othur Level 1 of the Dungeon (0, 0, D:1) 6 stones (4, 1, D:1) a +0 leather armour (5, 18, D:1) a +0 whip (5, 25, D:1) 3 stones (10, 37, D:1) a +0 short sword (12, 2, D:1) a +0 dagger a stone (16, 42, D:1) a +0 mace (17, 39, D:1) a +0 whip (18, 10, D:1) a +0 dagger (18, 11, D:1) a +0 club (19, 11, D:1) a +0 club (20, 11, D:1) a +0 club (32, 37, D:1) a +0 dagger (35, 23, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, 4, D:2) a +0 dagger (7, -2, D:2) a +0 ring mail (8, -27, D:2) a jackal corpse (skeletalised by now) (9, 2, D:2) a +0 ring mail a +0 club (12, -18, D:2) a frilled lizard corpse (skeletalised by now) (14, -12, D:2) 2 stones (24, -4, D:2) 9 stones (25, -9, D:2) a +0 dagger (26, -26, D:2) 2 stones (27, -37, D:2) 8 stones (34, 3, D:2) a +0 scale mail (35, -29, D:2) the scarf "Dilut" {harm, Regen+ Int+4} Int: It affects your intelligence (+4). Regen: It increases your rate of health regeneration. (37, -7, D:2) a +0 dagger (38, -8, D:2) a +0 dagger a +0 club (38, -6, D:2) a +0 animal skin a +0 club (39, -6, D:2) a +0 club (46, -25, D:2) a +0 club 5 stones (46, -20, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, -3, D:3) a +0 short sword a +0 leather armour a +0 dagger a +0 robe an orc corpse an orc corpse (4, -3, D:3) a +0 club (20, -10, D:3) a +0 long sword (20, 7, D:3) a +0 robe a hobgoblin corpse (21, -11, D:3) a +0 ring mail (44, 16, D:3) 2 stones (44, 19, D:3) 7 stones