ASSERT(who) in 'beam.cc' at line 1971 failed. Version: Dungeon Crawl Stone Soup 0.21-a0-243-g597973d Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-597973d370 -name p0werm0de -rc /dgldir/rcfiles/crawl-git/p0werm0de.rc -macro /dgldir/rcfiles/crawl-git/p0werm0de.macro -morgue /dgldir/morgue/p0werm0de/ -webtiles-socket /crawl-master/webserver/sockets/p0werm0de:2017-09-04.11:04:05.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 24 stack frames. /usr/games/crawl-git-597973d370(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x67cd33]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-597973d370(_Z13do_crash_dumpv+0x2b8) [0x683898]: do_crash_dump() /usr/games/crawl-git-597973d370(_Z20crash_signal_handleri+0x74) [0x67cfa4]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x321e0) [0x7f70468ff1e0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f7046c67f6b]: /usr/games/crawl-git-597973d370() [0x683134] /usr/games/crawl-git-597973d370() [0x6833ba] /usr/games/crawl-git-597973d370() [0x6302fe] /usr/games/crawl-git-597973d370(_ZN4bolt16monster_post_hitEP7monsteri+0x2c6) [0x635766]: bolt::monster_post_hit(monster*, int) /usr/games/crawl-git-597973d370(_ZN4bolt14affect_monsterEP7monster+0xd21) [0x641de1]: bolt::affect_monster(monster*) /usr/games/crawl-git-597973d370(_ZN4bolt11affect_cellEv+0xd9) [0x642909]: bolt::affect_cell() /usr/games/crawl-git-597973d370(_ZN4bolt7do_fireEv+0x2c7) [0x642cb7]: bolt::do_fire() /usr/games/crawl-git-597973d370(_ZN4bolt4fireEv+0xfd0) [0x644990]: bolt::fire() /usr/games/crawl-git-597973d370(_Z9mons_castP7monster4bolt10spell_type13enum_bitfieldI19mon_spell_slot_flagLi11EEb+0x1515) [0x919c15]: mons_cast(monster*, bolt, spell_type, enum_bitfield, bool) /usr/games/crawl-git-597973d370(_Z16handle_mon_spellP7monster+0x1b83) [0x9271a3]: handle_mon_spell(monster*) /usr/games/crawl-git-597973d370() [0x55173e] /usr/games/crawl-git-597973d370(_Z19handle_monster_moveP7monster+0xda0) [0x8fbf40]: handle_monster_move(monster*) /usr/games/crawl-git-597973d370(_Z15handle_monstersb+0x745) [0x8fe015]: handle_monsters(bool) /usr/games/crawl-git-597973d370(_Z12world_reactsv+0xb2) [0xbc2742]: world_reacts() /usr/games/crawl-git-597973d370() [0xbc9006] /usr/games/crawl-git-597973d370() [0xbc98bd] /usr/games/crawl-git-597973d370(main+0x2eb) [0x5e9ceb]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7f70468ebead]: /usr/games/crawl-git-597973d370() [0x5ea22d] Trying to run gdb. GNU gdb (GDB) 7.4.1-debian Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f7046c67c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f7046c67c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x000000000067d3f3 in call_gdb (file=0x7f7046c53880) at crash.cc:433 gdb = attach_cmd = "attach 570\000\000\000\000\000\000\000\000\000" #2 0x00000000006838b1 in do_crash_dump () at dbg-asrt.cc:671 t = 1504536366 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3609398 "/dgldir/morgue/p0werm0de/"}} name = "/dgldir/morgue/p0werm0de/crash-p0werm0de-20170904-144606.txt", '\000' file = 0x7f7046c53880 #3 0x000000000067cfa4 in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No symbol table info available. #5 0x00007f7046c67f6b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x0000000000683134 in _BreakStrToDebugger (mesg=mesg@entry=0x7fff48b9e8b0 "ASSERT(who) in 'beam.cc' at line 1971 failed.", assert=) at dbg-asrt.cc:795 No locals. #7 0x00000000006833ba in AssertFailed (expr=0xbe0a39 "who", file=0xbe097a "beam.cc", line=1971, text=0x0) at dbg-asrt.cc:833 mesg = "ASSERT(who) in 'beam.cc' at line 1971 failed.\000\000\000\320\000\000\000\000\000\000\000}\000\000\000\221\000\000\000\250N\305Fp\177\000\000\372+\024\003\000\000\000\000\300\000\000\000\000\000\000\000\001\000\000\000\r\000\000\000\060", '\000' "\300, \000\000\000\000\000\000\000\060\000\000\000\000\000\000\000\300\000\000\000\000\000\000\000P\000\000\000\000\000\000\000\001\000\000\000\000\000\000\000@\000\000\000\000\000\000\000\240\210\224Fp\177\000\000\071\000\000\000\000\000\000\000@N\305Fp\177\000\000\060\000\000\000\000\000\000\000\031\000\000\000\000\000\000\000@N\305Fp\177\000\000\031\000\000\000\000\000\000\000 \000\000\000\000\000\000\000"... args = {{gp_offset = 10800, fp_offset = 12300, overflow_arg_area = 0x3d860000367e, reg_save_area = 0x4d5800004524}} fileName = #8 0x00000000006302fe in napalm_monster (mons=mons@entry=0x13cbd88, who=0x0, levels=levels@entry=4, verbose=verbose@entry=true) at beam.cc:1971 old_flame = {ench = ENCH_NONE, degree = 0, duration = 0, maxduration = 0, who = KC_OTHER, source = 0} new_flame = {ench = ENCH_STICKY_FLAME, degree = 4, duration = 140, maxduration = 140, who = KC_OTHER, source = 0} #9 0x0000000000635766 in bolt::monster_post_hit (this=this@entry=0x7fff48ba0920, mon=mon@entry=0x13cbd88, dmg=14) at beam.cc:4334 No locals. #10 0x0000000000641de1 in bolt::affect_monster (this=this@entry=0x7fff48ba0920, mon=mon@entry=0x13cbd88) at beam.cc:4830 engulfs = postac = 14 final = 14 rand_ev = preac = 15 conducts = {{conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = true, victim = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = true, victim = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = true, victim = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}}} beam_hit = r = {bits = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, children = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x3a6c790, _M_left = 0x3a6c790, _M_right = 0x41149a0}, _M_node_count = 2}}}} messages = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, } defl = 14 #11 0x0000000000642909 in bolt::affect_cell (this=this@entry=0x7fff48ba0920) at beam.cc:1016 ignored = false m = 0x13cbd88 hit_player = #12 0x0000000000642cb7 in bolt::do_fire (this=this@entry=0x7fff48ba0920) at beam.cc:1223 feat = DNGN_FLOOR was_seen = #13 0x0000000000644990 in bolt::fire (this=0x7fff48ba0920) at beam.cc:1071 No locals. #14 0x0000000000919c15 in mons_cast (mons=mons@entry=0x13cb768, pbolt=..., spell_cast=spell_cast@entry=SPELL_STICKY_FLAME_RANGE, slot_flags=slot_flags@entry=..., do_noise=, do_noise@entry=true) at mon-cast.cc:7018 flags = slot = {spell = , freq = 0 '\000', flags = {<_enum_bitfield_exponent_base<11, true>> = {static last_exponent = }, flags = }} sumcount = 0 duration = 0 foe = 0x138f4a0 logic = sumcount2 = splpow = #15 0x00000000009271a3 in handle_mon_spell (mons=0x13cb768) at mon-cast.cc:4221 battlesphere = false was_visible = true ignore_good_idea = false spell_cast = SPELL_STICKY_FLAME_RANGE flags = {<_enum_bitfield_exponent_base<11, true>> = {static last_exponent = }, flags = 4} hspell_pass = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e4e210, _M_finish = 0x2e4e240, _M_end_of_storage = 0x2e4e240}}, } beem = {origin_spell = SPELL_STICKY_FLAME_RANGE, range = 4, glyph = 42 U'*', colour = 4 '\004', flavour = BEAM_FIRE, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 45, y = 41}, target = {x = 44, y = 43}, damage = {num = 3, size = 6}, ench_power = 168, hit = 29, thrower = KILL_MON_MISSILE, ex_size = 0, source_id = 4795, source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2e9aa28 "a balrug"}}, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3b95df8 "sticky flame"}}, short_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x105e7b8 ""}}, hit_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x105e7b8 ""}}, loudness = 0, hit_noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x105e7b8 ""}}, explode_noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x105e7b8 ""}}, pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3b95df8 "sticky flame"}}, affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = AC_NORMAL, obvious_effect = false, seen = false, heard = false, path_taken = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3cae0c0, _M_finish = 0x3cae0d0, _M_end_of_storage = 0x3cae0d0}}, }, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 80, hit_count = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x3b6bf40, _M_left = 0x3b6bf40, _M_right = 0x3b6bf40}, _M_node_count = 1}}}, foe_info = {count = 1, power = 25, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = -1, can_see_invis = true, nightvision = false, message_cache = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff48ba0728, _M_right = 0x7fff48ba0728}, _M_node_count = 0}}}} spell_slot = {spell = , freq = , flags = {<_enum_bitfield_exponent_base<11, true>> = {static last_exponent = }, flags = 4}} #16 0x000000000055173e in _do_mon_spell (mons=0x13cb768) at mon-act.cc:256 No locals. #17 0x00000000008fbf40 in handle_monster_move (mons=0x13cb768) at mon-act.cc:1839 friendly_or_near = beem = {origin_spell = SPELL_NO_SPELL, range = 0, glyph = 0 U'\000', colour = 255 '\377', flavour = BEAM_NONE, real_flavour = BEAM_NONE, drop_item = false, item = 0xffff, source = {x = 0, y = 0}, target = {x = 0, y = 65535}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = 9698344, ex_size = 0, source_id = 0, source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xffff00000000
}}, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x0}}, short_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x0}}, hit_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x0}}, loudness = 0, hit_noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2
}}, explode_noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x60934d "H\205\300t\021\213s\f@\017\266\315\061\322H\211\307\350\375\376\377\377\307CP"}}, pierce = 88, is_explosion = 131, aimed_at_spot = 60, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x13c8358 "\020", }}, affects_nothing = 88, effect_known = 131, effect_wanton = 60, draw_delay = 0, explode_delay = 6329562, special_explosion = 0x0, was_missile = 44, animate = false, ac_rule = AC_NONE, obvious_effect = 64, seen = 78, heard = 197, path_taken = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2c, _M_finish = 0x7fff48ba123f, _M_end_of_storage = 0x13c8358}}, }, extra_range_used = 20743000, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = true, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 20743000, hit_count = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = 1220152864, _M_parent = 0x13, _M_left = 0x7fff48ba123f, _M_right = 0x7f704737107d}, _M_node_count = 281470681743360}}}, foe_info = {count = 19, power = 0, hurt = 1220152864, helped = 32767, dont_stop = 153}, friend_info = {count = 32624, power = 12534385, hurt = 0, helped = 1195172889, dont_stop = 112}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, bounces = 0, bounce_pos = {x = 12534385, y = 0}, reflections = 1220152864, reflector = 32767, use_target_as_pos = 64, auto_hit = 78, ray = {r = {start = {x = 9.8813129168249309e-324, y = 6.2252271375997065e-322}, dir = {x = 1.0258668399542975e-316, y = 1.0258786975297977e-316}}, on_corner = true, cycle_idx = 0}, tile_beam = 32, can_see_invis = false, nightvision = false, message_cache = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = 9715585, _M_parent = 0xffff, _M_left = 0x13ce868, _M_right = 0x52}, _M_node_count = 11754489}}}} disabled = old_energy = 88 entry = non_move_energy = 10 #18 0x00000000008fe015 in handle_monsters (with_noise=true) at mon-act.cc:2383 mon = 0x13cb768 oldspeed = 88 tries = #19 0x0000000000bc2742 in world_reacts () at main.cc:2227 No locals. #20 0x0000000000bc9006 in _input () at main.cc:1179 player_disabled = {was_disabled = false} #21 0x0000000000bc98bd in _launch_game () at main.cc:475 game_start = true ccon = {cstate = false, smartcstate = false} #22 0x00000000005e9ceb in _launch_game_loop () at main.cc:376 game_ended = false #23 main (argc=, argv=0x7fff48ba16f8) at main.cc:332 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Sep 4 2017 at 05:59:05 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-597973d370/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-597973d370/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-597973d370/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 17, depth = 5 Level id: Geh:5 Level build method = , level layout type = narrow_caves, absdepth0 = 32 Level vaults: layout_gehenna_lava_caves Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The frost giant zombie hits you but does no damage. The shadow slips into darkness. The shadow flickers and vanishes for a moment. You eviscerate the frost giant zombie!!!! The frost giant zombie is severely damaged. You hear a roar! The frost giant zombie hits you but does no damage. You can now pass through a line of other dancers. You eviscerate the frost giant zombie!!! The frost giant zombie is almost destroyed. You hear a roar! The frost giant zombie misses you. You block the iron dragon skeleton's attack. The iron dragon skeleton misses you. The iron dragon skeleton barely misses you. The shadow misses you. You mangle the shadow!! You destroy the shadow! The frost giant zombie is struck by your spines. You destroy the frost giant zombie! You eviscerate the iron dragon skeleton!!! The iron dragon skeleton is moderately damaged. The iron dragon skeleton bites you but does no damage. The iron dragon skeleton misses you. You block the iron dragon skeleton's attack. You eviscerate the iron dragon skeleton!!! The iron dragon skeleton is severely damaged. You block the iron dragon skeleton's attack. x2 The iron dragon skeleton tramples you but does no damage. You mangle the iron dragon skeleton!! The iron dragon skeleton is almost destroyed. You block the iron dragon skeleton's attack. The iron dragon skeleton completely misses you. The iron dragon skeleton tramples you. You eviscerate the iron dragon skeleton!!! You destroy the iron dragon skeleton! No target in view! No target in view! Casting: Statue Form Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. A tormentor comes into view. A shadow comes into view. The shadow moves out of view. The tormentor gestures at you. You easily resist. The tormentor gestures at you. You are unaffected. The tormentor is struck by your spines. The tormentor misses you. x2 The shadow slips into darkness. The shadow flickers and vanishes for a moment. A molten gargoyle comes into view. It is wielding a flail. You eviscerate the tormentor!!! You kill the tormentor! You block the shadow's attack. You eviscerate the shadow!!! You destroy the shadow! Uskayaw will force your foes to helplessly watch your dance. Uskayaw prepares the audience for your solo! The helpless molten gargoyle fails to defend itself. You eviscerate the molten gargoyle!!!! You destroy the molten gargoyle! No target in view! No target in view! You see here a flail. "Trespassers are not welcome here!" You resist. There is a sudden and violent explosion of flames! The fireball engulfs you! You resist. A wraith comes into view. You can no longer pass through a line of other dancers. You block the wraith's attack. You scratch the wraith. The wraith is lightly damaged. The wraith is struck by your spines. The wraith completely misses you. A titan zombie comes into view. You eviscerate the wraith!!! You destroy the wraith! You can now pass through a line of other dancers. The titan zombie is struck by your spines. The titan zombie hits you but does no damage. The titan zombie misses you. You claw the titan zombie! The titan zombie is lightly damaged. The titan zombie barely misses you. You eviscerate the titan zombie!!!! The titan zombie is severely damaged. You mangle the titan zombie!! The titan zombie is severely damaged. The titan zombie misses you. You eviscerate the titan zombie!!!! You destroy the titan zombie! No target in view! You can no longer pass through a line of other dancers. Found a stone staircase leading down. You sense an ancient evil watching you... Wisps of smoke drift around you. An iron golem comes into view. A flying skull comes into view. There is a stone staircase leading down here. You climb downwards. A hellion comes into view. There is a gateway to Hell here. Casting: Statue Form Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. The hellion gives a hideous shriek! The hellion gestures at you. The sphere of damnation explodes! The damnation engulfs you! The hellion gestures at you. The sphere of damnation explodes! The damnation engulfs you! The damnation engulfs the hellion. The hellion completely resists. The hellion gestures at you. The sphere of damnation explodes! The damnation engulfs you! The damnation engulfs the hellion. The hellion completely resists. You barely miss the hellion. You block the hellion's attack. A necrophage comes into view. You mangle the hellion!! The hellion is heavily wounded. The hellion closely misses you. You claw the hellion! The hellion is severely wounded. The hellion gestures at you. The sphere of damnation explodes! The damnation engulfs you! The damnation engulfs the hellion. The hellion completely resists. The hellion gestures at you. The sphere of damnation explodes! The damnation engulfs you! The damnation engulfs the hellion. The hellion completely resists. You mangle the hellion!! You kill the hellion! The necrophage is struck by your spines. You destroy the necrophage! No target in view! Found a gateway to Hell. A fire elemental and a skeleton come into view. The fire elemental hits you. You mangle the fire elemental!! You destroy the fire elemental! Found a stone staircase leading down. The snapping turtle skeleton is engulfed in blazing flames. The snapping turtle skeleton bites you but does no damage. You scratch the snapping turtle skeleton but do no damage. The snapping turtle skeleton is moderately damaged. The snapping turtle skeleton is engulfed in blazing flames. The snapping turtle skeleton is struck by your spines. The snapping turtle skeleton completely misses you. You scratch the snapping turtle skeleton. The snapping turtle skeleton is severely damaged. You mangle the snapping turtle skeleton!! You destroy the snapping turtle skeleton! A fire elemental comes into view. A hell knight and a necromancer come into view. The hell knight is wielding a glaive of draining. The necromancer is wielding a dagger of venom. "Leave now, before it is too late!" Your magical effects are unravelling. Magic is drained from your body! You revert to your normal fleshy form. Your +2 pair of boots of flying unmelds from your body. Your +0 troll leather armour unmelds from your body. You fly up into the air. The necromancer shouts! The necromancer points at you and mumbles some strange words. The bolt of fire hits you! You resist. A necromancer comes into view. It is wielding an enchanted dagger. A fire elemental comes into view. A hell knight comes into view. It is wielding an enchanted war axe. A crimson imp comes into view. The hell knight shouts! A hell knight comes into view. It is wielding a halberd of flaming. There is a stone staircase leading down here. Casting: Statue Form Confirm with . or Enter, or press ? or * to list all spells. You miscast Statue Form. You are very lightly contaminated with residual magic. Strange energies run through your body. The hell knight shouts! x2; The necromancer shouts! The crimson imp shouts! 2 hell knights come into view. A hell knight is wielding a demon blade of draining. A hell knight is wielding a demon trident of flaming. The fire elemental is struck by your spines. The fire elemental completely misses you. The necromancer points at you and mumbles some strange words. The bolt of fire misses you. The hell knight shouts! You fly downwards. A balrug and 2 sun demons come into view. The balrug is wielding a demon whip of draining. The sun demon shouts! x2 There is a gateway to Hell here. Unknown command. Casting: Statue Form Confirm with . or Enter, or press ? or * to list all spells. You turn into a living statue of rough stone. Your +2 pair of boots of flying melds into your body. Your +0 troll leather armour melds into your body. You float gracefully downwards. You block the fire elemental's attack. You block the sun demon's attack. You eviscerate the fire elemental!!!! You destroy the fire elemental! You block the sun demon's attack. The balrug gestures at you. The bolt of fire hits the sun demon. The sun demon completely resists. The bolt of fire hits you! You resist. You block the sun demon's attack. You eviscerate the sun demon!!! You kill the sun demon! You block the sun demon's attack. The balrug gestures at you. Something smites you! You can now pass through a line of other dancers. You eviscerate the sun demon!!!! You kill the sun demon! You eviscerate the balrug!!! The balrug is almost dead. The balrug gestures at you. The fireball explodes! The fireball engulfs you! You resist. The fireball engulfs the balrug. The balrug completely resists. Uskayaw will force your foes to helplessly watch your dance. Uskayaw prepares the audience for your solo! The helpless balrug fails to defend itself. You eviscerate the balrug!!!!! You kill the balrug! You see here a demon whip of draining. A flayed ghost comes into view. You eviscerate the flayed ghost!!!! You destroy the flayed ghost! No target in view! You open the door. You can no longer pass through a line of other dancers. There is an open door here. A molten gargoyle comes into view. It is wielding a flail. The molten gargoyle blasts magma at you! The bolt of magma misses you. The molten gargoyle blasts magma at you! The bolt of magma misses you. You scratch the molten gargoyle. The molten gargoyle is lightly damaged. The molten gargoyle blasts magma at you! The bolt of magma hits you! You partially resist. You scratch the molten gargoyle. The molten gargoyle is moderately damaged. You block the molten gargoyle's attack. You eviscerate the molten gargoyle!!! You destroy the molten gargoyle! You hear a sizzling splash. No target in view! Your magical contamination has completely faded away. Casting: Statue Form Confirm with . or Enter, or press ? or * to list all spells. You fail to extend your transformation any further. You hear words spoken in a strange and terrible language... You smell smoke. 4 hell hounds, a red devil, a tormentor and a wraith come into view. You mangle the tormentor!! The tormentor is heavily wounded. You hear an angry squeal. x2 You eviscerate the tormentor!!!! You kill the tormentor! The hell hound is struck by your spines. The hell hound completely misses you. The hell hound misses you. You mangle the hell hound!! You kill the hell hound! The red devil completely misses you. The hell hound closely misses you. You can now pass through a line of other dancers. A hell hog comes into view. You barely miss the wraith. The hell hound is struck by your spines. The hell hound bites you but does no damage. The hell hound closely misses you. The red devil completely misses you. You block the wraith's attack. You block the hell hound's attack. The hell hound misses you. You claw the hell hound! You kill the hell hound! You block the wraith's attack. You block the red devil's attack. The hell hound breathes flames at you. The blast of flame hits you! The hell hound breathes flames at you. The blast of flame hits you! You resist. You mangle the wraith!! The wraith is severely damaged. You block the hell hound's attack. The wraith is struck by your spines. The wraith completely misses you. You block the red devil's attack. You mangle the wraith!! You destroy the wraith! You block the hell hound's attack. x2; The red devil misses you. You eviscerate the hell hound!!! You kill the hell hound! The hell hound breathes flames at you. The blast of flame misses you. The hell hog breathes fire at you. The fireball explodes! The fireball engulfs you! You resist. A hell hog comes into view. The hell hog squeals angrily. The red devil hops backward while attacking. The red devil hits you but does no damage. The red devil barely misses you. A hell hog comes into view. You see here a hell hound corpse. The hell hog squeals angrily. The hell hog breathes fire at you. The fireball explodes! The fireball engulfs you! You resist. The fireball engulfs the red devil. The red devil completely resists. The red devil misses you. You eviscerate the red devil!!! You kill the red devil! The hell hog breathes fire at you. The fireball explodes! The fireball engulfs you! The fireball engulfs the hell hound. The hell hound completely resists. You block the hell hound's attack. The hell hog breathes fire at you. The fireball explodes! The fireball engulfs you! You resist. Uskayaw will force your foes to helplessly watch your dance. Uskayaw prepares the audience for your solo! The helpless hell hound fails to defend itself. You eviscerate the hell hound!!! You kill the hell hound! No reachable target in view! No reachable target in view! No reachable target in view! The hell hog is no longer paralysed. Casting: Statue Form Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. You are feeling hungry. A swamp dragon skeleton comes into view. The hell hog breathes fire at you. The fireball explodes! The fireball engulfs you! You resist. The hell hog breathes fire at you. The fireball explodes! The fireball engulfs you! You resist. You can no longer pass through a line of other dancers. The hell hog is struck by your spines. The hell hog misses you. You eviscerate the hell hog!!!! You kill the hell hog! You can now pass through a line of other dancers. You eviscerate the swamp dragon skeleton!!! The swamp dragon skeleton is severely damaged. You eviscerate the swamp dragon skeleton!!!! You destroy the swamp dragon skeleton! The hell hog breathes fire at you. The fireball explodes! The fireball engulfs the hell hog. The hell hog resists. The fireball engulfs you! You mangle the hell hog!! The hell hog is heavily wounded. The hell hog is struck by your spines. The hell hog misses you. The hell hog is struck by your spines. The hell hog closely misses you. You eviscerate the hell hog!!! You kill the hell hog! Uskayaw will force your foes to helplessly watch your dance. The hell hog closely misses you. The hell hog is struck by your spines. The hell hog bites you but does no damage. You eviscerate the hell hog!!!! You kill the hell hog! No target in view! No target in view! You see here a hell hog corpse. You open the door. You can no longer pass through a line of other dancers. There is an open door here. Found a stone staircase leading down. You shiver with fear. A Brimstone Fiend comes into view. You scratch the Brimstone Fiend. The Brimstone Fiend is lightly wounded. You scratch the Brimstone Fiend. The Brimstone Fiend is lightly wounded. The Brimstone Fiend gestures at you. The sphere of damnation explodes! The damnation engulfs you! The damnation engulfs the Brimstone Fiend. The Brimstone Fiend completely resists. You eviscerate the Brimstone Fiend!!! The Brimstone Fiend is severely wounded. The Brimstone Fiend hits you but does no damage. The Brimstone Fiend closely misses you. The Brimstone Fiend hits you but does no damage. You can now pass through a line of other dancers. You eviscerate the Brimstone Fiend!!!! You kill the Brimstone Fiend! No target in view! A wraith comes into view. Unknown command. The wraith completely misses you. You claw the wraith! The wraith is heavily damaged. Your transformation is almost over. The wraith completely misses you. You mangle the wraith!! You destroy the wraith! Uskayaw will force your foes to helplessly watch your dance. No target in view! There is a stone staircase leading down here. You climb downwards. A fire elemental and a necromancer come into view. There is a gateway to Hell here. Unknown command. You eat one of the 6 bread rations. That bread ration really hit the spot! Casting: Statue Form Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. The necromancer shouts! The necromancer gestures at you while chanting. Your body is wracked with pain! 2 hell knights and a reaper come into view. A hell knight is wielding a long sword of pain. A hell knight is wielding a long sword of pain. The reaper is wielding a vampiric scythe. You can no longer pass through a line of other dancers. A hell knight comes into view. It is wielding a battleaxe of flaming. A necromancer comes into view. It is wielding a dagger. The necromancer misses you. A reaper opens the door. You block the necromancer's attack. A swamp dragon zombie comes into view. The necromancer shouts! You mangle the necromancer!! The necromancer is heavily wounded. The reaper hits you from afar with a vampiric scythe!! The hell knight casts a spell. The hell knight seems to speed up. The necromancer is struck by your spines. You kill the necromancer! The hell knight shouts! The necromancer casts a spell. The necromancer binds the souls of nearby monsters. The reaper hits you but does no damage. The hell knight closely misses you. The hell knight gestures wildly while chanting. The hell knight seems to speed up. Things that are here: a dagger; a robe; a human corpse You eviscerate the reaper!!!! You kill the reaper! Your Stealth skill increases to level 10! The hell knight casts a spell at you. You easily resist. The hell knight completely misses you. The necromancer casts a spell. The necromancer binds the souls of nearby monsters. You can now pass through a line of other dancers. You claw the hell knight! The hell knight is lightly wounded. You block the hell knight's attack. The necromancer mumbles some strange words. The necromancer binds the souls of nearby monsters. You scratch the hell knight. The hell knight is lightly wounded. You block the hell knight's attack. You claw the hell knight! The hell knight is moderately wounded. The hell knight is struck by your spines. The hell knight hits you but does no damage. You claw the hell knight! The hell knight is severely wounded. The hell knight is struck by your spines. The hell knight hits you with a long sword of pain! The hell knight closely misses you. The necromancer points at you and mumbles some strange words. You easily resist. You block the hell knight's attack. Uskayaw will force your foes to helplessly watch your dance. Uskayaw prepares the audience for your solo! The helpless hell knight fails to defend itself. You eviscerate the hell knight!!!!! You kill the hell knight! The helpless necromancer fails to defend itself. You eviscerate the necromancer!!!! You kill the necromancer! The helpless hell knight fails to defend itself. You eviscerate the hell knight!!!! You kill the hell knight! A freezing mist starts to gather... A hell knight simulacrum comes into view. The swamp dragon zombie is no longer paralysed. Uskayaw will force your foes to share their pain. Uskayaw links your audience in an emotional bond! You eviscerate the swamp dragon zombie!!! The hell knight simulacrum vapourises! You destroy the swamp dragon zombie! The hell knight is no longer paralysed. You block the hell knight's attack. Items here: )) [ † a dagger; a robe; a vampiric scythe; a human corpse You eviscerate the hell knight!!!! You kill the hell knight! A freezing mist starts to gather... A hell knight simulacrum comes into view. The hell knight simulacrum misses you. A fire elemental comes into view. Things that are here: a long sword of pain; a chain mail; a human corpse You mangle the hell knight simulacrum!! The hell knight simulacrum vapourises! An ogre skeleton comes into view. Really walk into that cloud of freezing vapour? [Y]es or [N]o only, please. Really walk into that cloud of freezing vapour? Okay, then. The fire elemental hits you. The fire elemental burns you! You resist. You block the fire elemental's attack. You block the ogre skeleton's attack. You eviscerate the ogre skeleton!!! You destroy the ogre skeleton! The fire elemental is struck by your spines. The fire elemental hits you. The fire elemental burns you! You resist. Uskayaw will force your foes to share their pain. You closely miss the fire elemental. The fire elemental is lightly damaged. You block the fire elemental's attack. You eviscerate the fire elemental!!!! You destroy the fire elemental! No target in view! A frost giant skeleton comes into view. Uskayaw prepares the audience for your solo! A fire elemental comes into view. The frost giant skeleton is no longer paralysed. The fire elemental is no longer paralysed. You shiver with fear. Desperate hands claw out from thin air! 4 red devils, 2 balrugs and 4 sun demons come into view. A balrug is wielding a demon whip of venom. A balrug is wielding an antimagic demon whip. You eviscerate the frost giant skeleton!!! The frost giant skeleton is severely damaged. You block the frost giant skeleton's attack. You eviscerate the frost giant skeleton!!! You destroy the frost giant skeleton! The balrug completely misses you. You block the sun demon's attack. You barely miss the balrug. The red devil hops backward while attacking. The red devil barely misses you. The worldbinder completely misses you. The worldbinder hits you. You block the sun demon's attack. The balrug completely misses you. You eviscerate the balrug!!!! The balrug is almost dead. The worldbinder calls forth creatures from the Crypt! You block the red devil's attack. You block the sun demon's attack. x2 The balrug gestures at you. Something smites you! The balrug completely misses you. The worldbinder barely misses you. The worldbinder closely misses you. Uskayaw will force your foes to share their pain. You mangle the balrug!! You kill the balrug! You block the red devil's attack. The sun demon barely misses you. The red devil hits you but does no damage. The sun demon is struck by your spines. The sun demon completely misses you. The balrug is struck by your spines. The balrug hits you but does no damage. You block the worldbinder's attack. The worldbinder completely misses you. The red devil completely misses you. You barely miss the sun demon. The sun demon is heavily wounded. The worldbinder closely misses you. You block the worldbinder's attack. You block the sun demon's attack. The sun demon misses you. The red devil misses you. The balrug is struck by your spines. The balrug hits you but does no damage. The sun demon is struck by your spines. The sun demon completely misses you. The red devil completely misses you. The red devil closely misses you. You block the worldbinder's attack. The worldbinder hits you but does no damage. You can now merge with and destroy a victim. You eviscerate the sun demon!!! You kill the sun demon! You block the sun demon's attack. The balrug hits you with a demon whip of venom! You are engulfed in flames! You resist. The sun demon hits you! You are engulfed in flames! You resist. The fire elemental hits you. The fire elemental burns you! You resist. You block the red devil's attack. The red devil hits you but does no damage. The red devil misses you. The worldbinder misses you. You block the worldbinder's attack. The red devil misses you. The sun demon is struck by your spines. The sun demon hits you but does no damage. A necrophage comes into view. You mangle the balrug!! The balrug is severely wounded. The balrug hits you but does no damage. The fire elemental is struck by your spines. The fire elemental hits you. The fire elemental burns you! You resist. The sun demon is struck by your spines. The sun demon completely misses you. The worldbinder is struck by your spines. The worldbinder closely misses you. The worldbinder completely misses you. The red devil closely misses you. You block the red devil's attack. The red devil barely misses you. The sun demon completely misses you. The red devil closely misses you. You mangle the balrug!! You kill the balrug! You block the fire elemental's attack. The sun demon barely misses you. The worldbinder misses you. You block the worldbinder's attack. The wraith completely misses you. The red devil closely misses you. The red devil misses you. The sun demon misses you. The fire elemental hits you. The fire elemental burns you! You resist. You block the red devil's attack. You mangle the sun demon!! You kill the sun demon! The worldbinder closely misses you. The worldbinder misses you. The red devil misses you. The wraith is struck by your spines. The wraith misses you. The sun demon hits you but does no damage. The fire elemental barely misses you. The sun demon is struck by your spines. The sun demon misses you. You block the red devil's attack. The worldbinder calls forth creatures from the Crypt! You block the red devil's attack. You claw the wraith! You destroy the wraith! The shadow disappears in a puff of smoke! The red devil hits you but does no damage. x2 The sun demon hits you but does no damage. The worldbinder completely misses you. The worldbinder hits you but does no damage. You block the fire elemental's attack. The sun demon closely misses you. A wight comes into view. It is wielding an enchanted falchion. You eviscerate the sun demon!!! You kill the sun demon! The red devil completely misses you. x2 The worldbinder is struck by your spines. The worldbinder misses you. The worldbinder closely misses you. The fire elemental closely misses you. The red devil misses you. The sun demon closely misses you. The necrophage hits you but does no damage. The red devil closely misses you. You eviscerate the worldbinder!!! You destroy the worldbinder! The wraith disappears in a puff of smoke! x2 The red devil barely misses you. The red devil misses you. The fire elemental is struck by your spines. The fire elemental closely misses you. The sun demon hits you but does no damage. The red devil completely misses you. The necrophage is struck by your spines. The necrophage hits you but does no damage. The red devil completely misses you. Uskayaw prepares the audience for your solo! The helpless necrophage fails to defend itself. You eviscerate the necrophage!!!! You destroy the necrophage! A dire elephant skeleton comes into view. The helpless fire elemental fails to defend itself. You eviscerate the fire elemental!!!! You destroy the fire elemental! The dire elephant skeleton moves out of view. The helpless sun demon fails to defend itself. You eviscerate the sun demon!!!!! You kill the sun demon! The wight is no longer paralysed. The red devil is no longer paralysed. x4 The red devil is struck by your spines. The red devil barely misses you. The red devil completely misses you. The red devil hops backward while attacking. The red devil barely misses you. The red devil hops backward while attacking. The red devil misses you. You see here an antimagic demon whip. You block the red devil's attack. The red devil is struck by your spines. The red devil hits you but does no damage. The red devil completely misses you. You eviscerate the red devil!!! You kill the red devil! The red devil misses you. x2 The red devil hits you but does no damage. The red devil hits you but does no damage. The red devil hops backward while attacking. You block the red devil's attack. The wight is struck by your spines. You destroy the wight! The red devil hops backward while attacking. You block the red devil's attack. The red devil completely misses you. Uskayaw links your audience in an emotional bond! You see here an antimagic demon whip. The red devil is struck by your spines. The red devil closely misses you. The red devil hops backward while attacking. You block the red devil's attack. The red devil hops backward while attacking. The red devil closely misses you. You block the red devil's attack. The red devil barely misses you. The red devil completely misses you. You closely miss the red devil. The red devil is moderately wounded. The red devil hops backward while attacking. You block the red devil's attack. The red devil hits you from afar with a trident. The red devil is no longer sharing its pain. The red devil is struck by your spines. The red devil hits you with a trident. The red devil hits you but does no damage. You eviscerate the red devil!!!! You kill the red devil! You hear a sizzling splash. The dire elephant skeleton is no longer sharing its pain. The red devil closely misses you. The red devil hits you but does no damage. The red devil is no longer sharing its pain. The red devil hops backward while attacking. The red devil completely misses you. The red devil hops backward while attacking. The red devil barely misses you. The dire elephant skeleton misses you. You block the red devil's attack. The red devil hops backward while attacking. You block the red devil's attack. The dire elephant skeleton is struck by your spines. The dire elephant skeleton tramples you. "Die, mortal!" 4 flying skulls come into view. You eviscerate the dire elephant skeleton!!!! You destroy the dire elephant skeleton! The red devil hits you from afar with a trident. The red devil misses you. You eviscerate the flying skull!!!! You destroy the flying skull! You block the red devil's attack. The red devil completely misses you. You barely miss the flying skull. The flying skull is struck by your spines. The flying skull closely misses you. The flying skull is struck by your spines. The flying skull completely misses you. You block the red devil's attack. The flying skull is struck by your spines. The flying skull closely misses you. The flying skull completely misses you. The flying skull hits you but does no damage. You block the red devil's attack. You miss the flying skull. The flying skull is severely damaged. The flying skull completely misses you. You block the flying skull's attack. The red devil hits you but does no damage. The flying skull is struck by your spines. The flying skull completely misses you. You eviscerate the flying skull!!! You destroy the flying skull! You block the flying skull's attack. x2 The red devil hits you but does no damage. The red devil misses you. The flying skull is struck by your spines. You destroy the flying skull! The flying skull is struck by your spines. The flying skull misses you. You barely miss the flying skull. The flying skull is heavily damaged. The red devil misses you. You block the flying skull's attack. The red devil closely misses you. You eviscerate the flying skull!!! You destroy the flying skull! The red devil misses you. You block the red devil's attack. The red devil hops backward while attacking. The red devil hits you but does no damage. You see here a demon whip of venom. The red devil hits you but does no damage. x2 The red devil misses you. You eviscerate the red devil!!!! You kill the red devil! The red devil hops backward while attacking. The red devil closely misses you. The red devil misses you. Why would you want to do that? The red devil hops backward while attacking. The red devil hits you but does no damage. Things that are here: an enchanted falchion; a robe The red devil is struck by your spines. The red devil misses you. You closely miss the red devil. The red devil is moderately wounded. The red devil hops backward while attacking. You block the red devil's attack. The red devil hops backward while attacking. The red devil misses you. The red devil hops backward while attacking. The red devil hits you but does no damage. You see here a trident. You block the red devil's attack. Casting: Statue Form Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. The red devil closely misses you. The red devil completely misses you. The red devil hits you but does no damage. You found a teleport trap! Uskayaw prepares the audience for your solo! You can no longer merge with and destroy a victim. You suddenly feel all small and vulnerable. Flickering shadows surround you. You enter a teleport trap! The teleport trap disappears. The red devil is no longer paralysed. The red devil hops backward while attacking. You block the red devil's attack. You block the shadow's attack. You mangle the shadow!! The shadow is severely damaged. The shadow slips into darkness. The shadow flickers and vanishes for a moment. The shadow is struck by your spines. You destroy the shadow! You block the red devil's attack. You can no longer pass through a line of other dancers. You eviscerate the shadow!!! You destroy the shadow! You block the red devil's attack. The red devil hops backward while attacking. You block the red devil's attack. The red devil hops backward while attacking. The red devil misses you. The red devil closely misses you. You block the red devil's attack. The red devil hits you but does no damage. A wight comes into view. It is wielding a morningstar. The wight moves out of view. The red devil barely misses you. A wight comes into view. It is wielding an enchanted dire flail. The red devil misses you. The red devil misses you. A fire elemental comes into view. The wight completely misses you. The wight barely misses you. The wight completely misses you. The red devil hits you from afar with a trident! A smoke demon comes into view. The smoke demon roars! The fire elemental moves out of view. You block the wight's attack. A hellion comes into view. The red devil hits you but does no damage. A wraith comes into view. The smoke demon completely misses you. The smoke demon hits you but does no damage. The smoke demon barely misses you. The smoke demon completely misses you. x3; The wight is struck by your spines. The wight hits you but does no damage. You block the red devil's attack. The hellion gives a hideous shriek! The smoke demon is struck by your spines. The smoke demon hits you but does no damage. The smoke demon closely misses you. The smoke demon hits you but does no damage. The hellion is struck by your spines. The hellion completely misses you. The smoke demon hits you but does no damage. You block the smoke demon's attack. x2; The wraith is struck by your spines. The wraith hits you. A wraith comes into view. You eviscerate the hellion!!! You kill the hellion! You block the wight's attack. You block the red devil's attack. The smoke demon completely misses you. You block the smoke demon's attack. The smoke demon misses you. You can now pass through a line of other dancers. The smoke demon gestures at you. Something smites you! You block the wraith's attack. The wight is struck by your spines. You destroy the wight! You open the door. The red devil completely misses you. You block the wraith's attack. The smoke demon is struck by your spines. The smoke demon hits you but does no damage. You block the smoke demon's attack. The smoke demon hits you but does no damage. The red devil completely misses you. The wraith hits you but does no damage. The wraith misses you. There is an open door here. You eviscerate the wraith!!! You destroy the wraith! You block the red devil's attack. You block the smoke demon's attack. The smoke demon hits you but does no damage. The smoke demon completely misses you. Uskayaw will force your foes to helplessly watch your dance. Uskayaw prepares the audience for your solo! The helpless wraith fails to defend itself. You eviscerate the wraith!!! You destroy the wraith! The smoke demon is no longer paralysed. The red devil is no longer paralysed. The fire elemental closely misses you. The smoke demon gestures at you. Something smites you! The red devil hops backward while attacking. The red devil misses you. The fire elemental is struck by your spines. The fire elemental closely misses you. The fire elemental misses you. The smoke demon gestures at you. The sticky flame misses you. The fire elemental completely misses you. The red devil completely misses you. You block the fire elemental's attack. The smoke demon gestures at you. The sticky flame misses you. The fire elemental completely misses you. You block the fire elemental's attack. The red devil hits you but does no damage. A wraith comes into view. The smoke demon gestures at you. Something smites you! The fire elemental misses you. You block the fire elemental's attack. The red devil completely misses you. You feel lost and a long, long way from home... You block the fire elemental's attack. The smoke demon gestures at you. The ball of steam hits the fire elemental. The fire elemental resists. The ball of steam hits you! You resist. A sun demon comes into view. The wraith is struck by your spines. The wraith completely misses you. x2 Found a stone staircase leading down. A hell knight comes into view. It is wielding a demon trident of flaming. A red devil comes into view. It is wielding a trident. The smoke demon gestures at you. The sticky flame hits you! You are covered in liquid flames! The wraith completely misses you. The red devil closely misses you. The smoke demon gestures at you. Something smites you! A hell knight and a balrug come into view. The balrug is wielding a demon whip of draining. You are covered in liquid flames! The hell knight shouts! x2; The balrug shouts! You block the wraith's attack. A hell knight comes into view. It is wielding a war axe of flaming. The red devil hits you but does no damage. The wraith is struck by your spines. The wraith completely misses you. The hell knight hits you from afar with a demon trident of flaming! The hell knight burns you. The red devil completely misses you. A hell knight comes into view. It is wielding a war axe of pain. A hell knight and a red devil come into view. The hell knight hits you but does no damage. The red devil hits you but does no damage. You block the wraith's attack. A fire dragon skeleton comes into view. Your transformation is almost over. The hell knight gestures wildly while chanting. The hell knight seems to speed up. The balrug is struck by your spines. The balrug hits you but does no damage. The hell knight is struck by your spines. The hell knight misses you. The balrug is struck by your spines. The balrug hits you but does no damage. The red devil misses you. The fire elemental is struck by your spines. The fire elemental hits you. The hell knight shouts! x3; You hear a shout! Uskayaw will force your foes to helplessly watch your dance. Casting: Statue Form Confirm with . or Enter, or press ? or * to list all spells. You miscast Statue Form. You are very lightly contaminated with residual magic. The floor vibrates. The hell knight is struck by your spines. The hell knight closely misses you. The wraith misses you. The fire elemental is struck by your spines. The fire elemental misses you. The balrug is struck by your spines. The balrug barely misses you. The hell knight gestures at you while chanting. The bolt of fire hits the wight. The wight is destroyed! The bolt of fire hits the hell knight. The hell knight completely resists. The bolt of fire misses you. The hell knight mumbles some strange words. The hell knight seems to speed up. The wraith hits you but does no damage. The red devil hits you but does no damage. The hell knight completely misses you. The fire elemental is struck by your spines. You destroy the fire elemental! Unknown command. You eviscerate the hell knight!!! You kill the hell knight! The balrug barely misses you. The hell knight gestures at you while chanting. The puff of flame misses you. The puff of flame misses the wraith. The puff of flame hits the smoke demon. The smoke demon resists. You block the wraith's attack. The red devil misses you. You block the balrug's attack. The hell knight mumbles some strange words. The hell knight seems to speed up. The hell knight points at you and mumbles some strange words. You block the puff of flame. Uskayaw will force your foes to share their pain. Uskayaw links your audience in an emotional bond! The red devil is struck by your spines. The red devil hits you but does no damage. You block the hell knight's attack. The hell knight completely misses you. You block the hell knight's attack. The balrug gestures at you. The sticky flame misses you. The sticky flame hits the hell knight. The hell knight completely resists. The hell knight is covered in liquid flames! You block the sun demon's attack. The red devil hops backward while attacking. The red devil hits you but does no damage. The red devil completely misses you. The smoke demon gestures at you. The sticky flame misses you. The sticky flame hits the red devil. The red devil completely resists. The red devil is covered in liquid flames! You block the hell knight's attack. The hell knight is struck by your spines. The hell knight hits you but does no damage. The wraith barely misses you. The hell knight closely misses you. A red devil comes into view. It is wielding a trident. Things that are here: an enchanted demon whip; a plate armour The sun demon completely misses you. The hell knight completely misses you. The hell knight gestures at you while chanting. You are unaffected. You block the fire dragon skeleton's attack. x2 The fire dragon skeleton misses you. The smoke demon gestures at you. The sticky flame misses you. The sticky flame hits the red devil. The red devil completely resists. The red devil is covered in liquid flames! The red devil hops backward while attacking. The red devil closely misses you. The sun demon is struck by your spines. The sun demon hits you! You are engulfed in flames! You resist. The red devil hits you with a trident! The hell knight completely misses you. The hell knight hits you but does no damage. You eviscerate the red devil!!! You kill the hell knight! You kill the red devil! The fire dragon skeleton is struck by your spines. You kill the hell knight! The fire dragon skeleton bites you but does no damage. You block the fire dragon skeleton's attack. The fire dragon skeleton tramples you but does no damage. The sun demon is struck by your spines. You kill the hell knight! The sun demon completely misses you. The wraith is struck by your spines. The wraith misses you. You block the red devil's attack. The red devil hits you but does no damage. The hell knight is struck by your spines. You destroy the wraith! You kill the hell knight! You can now merge with and destroy a victim. A fire dragon skeleton comes into view. You eviscerate the sun demon!!! You kill the red devil! You kill the sun demon! The balrug gestures at you. The sticky flame misses you. The sticky flame hits the fire dragon skeleton. You kill the balrug! You kill the smoke demon! The fire dragon skeleton is covered in liquid flames! >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_AUTOFIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [p0werm0de] Species: Demonspawn Job: Fighter HP: 225/258; mods: -2/0 MP: 27/32; mod: 0 Stats: 22 (22) 22 (22) 21 (21) Position: (44, 43), god: Uskayaw (24), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 17 | 9541 | 91/1350 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | | 0 | 0 | 1 | 151 | 92/119 Axes | | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | | 0 | 0 | 0 | 0 | 0/59 Polearms | | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Slings | | 0 | 0 | 0 | 0 | 0/59 Bows | | 0 | 0 | 0 | 0 | 0/59 Crossbows | | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 2 | 301 | 123/178 Dodging | X | 0 | 0 | 16 | 10330 | 579/1487 Stealth | X | 2 | 50 | 10 | 3260 | 460/650 Shields | X | 0 | 0 | 8 | 2291 | 151/535 Unarmed Combat | X | 2 | 50 | 20 | 17550 | 961/2141 Spellcasting | X | 0 | 0 | 14 | 7800 | 665/1248 Conjurations | X | 0 | 0 | 0 | 0 | 0/50 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Charms | X | 0 | 0 | 0 | 0 | 0/59 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 11 | 3530 | 629/630 Translocations | X | 0 | 0 | 11 | 4230 | 128/892 Transmutations | X | 0 | 0 | 8 | 2650 | 510/535 Fire Magic | | 0 | 0 | 0 | 0 | 0/59 Ice Magic | | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 0 | 0 | 13 | 6260 | 255/1130 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 12 | 2700 | 203/505 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: #33: 3 #40: 50 Attributes: #12: 4234 #13: 3890 #23: 18954 #24: 90156181 #27: 1152728 #49: 9504 #59: 1 Mutations: claws: 3 (innate) clarity: 1 poison resistance: 1 powered by death: 3 (innate) spiny: 3 (innate) wild magic: 1 augmentation: 2 (innate) sturdy frame: 3 (innate) Inventory bugs: Equipment: eq slot #1, inv slot #31: +2 cloak eq slot #2, inv slot #3: +2 helmet of see invisible eq slot #4, inv slot #40: +2 pair of boots of flying (melded) eq slot #5, inv slot #9: +2 buckler of positive energy eq slot #6, inv slot #33: +0 troll leather armour (melded) eq slot #7, inv slot #24: ring of wizardry eq slot #8, inv slot #23: ring "Laboss" {-Tele rPois rF+ rN+ Int+8} eq slot #9, inv slot #10: amulet "Kinaxack" {Regen+ MP-9 Str+3 Dex+3} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ≈............≈## #≈..# ≈.....≈≈§≈§..≈≈##≈≈..# ≈.)..≈§##§§..≈§≈≈§§..##. ≈....≈§§§§§.§.≈≈§≈§..... #'##§≈≈§§...§..§§§§..... #..##≈≈....##..≈≈≈...... ....#≈≈..#####.4)))..... ....##≈..# #)).)...... #..###≈..# ##>8....... #### ≈≈§.. #.Z.)...... §.....≈≈≈4... §§§....≈≈##≈≈.. §≈§....≈## ≈.. ≈.......≈ .. ......... . ..Z..#### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< slime_fixup_done: true fix_slime_vaults: true ice_cave_hard: true tomb_guardian_sets: 1: 1 2: 1 3: 1 4: 2 5: 1 6: 1 >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>