Dungeon Crawl Stone Soup version 0.19-a0-414-g76fec5b (webtiles) character file. 18 p0werm0de the Grave Robber (level 2, -1/23 HPs) Began as a Formicid Necromancer on May 31, 2016. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:55 (1162 turns). p0werm0de the Grave Robber (Formicid Necromancer) Turns: 1162, Time: 00:01:55 Health: -1/23 AC: 2 Str: 11 (12) XL: 2 Next: 90% Magic: 5/5 EV: 12 Int: 11 (14) God: Gold: 70 SH: 0 Dex: 9 (11) Spells: 1 memorised, 4 levels left rFire . . . SeeInvis + h - +0 dagger rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 2 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons h - a +0 dagger (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls d - a scroll of fear {unknown} e - 2 scrolls of identify {unknown} g - a scroll of blinking {unknown} Books b - a book of Necromancy Comestibles c - a bread ration {@e1} i - a slice of pizza Skills: * Level 2.5 Fighting - Level 1.7 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting - Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #... 6% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The jackal barks! x2 You hit the worm. The worm is heavily wounded. The worm closely misses you. A jackal comes into view. The jackal barks! You hit the worm. The worm is severely wounded. A rat comes into view. You hit the worm. The worm is almost dead. The worm barely misses you. You hit the worm. The worm is almost dead. The jackal bites you. You take 1 damage, and have 19/22 hp. You hit the worm. The worm is almost dead. The jackal bites you. The worm bites you but does no damage. A kobold comes into view. You take 1 damage, and have 18/22 hp. You hit the worm but do no damage. The worm is almost dead. The jackal barely misses you. The jackal bites you. The worm bites you but does no damage. You take 2 damage, and have 16/22 hp. You hit the worm. The worm is almost dead. The jackal bites you. An adder comes into view. You take 2 damage, and have 14/22 hp. You hit the worm. You kill the worm! The jackal bites you. You take 1 damage, and have 13/23 hp. The jackal misses you. You extend your mandibles. You dig through the rock wall. You dig through the rock wall. The jackal bites you. You take 3 damage, and have 10/23 hp. You dig through the rock wall. The jackal barely misses you. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 91%) The jackal convulses in agony! The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 6/23 hp. You now have 4/5 mp. You retract your mandibles. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal closely misses you. You hit the jackal but do no damage. The jackal misses you. You hit the jackal but do no damage. The jackal barely misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal completely misses you. You hit the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You take 2 damage, and have 4/23 hp. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal completely misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/23 hp. You hit the jackal. The jackal is severely wounded. The jackal misses you. The jackal completely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal closely misses you. MP restored: 5 You hit the jackal but do no damage. The jackal is severely wounded. The jackal barely misses you. The jackal misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 1/23 hp. Unknown command. You closely miss the jackal. The jackal barely misses you. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The jackal completely misses you. The jackal bites you. You die... ### #@## ##h# ###{## #.{{# #.#.# #S#.# #.#.# #S#K# { #.#.# You could see a jackal. Vanquished Creatures A worm (D:2) A giant cockroach (D:1) 5 jackals 2 bats (D:1) A goblin (D:1) 3 kobolds (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | p0werm0de the Formicid Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 68 | D:1 | Found a shattered altar of Ashenzari. 427 | D:1 | Reached skill level 1 in Fighting 557 | D:1 | Reached XP level 2. HP: 15/22 MP: 1/5 776 | D:1 | Reached skill level 2 in Fighting 1123 | D:1 | You fall through a shaft! 1153 | D:2 | HP: 4/23 [jackal (2)] 1160 | D:2 | HP: 1/23 [jackal (2)] 1162 | D:2 | Slain by a jackal Vault maps used: D:1: sevenhm_arrival_forest_fort_large_2, nicolae_ashenzari_panopticon Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.5 Dodging | | 1.7 Stealth | | 2.4 Spellcasting | | 2.1 Necromancy | | 4.0 Action || total -------------------------++------- Melee: Dagger || 65 Cast: Pain || 16 Abil: Dig || 1 Shaft Self || 1 Use: Potion || 1 Stab: Sleeping || 1 Armor: Robe || 19 Dodge: Dodged || 61 Vault maps used: D:1: sevenhm_arrival_forest_fort_large_2, nicolae_ashenzari_panopticon Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 6.2 | 9.1 | 104.0 Dungeon | 100.0 | 100.0 | 0.0 | 6.2 | 9.1 | 104.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 13.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 13.5 +-------+-------+-------+-------+-------+----------------------