othur Level 1 of the Dungeon (0, 0, D:1) 5 boomerangs (0, 33, D:1) 4 stones (1, 31, D:1) a +0 club (8, 17, D:1) a +0 short sword 4 stones (17, 15, D:1) a +0 short sword (19, 7, D:1) 4 boomerangs (20, 18, D:1) a stone (31, 3, D:1) 6 stones (32, -18, D:1) 9 stones (37, 14, D:1) a +0 dagger (43, -14, D:1) a +0 club (45, 10, D:1) a +0 dagger (63, 5, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, -36, D:2) a +0 short sword (6, -24, D:2) a +0 short sword (12, -17, D:2) a +0 leather armour (18, 7, D:2) 4 stones (28, -28, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 robe (4, -28, D:3) 5 stones (7, -13, D:3) a +0 club (8, -13, D:3) a +0 dagger a +0 sling (20, 2, D:3) 8 stones (21, -3, D:3) 5 stones (25, 6, D:3) a +0 halberd (26, 6, D:3) a +0 spear (27, -1, D:3) a +0 whip (32, 8, D:3) a +0 leather armour of positive energy a +0 club (34, -26, D:3) a +0 dagger (34, -2, D:3) a +0 short sword (40, -28, D:3) 6 large rocks (42, -16, D:3) 7 stones (46, -18, D:3) a +0 short sword a +0 hand axe a +0 leather armour a +0 whip a +0 dagger (47, -13, D:3) a +0 flail (48, -12, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 chain mail (1, -1, D:4) a +0 dagger a +0 robe a +0 mace a +0 ring mail a +1 dagger of draining (2, 0, D:4) a +0 dagger (6, 18, D:4) a +0 dagger (8, 17, D:4) a +0 dagger a stone (12, -2, D:4) a +0 dagger (16, -17, D:4) a +0 club (17, -16, D:4) a +0 falchion 4 poisoned darts (20, -24, D:4) a ring of protection from cold the ring "Onac Diggo" {*Slow rPois rC+ rN+} [ring of poison resistance] rC+: It protects you from cold. rPois: It protects you from poison rN+: It protects you from negative energy. *Slow: It may slow you when you take damage. (23, -7, D:4) a +0 club (24, -23, D:4) a +0 hammer (25, -6, D:4) a +0 trident (25, -5, D:4) a +0 club a +0 ring mail a +0 dagger (26, -5, D:4) a +0 trident a +0 chain mail (29, -11, D:4) a +4 heavy flail a +0 hand axe a +0 hand axe a +0 plate armour (30, -5, D:4) a +0 quarterstaff (31, -1, D:4) a stone (33, -9, D:4) a +0 leather armour (35, 6, D:4) a +0 spear (45, 2, D:4) a +0 spear (48, -3, D:4) a +0 halberd Level 5 of the Dungeon [Shop] Ytsywk's Antique Weapon Shoppe a +3 mace of venom (494 gold) the +1 broad axe of Bankruptcy {heavy, Str+3} (612 gold) Str+3: It affects your strength (+3). the +7 trident of Doom {freeze, rPois rN+ Str+2 SInv} (1562 gold) Str+2: It affects your strength (+2). rPois: It protects you from poison rN+: It protects you from negative energy. SInv: It lets you see invisible. a +0 dagger (48 gold) a +0 great sword (156 gold) a +0 shortbow (72 gold) a +0 trident (84 gold) a +0 war axe (84 gold) a +5 long sword of electrocution (856 gold) [Shop] Ezixzatz's Book Boutique a book of Alchemy (392 gold) a Trismegistus Codex (364 gold) a Trismegistus Codex (364 gold) a book of Hexes (504 gold) a book of Minor Magic (252 gold) a Necronomicon (756 gold) a book of Debilitation (392 gold) [Shop] Zoadih's Weapon Boutique 6 stones (8 gold) a +0 hand axe (42 gold) a +0 antimagic sling (91 gold) a +3 heavy flail (326 gold) 5 stones (7 gold) a +4 war axe of electrocution (429 gold) a +0 dagger (28 gold) a +1 rapier of electrocution (238 gold) [Shop] Teoggoes's Magic Scroll Boutique a scroll of teleportation (39 gold) a scroll of immolation (52 gold) a scroll of blinking (97 gold) a scroll of teleportation (39 gold) a scroll of blinking (97 gold) a scroll of poison (52 gold) [Shop] Wurr's Antique Armour Emporium a +1 pair of boots (299 gold) a +1 crystal plate armour (2262 gold) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (907 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). the +4 robe of the Echidna {Rampage} (720 gold) Rampage: It bestows one free step when moving towards enemies. the +0 chain mail "Rip Luol" {Slay+2} (517 gold) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the +4 pair of boots of Lightning Storm {rF- rC++ Will+ Int+4} (1456 gold) Int+4: It affects your intelligence (+4). rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Will+: It increases your willpower. a +0 robe of cold resistance (200 gold) (10, -24, D:5) 6 poisoned darts (10, -6, D:5) 3 large rocks (16, -16, D:5) a +0 dagger (19, -1, D:5) a +0 giant club (27, 4, D:5) a +0 pair of boots (30, -21, D:5) a +0 flail (31, -21, D:5) a +0 short sword (61, -25, D:5) the +4 great mace of Conformity {freeze, Int+2} Int+2: It affects your intelligence (+2). Level 6 of the Dungeon [Shop] Daluax's Weapon Shop 8 stones (10 gold) 6 stones (7 gold) a +1 rapier of draining (184 gold) a +0 trident (45 gold) a +1 mace of protection (137 gold) a +0 long sword (45 gold) a +0 shortbow (39 gold) a +0 falchion (39 gold) 6 stones (7 gold) a +0 hand axe (39 gold) (0, 0, D:6) a +0 rapier (2, -23, D:6) a +0 ring mail (19, -26, D:6) a +0 robe (26, -17, D:6) 3 stones (27, 13, D:6) a +0 hand axe (28, 17, D:6) a +0 war axe a +0 chain mail (29, 6, D:6) a +0 pair of gloves (31, -10, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) 3 stones (0, 19, D:7) a +0 ring mail (4, 58, D:7) a +0 hand axe a +2 dagger of venom a +0 robe (4, 59, D:7) a +0 whip a +0 short sword of draining a +0 scale mail (5, 21, D:7) a +2 great sword a +0 robe (6, 33, D:7) a +0 robe (6, 56, D:7) a +0 dagger (8, 28, D:7) a +5 mace a +0 robe (9, 28, D:7) a +1 mace of protection a +0 robe (10, 28, D:7) a +1 flail a +5 scimitar of freezing a +0 robe (11, 28, D:7) a +0 robe (12, 13, D:7) a +1 dagger a +0 robe a +0 long sword a +0 robe a +0 flail a +0 robe a +1 war axe a +0 robe (24, 23, D:7) a +0 dagger 7 poisoned darts (27, 20, D:7) a +0 short sword 7 poisoned darts a +0 dagger (33, 7, D:7) a +0 sling (42, 44, D:7) 6 poisoned darts (44, 48, D:7) a +0 quarterstaff (46, 55, D:7) a +0 scale mail (59, 13, D:7) a +0 pair of gloves Level 8 of the Dungeon (0, 0, D:8) 5 javelins (1, -26, D:8) a +0 spear (1, -22, D:8) a +0 halberd (1, -21, D:8) a +0 club a gnoll corpse (1, -3, D:8) a +1 vampiric halberd a +0 animal skin the gnoll skeleton of Grum (5, -17, D:8) 7 stones (7, -14, D:8) a +0 orcbow a centaur corpse (skeletalised by now) the Ecumenical Temple