Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 2217837383393205039 44 othur the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Dec 3, 2021. Killed from afar by an orc wizard (6 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:01:51 (1401 turns). othur the Conjurer (Deep Elf Conjurer) Turns: 1401, Time: 00:01:52 Health: -3/19 AC: 2 Str: 4 XL: 3 Next: 39% Magic: 6/10 EV: 12 Int: 23 God: Gold: 48 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of resist corrosion e - a +4 ring of evasion Scrolls c - 2 scrolls of noise {unknown} f - a scroll of enchant armour {unknown} h - 2 scrolls of teleportation {unknown} i - a scroll of amnesia {unknown} Potions b - 3 potions of haste {unknown} g - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting + Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Corona Hex 4% N/A 11% 1 Dazzling Flash Conj/Hex 32% N/A 11% 3 Ensorcelled Hibernation Hex/Ice 8% N/A 16% 2 Tukima's Dance Hex 4% N/A 30% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Things that are here: a +0 club; a goblin corpse You open the door. An endoplasm, a hobgoblin and 5 orcs come into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 mace (asleep, 100% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The hobgoblin shouts! The orc priest shouts! The orc wizard shouts! The orc shouts! x2 The endoplasm quivers. You hear an angry hiss. A bat comes into view. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! The searing ray hits the hobgoblin! You kill the hobgoblin! The searing ray hits the bat! You kill the bat! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits something! You finish channeling your searing ray. You hear some strange, mumbled words. You are confused. An adder comes into view. A frilled lizard comes into view. The frilled lizard hisses angrily. You feel less confused. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You die... #........# #########........############ #....##....>.....'........... #....##.#........############ ####.......#........# ######## #..')....###........# #....... ##.#[......#........# #....... #.###.###.#........# #....... #.# #.# #.#...@....# #......† #.# #.###.#...{....# #....... #.# #..)..#........# #....... #.# #########o###### #....... ###.# .lJo #....... ....# ....o.. #....... .#### ......).oo #####..† .# .........o. ########... ## ..........S. ........... You could see an orc priest, an orc, an endoplasm and a frilled lizard. Vanquished Creatures A worm (D:2) 2 dart slugs (D:2) An orc (D:2) 7 bats An endoplasm (D:2) A giant cockroach (D:2) 3 goblins 6 hobgoblins 5 kobolds A quokka (D:2) A ball python (D:2) 3 frilled lizards (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | othur the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 238 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 396 | D:1 | Found a faded altar of an unknown god. 662 | D:1 | Learned a level 2 spell: Searing Ray 1067 | D:2 | Reached skill level 5 in Conjurations 1067 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1401 | D:2 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_rooms, shapermc_ecumenical_altar_venn, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_c D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.3 Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Cast: Magic Dart || 46 Searing Ray || 2 Armor: Robe || 1 Dodge: Dodged || 7