othur Level 1 of the Dungeon (0, 2, D:1) a +0 ring mail (5, -6, D:1) a +0 whip (22, -7, D:1) a +0 leather armour (24, 20, D:1) a +0 mace (25, 22, D:1) a +0 robe (32, 16, D:1) a +0 short sword a stone (35, 0, D:1) a +0 robe Level 2 of the Dungeon [Shop] Hiff's General Store the +12 dagger of the Eternal Void {holy, rCorr Str+4} (846 gold) Str: It affects your strength (+4). rCorr: It protects you from acid and corrosion. the +0 leather armour "Ofujecwu" {Contam Harm Dex+4 SInv} (160 gold) Dex: It affects your dexterity (+4). SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. a wand of charming (6) (144 gold) a potion of curing (30 gold) 6 poisoned darts (36 gold) a box of beasts (400 gold) a potion of ambrosia (80 gold) a +0 spear (30 gold) a potion of degeneration (10 gold) (0, 0, D:2) 4 stones (3, 24, D:2) a +0 hand axe (6, 16, D:2) a +0 falchion (17, -12, D:2) 5 stones (22, 11, D:2) a staff of cold (24, 9, D:2) a +0 quarterstaff (29, 1, D:2) a +0 club a +0 animal skin a +1 helmet of see invisible (36, 9, D:2) a +0 pair of boots Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (10, 16, D:3) a +0 club 4 poisoned darts a +0 short sword (11, 19, D:3) a +0 vampiric spear (15, 8, D:3) a +0 whip (16, 1, D:3) 7 stones (17, 8, D:3) a +0 whip (37, 32, D:3) a +0 mace (38, 4, D:3) a +0 robe (42, 5, D:3) a +0 dagger (43, 15, D:3) 9 stones (44, -11, D:3) a +0 whip a +0 club a +0 sling a +0 club a +0 club (47, -16, D:3) a +0 club (50, 8, D:3) a +0 short sword a +0 chain mail (50, 22, D:3) 7 stones (51, 5, D:3) a +0 hand axe a +0 ring mail a +0 club a +0 short sword a +0 flail a +0 dagger (51, 6, D:3) a +0 short sword a +0 chain mail (51, 7, D:3) a +0 club 2 boomerangs a +0 ring mail a +0 club (56, 17, D:3) a +0 dagger a +0 chain mail a +0 hand axe 3 boomerangs a +0 hand axe a +0 hand axe a +0 leather armour a +0 hand axe Level 4 of the Dungeon (1, 16, D:4) a +0 dagger a +3 ring mail of willpower (15, 12, D:4) a +0 short sword (16, -12, D:4) 10 gold pieces (16, -11, D:4) a scroll of teleportation (27, 42, D:4) 7 stones (30, -4, D:4) a +0 flail a +0 leather armour (31, 8, D:4) 6 stones (32, -3, D:4) a +0 whip (33, 12, D:4) a +0 spear (33, 15, D:4) a +0 halberd (34, -9, D:4) a +0 leather armour (44, 6, D:4) 5 stones a +0 dagger (52, 16, D:4) a +0 dagger of draining (53, 13, D:4) 4 stones (57, 18, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 2 potions of mutation (3, 5, D:5) 7 stones (14, 13, D:5) a +0 shortbow (25, 15, D:5) a +0 short sword a +0 hand axe a +0 whip a +0 scale mail a +0 flail (31, 15, D:5) 5 poisoned darts (32, -16, D:5) the +1 leather armour of the Big Bang {+Blink rPois Int+3 Dex-2 Stlth+} Int: It affects your intelligence (+3). Dex: It affects your dexterity (-2). rPois: It protects you from poison. +Blink: It lets you blink. Stlth: It makes you more stealthy. (32, 4, D:5) a +0 plate armour (34, 30, D:5) 5 stones (35, 29, D:5) 11 gold pieces (35, 31, D:5) a scroll of enchant weapon (36, 29, D:5) a +0 scale mail (36, 30, D:5) a +0 helmet (37, 32, D:5) a scroll of identify (39, 30, D:5) a +0 rapier (43, 33, D:5) a hound corpse