Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 17682695383676406294 60 othur the Conjurer (level 3, -1/26 HPs) Began as a Draconian Conjurer on Oct 19, 2023. Slain by Terence ... wielding a +0 hand axe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:06:38 (1815 turns). othur the Conjurer (Draconian Conjurer) Turns: 1815, Time: 00:06:39 Health: -1/26 AC: 5 Str: 9 XL: 3 Next: 80% Magic: 0/7 EV: 12 Int: 20 God: Gold: 50 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . f - +0 short sword rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) Scrolls d - 2 scrolls of poison {unknown} g - a scroll of fear {unknown} Potions a - a potion of magic b - a potion of flight {unknown} c - 2 potions of lignification {unknown} e - a potion of resistance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting * Level 5.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Terence is heavily wounded. Terence barely misses you. You completely miss Terence. Terence is heavily wounded. Terence hits you but does no damage. You hit Terence but do no damage. Terence is heavily wounded. Terence says, "Time to say good-bye..." Terence hits you with a +0 hand axe. You closely miss Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. You closely miss Terence. Terence is heavily wounded. Terence closely misses you. You closely miss Terence. Your tail-slap misses Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe! A worm comes into view. You hit Terence but do no damage. You tail-slap Terence, but do no damage. Terence is heavily wounded. Terence closely misses you. You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence attacks as you move away! Terence closely misses you. Terence attacks as you move away! Terence misses you. Terence attacks as you move away! Terence hits you with a +0 hand axe. You die... ......... .......... .......# . ###..#.... .......##. ........w####+# .......... ..............# .......# #...........# .......# #.# #..# .......##.# #.# #.## ..#..####.#.###.###.####..# ..##.# #.......@@........# .....####.#####.########... .....................# ........#.###.#.####.# .###.####.###.#..... ..................... .###.####.###.#.####.# #.# #.# #.#.# # #.# #.# #.#.# You could see Terence. Vanquished Creatures An adder (D:1) 2 worms (D:2) 6 ball pythons 3 endoplasms (D:1) 4 hobgoblins (D:1) 4 jackals (D:1) 2 quokkas (D:1) 7 bats A frilled lizard (D:2) 4 goblins (D:1) 3 kobolds (D:1) 5 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | othur the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 260 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 816 | D:1 | Found Qoox's Antique Armour Shoppe. 889 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/6 1273 | D:1 | Learned a level 2 spell: Searing Ray 1518 | D:2 | Noticed Terence 1575 | D:1 | Reached skill level 5 in Conjurations 1815 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_loops_ring, serial_shops, nicolae_lakefront_shop D:2: layout_basic, basic_altar, minmay_ruptured, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.7 Action || total ---------------------------++------- Melee: Short sword || 25 Tailslap || 3 Punch || 1 Cast: Magic Dart || 72 Searing Ray || 9 Armour: Skin || 22 Dodge: Dodged || 53