p0werm0de Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, -1, D:1) a +0 flail (4, 37, D:1) a +0 club (36, 23, D:1) a +0 dagger (36, 34, D:1) a +0 robe (40, 9, D:1) a +0 whip (43, 45, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -8, D:2) a +0 whip (3, -7, D:2) a +0 spear (30, -13, D:2) a +0 chain mail (32, -6, D:2) a +0 club (35, 22, D:2) a cursed +0 chain mail (43, -10, D:2) a +0 club (47, 1, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (8, -4, D:3) a +0 club (24, 18, D:3) a -6 ring of intelligence a -2 leather armour a +0 robe (25, -7, D:3) a +0 club (26, -16, D:3) a +0 club (26, -9, D:3) a +0 centaur barding (30, 8, D:3) a +0 shield (33, 3, D:3) a +0 robe (36, 18, D:3) a +0 short sword (37, 17, D:3) a cursed +0 shortbow (40, -8, D:3) a +0 spear a +0 dagger a +0 club (42, 2, D:3) a +0 dagger Level 4 of the Dungeon (6, 12, D:4) a +0 robe (7, 12, D:4) a +0 short sword (12, -3, D:4) a +0 flail (21, 3, D:4) a +0 club (28, 7, D:4) a +0 mace (29, 6, D:4) a +0 dagger a +0 robe a +0 mace a +0 leather armour (30, 6, D:4) a +0 whip of venom (33, 27, D:4) a +0 whip (33, 37, D:4) a +0 robe (44, -2, D:4) a +0 flail Level 5 of the Dungeon [Shop] Dohinom's General Store 9 poisoned needles (46 gold) the +8 mace "Ivygg" {freeze, rN+ Str+3} (817 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It protects you from negative energy. 20 stones (26 gold) a +0 war axe (45 gold) a scroll of amnesia (45 gold) a beef jerky (19 gold) (0, 0, D:5) a +0 robe (5, -29, D:5) a +0 robe (15, -43, D:5) a +0 flail (23, -3, D:5) a -1 ring mail (36, -51, D:5) a +0 ring mail (47, 2, D:5) a +0 animal skin (47, 3, D:5) a +1 whip of flaming a +0 robe (48, -7, D:5) a +0 flail (49, -30, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (6, -11, D:6) a +0 ring mail (15, -37, D:6) a +0 leather armour (15, -36, D:6) a +0 dagger a +0 robe (16, -36, D:6) a +0 mace a +0 leather armour (16, -25, D:6) a +0 flail a +0 plate armour a +0 club a +0 ring mail (17, -25, D:6) a +4 flail (24, -38, D:6) a +0 ring mail (40, -19, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (1, 8, D:7) a +0 club a +0 hunting sling (2, 1, D:7) a +0 halberd (2, 2, D:7) a +0 hand axe (3, 2, D:7) a +0 dagger a +0 robe (4, 2, D:7) a +0 flail (9, 16, D:7) a +0 mace a +0 robe (11, 44, D:7) a +0 great mace (13, 14, D:7) a cursed +0 dagger a +0 robe a +3 war axe a +0 robe (14, 14, D:7) a cursed +1 dagger of freezing a +0 robe (16, 39, D:7) a +0 spear (17, 39, D:7) a +0 whip a +0 spear (17, 40, D:7) a +0 club (20, 25, D:7) a +0 falchion (22, 12, D:7) a +0 quarterstaff (26, 47, D:7) a +0 large shield (33, 4, D:7) a +0 robe (33, 5, D:7) a +0 hand axe (37, -6, D:7) a +0 scale mail (41, 7, D:7) a +0 greatsling (44, -6, D:7) 2 potions of degeneration (49, 17, D:7) a +0 shortbow Level 8 of the Dungeon [Shop] Ussioshro's Gadget Boutique a wand of acid (5/15) (234 gold) a wand of iceblast (5/15) (117 gold) a phantom mirror (390 gold) a fan of gales (520 gold) a phantom mirror (390 gold) a wand of flame (20/48) (143 gold) a +2 rod of inaccuracy (12/12) (1235 gold) (0, 0, D:8) a scroll of random uselessness (13, -2, D:8) a +2 morningstar a +0 robe a +3 battleaxe a +0 robe (13, -1, D:8) a +1 mace a +0 robe (14, -2, D:8) a cursed +0 morningstar a +0 robe (17, -12, D:8) a +0 giant spiked club (20, -3, D:8) a +0 scythe of venom (33, 0, D:8) a cursed +2 long sword a +0 chain mail (34, 19, D:8) a +0 leather armour (37, 13, D:8) a +0 short sword a +0 whip (37, 14, D:8) a +0 club (38, -9, D:8) a +0 robe (38, -1, D:8) a +0 flail Level 9 of the Dungeon (11, 12, D:9) a +0 shortbow (27, 8, D:9) a +0 flail (29, -5, D:9) 371 stones 39 bolts 12 sling bullets (31, 22, D:9) a +0 shield (37, 16, D:9) a +0 scale mail (46, -9, D:9) a +1 halberd a +0 robe (47, -10, D:9) a cursed +0 mace a +0 robe a cursed +0 short sword a +0 robe a +0 robe a +2 short sword (51, 24, D:9) a +0 trident Level 10 of the Dungeon (0, 0, D:10) a potion of degeneration (0, 1, D:10) 2 potions of degeneration (0, 2, D:10) a potion of degeneration (9, -16, D:10) a +0 giant club (10, -3, D:10) a +0 whip a +0 chain mail (10, 0, D:10) a +2 dagger of freezing a +0 leather armour a potion of degeneration (10, 1, D:10) a +0 giant club (11, -17, D:10) 188 arrows 43 stones (11, 1, D:10) a +3 trident a cursed +0 plate armour (12, 0, D:10) a +0 hand crossbow a +0 dagger of draining (12, 2, D:10) a +0 war axe (14, -19, D:10) a +0 trident (20, -2, D:10) a +0 club (21, -2, D:10) a wand of lightning (0/15) (23, -3, D:10) a +0 animal skin (26, -1, D:10) a +0 dagger a +0 robe a potion of degeneration (28, -1, D:10) a +0 dagger a +0 robe (28, 0, D:10) a +0 dagger (29, -55, D:10) a +0 flail (29, -1, D:10) a +0 ring mail (30, -1, D:10) a +0 whip a potion of degeneration a +0 dagger a +0 robe a +0 war axe a +0 leather armour (31, -12, D:10) a +0 spear (31, -9, D:10) a +0 great sword (31, -3, D:10) a potion of degeneration (32, -13, D:10) a +0 club (33, -4, D:10) a +0 mace a +0 leather armour (34, -19, D:10) a +0 club a +0 shield a cursed +0 scale mail a +3 spear of venom (35, -19, D:10) a +0 robe a +0 dagger of pain (37, -43, D:10) a +0 mace (37, -19, D:10) a +0 battleaxe (37, -4, D:10) a +0 ring mail a +2 dagger of holy wrath (45, -6, D:10) a +0 ring mail (50, -24, D:10) a +0 quarterstaff (53, -48, D:10) a +0 mace Level 11 of the Dungeon (0, 0, D:11) a +0 dagger of protection a +0 leather armour (0, 1, D:11) a +0 dagger a +0 leather armour (0, 5, D:11) a +0 dire flail (1, 0, D:11) a +0 dagger a +0 leather armour a +0 club a +0 leather armour (2, 0, D:11) a +0 short sword a +0 ring mail (5, -7, D:11) a +0 robe (5, 1, D:11) a +0 morningstar (5, 2, D:11) a +0 short sword a +0 flail a +0 ring mail (6, -1, D:11) a +0 trident a +0 scale mail (6, 0, D:11) a +0 whip a +0 scale mail (9, 10, D:11) 17 stones (16, 20, D:11) a book of Flames (17, 21, D:11) 27 arrows (21, 23, D:11) a +0 robe (30, -5, D:11) a scroll of holy word (32, -19, D:11) a +0 dagger a +0 ring mail (33, -20, D:11) a cursed +0 flail a +0 scale mail (33, -19, D:11) a cursed +0 mace a +0 plate armour Level 12 of the Dungeon [Shop] Irump's Assorted Antiques a +0 lajatang (525 gold) a +0 great mace (227 gold) a +0 leather armour of cold resistance (315 gold) a +0 hunting sling (52 gold) 3 scrolls of identify (210 gold) a +3 hunting sling (647 gold) a +2 hand crossbow of flaming (640 gold) a +6 falchion of flaming (1309 gold) a scroll of random uselessness (35 gold) a +0 quarterstaff (140 gold) a scroll of immolation (122 gold) (0, 0, D:12) a wand of acid (0/15) (1, -14, D:12) a +0 giant club (14, 3, D:12) 12 arrows (21, -31, D:12) 2 stones a +0 ring mail (21, -30, D:12) a +0 dagger (21, -29, D:12) a +0 dagger a +0 robe (22, -30, D:12) a +0 whip (22, -29, D:12) 3 stones (24, -26, D:12) 2 stones (25, -27, D:12) a stone (31, 10, D:12) a +0 giant spiked club (35, -6, D:12) a +0 short sword a +0 plate armour (36, -3, D:12) 17 arrows (39, -11, D:12) a +0 buckler (45, -15, D:12) a +0 war axe a +0 robe a +0 dagger a +0 robe (46, -15, D:12) a +1 mace a +0 robe a cursed +3 scimitar a +0 robe a +2 great sword a +0 robe (46, -14, D:12) a +0 flail a +0 scale mail Level 13 of the Dungeon [Shop] Rocatimm's Food Shoppe a slice of pizza (21 gold) a slice of pizza (21 gold) a beef jerky (21 gold) a meat ration (70 gold) a bread ration (70 gold) a beef jerky (21 gold) a meat ration (70 gold) 4 fruits (84 gold) a beef jerky (21 gold) a meat ration (70 gold) (0, 0, D:13) a +0 battleaxe a +0 plate armour (1, -1, D:13) a cursed +0 mace (1, 0, D:13) a cursed +0 long sword a +0 ring mail (2, 10, D:13) a cursed -2 club (7, -17, D:13) 6 poisoned needles (10, 25, D:13) a +0 hand crossbow (29, -4, D:13) a +0 dagger (29, 5, D:13) a +0 whip a +0 leather armour (30, -2, D:13) a +0 dagger a +0 robe (30, 7, D:13) a +0 war axe (31, 4, D:13) a +0 leather armour (40, 36, D:13) a +0 club (44, -5, D:13) a +0 long sword (44, 36, D:13) a +0 dagger a cursed +0 robe a +0 mace a +3 scale mail (47, 18, D:13) a +0 rapier (51, -7, D:13) a +0 giant spiked club (53, 16, D:13) a +0 dagger Level 14 of the Dungeon (0, 0, D:14) a +0 pair of boots (2, 18, D:14) a cursed -3 arbalest (10, 10, D:14) a +0 giant club (14, 26, D:14) a +2 morningstar a +0 chain mail (25, 42, D:14) the +6 falchion of World's End {freeze, *Confuse rElec rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It insulates you from electricity. It may confuse you when you take damage. the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Jedd's Antique Weapon Shop the +6 spear of Xom's Vengeance {flame, rElec rF+++ rN+++} (1972 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It renders you almost immune to fire. It insulates you from electricity. It renders you almost immune to negative energy. a +0 hand crossbow of velocity (136 gold) the +9 hand axe "Ujol" {flame, rPois SInv Stlth+} (1303 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. It lets you see invisible. It makes you more stealthy. a +5 scythe of pain (655 gold) a +3 giant spiked club (359 gold) the +10 arbalest of the Thoughtful Mice {freeze, Int+4} (1396 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+4). the +2 flail "Fulet" {freeze, Int+2 SInv} (602 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It lets you see invisible. a +1 rapier of venom (224 gold) the +3 shortbow "Betriod" {flame, rF+++ Int+4} (1345 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It renders you almost immune to fire. a +5 giant club (545 gold) the +1 short sword of Raikhlip {pierce, MP+9 Str+9} (672 gold) It inflicts extra damage upon your enemies. It affects your strength (+9). It affects your magic capacity (+9). [Shop] Ecanej's Jewellery Boutique an uncursed ring of positive energy (300 gold) an uncursed ring of magical power (300 gold) an uncursed ring of protection from fire (375 gold) the amulet of Epuno {Gourm rF++ rN+++ Str-4 Dex-4} (880 gold) [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (-4). It affects your dexterity (-4). It greatly protects you from fire. It renders you almost immune to negative energy. the macabre finger necklace {rN+} (280 gold) [amulet of nothing] It protects you from negative energy. an uncursed ring of wizardry (450 gold) an uncursed ring of ice (375 gold) a +1 ring of slaying (90 gold) a +2 ring of intelligence (112 gold) the ring of Soolo {*Confuse rN++ Slay+5 Stlth+} (1845 gold) [ring of slaying] It affects your accuracy and damage with ranged weapons and melee attacks (+5). It greatly protects you from negative energy. It may confuse you when you take damage. It makes you more stealthy. a cursed -5 ring of evasion (30 gold) an uncursed ring of wizardry (450 gold) the ring "Qiuf" {*Tele rPois Str-3 Slay+5 Stlth+} (543 gold) [ring of teleportation] It may teleport you next to monsters. It affects your strength (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from poison. It makes you more stealthy. a cursed -3 ring of evasion (30 gold) a cursed +3 ring of protection (270 gold) (0, 0, Lair:1) an uncursed amulet of guardian spirit (3, 3, Lair:1) a +0 blowgun an uncursed amulet of magic regeneration a potion of resistance a book of Summonings 54 poisoned needles a book of Minor Magic a +1 war axe of freezing a scroll of amnesia 2 scrolls of immolation a potion of flight a potion of beneficial mutation a +0 morningstar 2 scrolls of enchant armour a wand of iceblast (10/15) a wand of iceblast (6/15) a wand of iceblast (9/15) a manual of Stealth a potion of cure mutation the +5 hunting sling "Beastslayer" {flame, rElec Dex-2 Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-2). It insulates you from electricity. It makes you more stealthy. 2 potions of ambrosia a wand of polymorph (5/24) a +2 buckler an uncursed ring of positive energy the Tome of the Road Less Travelled Spells Type Level a - Shock Conjuration/Air 1 b - Static Discharge Conjuration/Air 3 a +2 scimitar of freezing (4, 2, Lair:1) a +4 dagger of venom (5, -6, Lair:1) a potion of degeneration (18, -19, Lair:1) a potion of degeneration (24, -19, Lair:1) a +0 robe (27, -21, Lair:1) a +1 dagger of venom (31, -30, Lair:1) a cursed +0 great sword (43, -29, Lair:1) a +0 great sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 great sword (17, -8, Lair:2) a +0 vampiric hand axe a +0 ring mail (27, -1, Lair:2) a +0 robe (39, 32, Lair:2) a +0 dagger (45, 35, Lair:2) a cursed -1 whip (49, 27, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts [Shop] Amich's Food Emporium (Shop contents are unknown) (0, 0, Lair:3) 11 arrows (6, 31, Lair:3) 32 gold pieces (10, -7, Lair:3) a +0 pair of gloves (19, -2, Lair:3) a +0 robe (22, 10, Lair:3) a +2 war axe of flaming (32, -4, Lair:3) a +0 robe of positive energy a Fen Folio a +2 hat a +1 robe of the Archmagi 47 stones a +2 chain mail of fire resistance a +0 pair of gloves a +2 great sword of flaming 45 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) 27 bolts (8, 42, Lair:4) 19 stones (9, 34, Lair:4) a wand of confusion (0/48) (10, 34, Lair:4) 13 stones (12, 24, Lair:4) a +0 club (17, 19, Lair:4) a +0 hand axe (26, -8, Lair:4) 9 gold pieces Level 5 of the Lair of Beasts [Shop] Mareurocs's Weapon Shop a +2 halberd of protection (201 gold) a +2 mace of protection (187 gold) a +0 falchion of flaming (88 gold) a +2 dagger of speed (216 gold) a +5 short sword of speed (432 gold) 12 arrows (28 gold) the cursed +2 demon blade "Orups" {drain, rElec} (576 gold) A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It has a curse placed upon it. a +2 long sword of protection (194 gold) a +0 quarterstaff of protection (81 gold) the +9 quarterstaff of Jutaif {antimagic, Int+3 Stlth+} (877 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+3). It makes you more stealthy. a +4 hand crossbow of flaming (339 gold) a +2 hunting sling of velocity (170 gold) 16 stones (19 gold) (0, 0, Lair:5) 23 bolts (2, 1, Lair:5) a +3 ring of strength (4, 10, Lair:5) a +0 falchion (6, 2, Lair:5) 24 stones (15, -15, Lair:5) an uncursed ring of flight (16, 28, Lair:5) a +0 robe (23, -15, Lair:5) a +0 scale mail (28, 4, Lair:5) a +0 spear (42, 28, Lair:5) a cursed +0 scale mail (43, 9, Lair:5) 21 stones Level 6 of the Lair of Beasts (2, 4, Lair:6) 27 arrows (2, 30, Lair:6) a +0 quarterstaff (8, 44, Lair:6) a +0 pair of boots (19, 40, Lair:6) a +0 centaur barding (21, 44, Lair:6) a +0 robe (27, 7, Lair:6) 20 bolts (60, 2, Lair:6) 20 stones (68, 1, Lair:6) the -5 robe of Misfortune {-Cast *Contam *Tele *Drain EV-5 Stlth-- *Curse} It affects your evasion (-5). It prevents spellcasting. It may teleport you next to monsters. It may re-curse itself when equipped. It causes magical contamination when unequipped. It causes draining when unequipped. It makes you much less stealthy. (73, 17, Lair:6) 15 bolts