Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 3220266785821453549 144 othur the Conjurer (level 5, -3/28 HPs) Began as a Deep Elf Conjurer on Oct 24, 2023. Was an Initiate of Vehumet. Slain by a scorpion (5 damage) ... on level 4 of the Dungeon. The game lasted 00:06:28 (3249 turns). othur the Conjurer (Deep Elf Conjurer) Turns: 3249, Time: 00:06:29 Health: -3/28 AC: 7 Str: 4 XL: 5 Next: 5% Magic: 0/14 EV: 13 Int: 25 God: Vehumet [......] Gold: 234 SH: 0 Dex: 19 Spells: 11/14 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . n - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ j - +6 ring of dexterity HPRegen 0.24/turn l - +4 ring of protection MPRegen 0.14/turn %: no passive effects @: lethally poisoned (-3 -> -7) A: no striking features a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 234 gold pieces. Inventory: Armour a - a +0 robe (worn) n - a +0 pair of gloves (worn) Jewellery j - a +6 ring of dexterity (left hand) l - a +4 ring of protection (right hand) Wands p - a wand of roots (21) Scrolls c - 5 scrolls of identify {unknown} d - 2 scrolls of immolation {unknown} f - a scroll of noise {unknown} h - a scroll of vulnerability {unknown} i - 6 scrolls of teleportation {unknown} m - a scroll of blinking {unknown} o - a scroll of amnesia {unknown} s - a scroll of torment {unknown} Potions b - a potion of magic e - 2 potions of flight {unknown} g - a potion of berserk rage {unknown} q - a potion of mutation {unknown} r - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.4 Spellcasting + Level 5.8 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 84% 1d8 2% 1 Dazzling Flash Conj/Hex 42% N/A 7% 3 Beastly Appendage Tmut 12% N/A 8% 1 Summon Small Mammal Summ 24% N/A 8% 1 Mephitic Cloud Conj/Pois/Air 16% N/A 11% 3 Call Imp Summ 12% N/A 12% 2 Wereblood Tmut 6% N/A 12% 2 Call Canine Familiar Summ 6% N/A 24% 3 Portal Projectile Hex/Tloc 12% N/A 24% 3 Spider Form Tmut/Pois 6% N/A 24% 3 Summon Guardian Golem Hex/Summ 6% N/A 24% 3 Fulminant Prism Conj/Hex 10% 3d8 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 24% 4 Leda's Liquefaction Hex/Erth 3% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Vehumet Message History You feel sick. You feel sick. You are no longer poisoned. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (almost dead, 81% to hit) The searing ray misses the scorpion. (Press . to maintain the ray.) The scorpion stings you but does no damage. Without enough magic to sustain it, your searing ray dissipates. The scorpion stings you. x2 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. A scorpion is nearby! Aiming: Fastroot Press: ? - help, Shift-Dir - straight line, p - scorpion Okay, then. You hit the scorpion but do no damage. The scorpion is severely wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! You hit the scorpion but do no damage. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you but does no damage. You closely miss the scorpion. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion misses you. You hit the scorpion but do no damage. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. You die... ### #.# #.# #@# #s# #.# #+# #.# #.# #.# #.# #.# #.# #.####.##### .# ###..........##.# #.........).....### You could see a scorpion. Vanquished Creatures A hound (D:4) An iguana (D:4) An adder (D:4) A worm (D:2) 4 dart slugs An orc (D:4) 5 ball pythons 7 endoplasms 2 giant cockroaches 5 hobgoblins 6 jackals 9 kobolds 2 quokkas 9 bats 4 frilled lizards 3 goblins 8 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | othur the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 235 | D:1 | Got Willworking for Initiates 369 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 967 | D:2 | Learned a level 2 spell: Searing Ray 974 | D:2 | Found a faded altar of an unknown god. 1131 | D:2 | Reached skill level 5 in Conjurations 1131 | D:2 | Reached XP level 3. HP: 16/19 MP: 4/10 2430 | D:3 | Found a radiant altar of Vehumet. 2442 | D:3 | Became a worshipper of Vehumet 2571 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 3015 | D:4 | Reached skill level 5 in Spellcasting 3097 | D:4 | Noticed a scorpion 3218 | D:4 | Reached XP level 5. HP: 28/28 MP: 9/14 3249 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_another_circle, layout_rooms D:2: layout_basic, ebering_ecumenical_altar_box, grunt_ministairs_14, minmay_hexomino_u4 D:3: layout_basic, old_standard_altar, minmay_misc_feat_five, kennysheep_decorative_pillar D:4: layout_basic, minmay_temple_entry_proselytizer, nicolae_ossuary_entry_plus Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.4 Conjurations | 5 | 5.8 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 4 || 4 Cast: Magic Dart | 98 | 26 || 124 Searing Ray | 2 | 5 || 7 Armour: Robe | 1 | 5 || 6 Dodge: Dodged | 11 | 6 || 17