Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 3278659778538942806 37 othur the Magician (level 3, -7/28 HPs) Began as a Djinni Conjurer on Dec 17, 2021. Mangled by Sigmund (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:43 (1201 turns). othur the Magician (Djinni Conjurer) Turns: 1201, Time: 00:02:44 Health: -7/28 AC: 3 Str: 6 XL: 3 Next: 62% Gold: 33 EV: 12 Int: 20 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . e - +0 pair of gloves Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: confused, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 pair of gloves (worn) Jewellery d - a +6 ring of strength Scrolls c - 5 scrolls of identify {unknown} Potions b - a potion of curing {unknown} Skills: + Level 2.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 3d4 4% 2 c - Dazzling Flash Conj/Hex 36% N/A 9% 3 d - Fulminant Prism Conj/Hex 9% 3d7 28% 4 e - Iskenderun's Mystic Conj/Tloc 18% 2d6 28% 4 f - Pain Necr 72% 1d7 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History (Press . to maintain the ray.) Sigmund barely misses you. The searing ray hits Sigmund! Sigmund is heavily wounded. The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You finish channeling your searing ray. Something hits you! Something burns you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something! (Press . to maintain the ray.) Something barely misses you. The searing ray hits something. You hear some strange, mumbled words. You are confused. You hear some strange, mumbled words. Something tries to affect you, but you resist. Unknown command. You bump into the rock wall. Something hits you! * * * LOW HITPOINT WARNING * * * Something burns you. * * * LOW HITPOINT WARNING * * * Unknown command. You're too confused to cast spells. Unknown command. Something hits you! You die... ######### #..{[.... #.#######+## ##########.{@........ #..........#####..... #............# ... #..........#.# . ##...#...>.#.# #.###.....# # # #.......# #.......# #......## There were no monsters in sight! Vanquished Creatures An adder (D:2) An endoplasm (D:2) A giant cockroach (D:1) 4 goblins 3 hobgoblins (D:1) 4 kobolds (D:1) 2 quokkas (D:1) 5 ball pythons 2 bats (D:1) 4 frilled lizards A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | othur the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 207 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 285 | D:1 | Reached skill level 1 in Fighting 354 | D:1 | Found Ehott's Magic Scroll Shop. 862 | D:1 | Reached XP level 3. HP: 22/27 MP: 0/0 862 | D:1 | Learned a level 1 spell: Pain 1188 | D:2 | Noticed Sigmund 1199 | D:2 | HP: 1/28 [something (1)] 1201 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_rooms, serial_shops, shop, glass_columns_c D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.0 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.7 Action || total -------------------------++------- Cast: Magic Dart || 37 Searing Ray || 7 Armor: Robe || 1 Dodge: Dodged || 5