othur Level 1 of the Dungeon (11, -10, D:1) a +0 dagger (12, 9, D:1) a +0 leather armour (14, 14, D:1) a +0 whip (16, -16, D:1) a +0 short sword (19, 25, D:1) a +0 club (20, 12, D:1) a +0 dagger (29, 2, D:1) 3 boomerangs (34, -3, D:1) a +0 club (39, -7, D:1) a +0 sling (48, -27, D:1) a +0 whip (54, 27, D:1) a +0 whip (59, -24, D:1) a +0 sling Level 2 of the Dungeon (1, -7, D:2) a +0 club (1, -6, D:2) a +2 short sword of freezing a +0 hand axe a +0 whip a +0 ring mail (24, -1, D:2) a +0 dagger (32, -4, D:2) a frilled lizard corpse a hobgoblin corpse (40, -6, D:2) the +2 ring mail of Shielding {Fly Int+2} Int+2: It affects your intelligence (+2). Fly: It grants you flight. (41, 3, D:2) a +0 club (41, 5, D:2) a hobgoblin corpse (skeletalised by now) (42, -9, D:2) a +0 flail a hobgoblin corpse (47, 1, D:2) a rat corpse (skeletalised by now) (48, 4, D:2) a rat corpse (skeletalised by now) (51, -29, D:2) 3 poisoned darts (54, 0, D:2) a +0 leather armour