Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 5130089029323837941 46 othur the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Dec 7, 2021. Slain by a phantom (9 damage) ... on level 3 of the Dungeon. The game lasted 00:03:53 (1479 turns). othur the Conjurer (Deep Elf Conjurer) Turns: 1479, Time: 00:03:54 Health: -3/19 AC: 2 Str: 4 XL: 3 Next: 46% Magic: 1/10 EV: 12 Int: 23 God: Gold: 128 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ c - amulet of regeneration HPRegen 1.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 128 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - an amulet of regeneration (around neck) h - a ring of protection from cold Scrolls b - a scroll of identify {unknown} e - a scroll of amnesia {unknown} f - a scroll of blinking {unknown} Potions d - a potion of heal wounds {unknown} g - a potion of magic {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting + Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 8% N/A 11% 1 Dazzling Flash Conj/Hex 32% N/A 11% 3 Wereblood Tmut 4% N/A 16% 2 Spider Form Tmut/Pois 2% N/A 30% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History The phantom closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (severely damaged, 71% to hit) The searing ray misses the phantom. (Press . to maintain the ray.) The phantom hits you. The phantom blinks! You blink. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (severely damaged, 100% to hit) The magic dart hits the phantom. The phantom is severely damaged. The phantom closely misses you. A phantom is nearby! You see here a +0 dagger. The phantom hits you. The phantom blinks! You blink. The phantom barely misses you. The phantom hits you. The phantom hits you. The phantom hits you. There is a stone staircase leading up here. The phantom hits you. The phantom blinks! You blink. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - phantom Aim: a phantom (heavily damaged, 71% to hit) The searing ray misses the phantom. (Press . to maintain the ray.) The phantom hits you! * * * LOW HITPOINT WARNING * * * The searing ray misses the phantom. The phantom hits you! You die... #..##.##.# ##.# .... #.†....#.# #..###..### #####..#.###.#.......# #....##..........# #######.##..#..........# ...............#<......# #######.##...†.#.......# ....#..).......§..###### ......#.###...##@.# #####...##..#.#.W## ##..#..##....# ##...# #..#.# #....##...#.. #.........#..#. #........## . # #........# # #.......... You could see a phantom. Vanquished Creatures 3 bats (D:1) 3 endoplasms 3 giant cockroaches 4 goblins 3 hobgoblins (D:1) 2 jackals (D:1) 3 quokkas 8 ball pythons 4 frilled lizards 6 kobolds (D:1) 4 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | othur the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 212 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 510 | D:1 | Reached skill level 5 in Conjurations 510 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/10 774 | D:1 | Found a faded altar of an unknown god. 1370 | D:2 | Learned a level 2 spell: Searing Ray 1436 | D:3 | Noticed a phantom 1479 | D:3 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_basic, shapermc_ecumenical_altar_acropolis D:2: layout_rooms D:3: layout_rooms, eino_tiny_chamber Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.3 Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Cast: Magic Dart || 72 Searing Ray || 3 Armor: Robe || 2 Dodge: Dodged || 12