othur Level 1 of the Dungeon [Shop] Geeper's Armour Shoppe a +0 ring mail (48 gold) a +4 ring mail of cold resistance (372 gold) the +6 leather armour "Cohiacij" {-Tele rElec MP+9} (694 gold) rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). -Tele: It prevents most forms of teleportation. a +0 robe (8 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +0 chain mail (54 gold) a +0 pair of boots of stealth (138 gold) a +0 robe (8 gold) (11, -7, D:1) a +0 club (18, -4, D:1) 2 stones (19, 16, D:1) a +0 whip (22, 20, D:1) 3 stones a +0 dagger (23, 28, D:1) a +0 mace (24, 20, D:1) a +0 ring mail (24, 25, D:1) a +0 scale mail (31, 29, D:1) a +0 ring mail (36, -6, D:1) a +0 hand axe (40, 29, D:1) a staff of earth (44, 6, D:1) a +0 kite shield Level 2 of the Dungeon (0, 0, D:2) an orb of light (4, 11, D:2) a +0 dagger (6, 51, D:2) a +0 plate armour (8, 8, D:2) a +0 buckler (14, 2, D:2) a +0 ring mail (14, 3, D:2) a +0 club (23, 47, D:2) a +0 scale mail (25, 25, D:2) a +0 robe (28, 42, D:2) a +0 dagger (30, 48, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (skeletalised by now) (3, 25, D:3) a +1 hand axe of electrocution a +0 ring mail (5, 27, D:3) a +0 whip a +0 leather armour (7, 6, D:3) a +0 sling (7, 26, D:3) a +0 war axe a +0 club a +0 ring mail (7, 42, D:3) a +0 robe (8, 32, D:3) a +0 club 3 stones (8, 45, D:3) a +0 dagger a +0 robe (10, 38, D:3) a stone (10, 39, D:3) 4 stones (10, 40, D:3) 2 scrolls of identify (11, 38, D:3) 5 gold pieces (11, 39, D:3) 13 gold pieces (11, 40, D:3) 15 gold pieces (12, 38, D:3) a +1 dagger of speed (unseen) (12, 39, D:3) 16 gold pieces (12, 40, D:3) a potion of brilliance (13, -4, D:3) a +0 mace (23, 21, D:3) a bat corpse (25, 24, D:3) a scroll of identify a sewer (0, 0, Sewer) 10 gold pieces (0, 1, Sewer) a potion of degeneration (25, 4, Sewer) a jackal corpse