapping (45 gold) (0, 0, D:8) 11 arrows (1, 8, D:8) a +2 leather armour (2, -15, D:8) a +0 dagger (4, 8, D:8) a +0 short sword (4, 9, D:8) a +0 whip (5, 9, D:8) a +0 club (17, -3, D:8) a +0 giant club a +0 giant club (19, 3, D:8) a +0 ring mail a +0 hand axe (20, 1, D:8) 2 stones (20, 2, D:8) a +0 robe a cursed +0 dagger a +0 dagger (23, 2, D:8) a +0 hand axe (23, 3, D:8) a +0 robe a cursed +0 dagger (25, -18, D:8) a +0 hand axe a cursed +0 short sword a +0 leather armour a +0 hand axe (25, 2, D:8) a +3 short sword (26, -11, D:8) a +0 shortbow (26, 2, D:8) a +0 quarterstaff (26, 4, D:8) a +0 dagger a +0 robe (27, -19, D:8) a +0 dagger a +0 robe (28, -12, D:8) an arrow (29, -13, D:8) an arrow (43, -1, D:8) a +0 giant club (45, 1, D:8) a +0 falchion (46, -8, D:8) a +0 chain mail Level 9 of the Dungeon [Shop] Iliufaud's Antique Weapon Emporium a +0 long sword (112 gold) a +0 mace (96 gold) a +0 quarterstaff (128 gold) a +6 trident of flaming (1225 gold) a +0 scimitar (128 gold) a +0 trident (112 gold) a +2 spear of venom (499 gold) a +0 rapier (128 gold) the +3 longbow "Doynoic" {freeze, rPois} (1097 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from poison. a +1 scimitar of holy wrath (454 gold) a +0 battleaxe (208 gold) a +0 battleaxe (208 gold) a +0 quarterstaff (128 gold) a +0 whip of electrocution (262 gold) (0, 0, D:9) a +0 dagger (8, -17, D:9) a +0 flail a +0 hand axe a +0 leather armour a +0 hand axe a cursed +0 leather armour a cursed -2 mace a +0 flail a +0 club a +0 ring mail a +0 dagger a +0 robe a +0 long sword (8, -16, D:9) a +0 dagger a +0 chain mail (9, -7, D:9) a +0 robe (13, 5, D:9) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 dire flail a +0 chain mail (15, 5, D:9) a +0 dagger a +0 robe (22, -4, D:9) a +0 whip (30, 3, D:9) a +0 flail a +0 whip a +0 flail (30, 4, D:9) a +0 leather armour a +0 hand axe (35, 4, D:9) a cursed +0 rapier (36, -5, D:9) a +0 whip of draining (39, -15, D:9) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (40, -15, D:9) a +0 robe (40, -3, D:9) a potion of mutation a +0 halberd a meat ration a slice of pizza a wand of slowing (0/48) a scroll of torment a scroll of random uselessness 2 tomahawks 45 sling bullets a +0 dagger of protection 125 stones 31 arrows (43, -17, D:9) a cursed +3 long sword a +0 robe (44, -17, D:9) a +0 flail a +0 robe a +2 trident a +0 robe (45, -17, D:9) a +0 battleaxe a +0 robe (45, 5, D:9) a +0 ring mail (unseen) Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of brand weapon (2, -2, Lair:1) a scroll of identify (5, -10, Lair:1) a +0 helmet (6, 12, Lair:1) 19 gold pieces (6, 17, Lair:1) a scroll of identify (7, 14, Lair:1) a scroll of amnesia (11, 4, Lair:1) 13 stones (14, 6, Lair:1) 14 stones (18, -1, Lair:1) a scroll of teleportation (22, 1, Lair:1) 23 stones (42, -6, Lair:1) a bread ration (55, -3, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (7, -26, Lair:2) a +3 ring of intelligence (10, -28, Lair:2) a wolf skeleton (11, -28, Lair:2) a wolf skeleton (unseen) (12, -29, Lair:2) a +0 halberd (13, -29, Lair:2) a +0 robe a +0 flail (14, -27, Lair:2) a +0 hand axe (unseen) (19, -24, Lair:2) a +0 great sword (22, -33, Lair:2) a +0 hand axe (unseen) (26, -48, Lair:2) the +0 leather armour of the Bruised Spirits {-Cast rN+ Str+2} It affects your strength (+2). It protects you from negative energy. It prevents spellcasting. a +0 dagger of draining 17 arrows 18 sling bullets (31, -25, Lair:2) a vampire mosquito corpse Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 whip (3, 1, Lair:3) a +0 spear (3, 9, Lair:3) 18 gold pieces (8, 1, Lair:3) a javelin (8, 3, Lair:3) 16 stones (9, 11, Lair:3) a +0 dagger