Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 18176871373155984981 1436 othur the Thaumaturge (level 8, 0/40 (41) HPs) Began as a Deep Elf Conjurer on Dec 1, 2021. Was an Initiate of Vehumet. Slain by a wight (15 damage) ... on level 6 of the Dungeon. The game lasted 00:11:29 (6714 turns). othur the Thaumaturge (Deep Elf Conjurer) Turns: 6714, Time: 00:11:29 HP: 0/40 (41) AC: 3 Str: 4 XL: 8 Next: 45% MP: 19/23 EV: 12 Int: 26 God: Vehumet [......] Gold: 188 SH: 0 Dex: 13 Spells: 18/25 levels left rFire . . . SeeInvis . t - +1 whip (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... r - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.18/turn (no ring) @: lightly drained A: no striking features a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 188 gold pieces. Inventory: Hand Weapons t - a +1 whip of venom (weapon) Armour a - a +0 robe (worn) r - a +0 pair of boots (worn) Jewellery w - an amulet of guardian spirit Scrolls c - a scroll of magic mapping {unknown} e - 3 scrolls of fear {unknown} g - 7 scrolls of identify {unknown} k - a scroll of vulnerability {unknown} l - a scroll of summoning {unknown} n - a scroll of fog {unknown} p - a scroll of enchant armour {unknown} q - a scroll of holy word {unknown} s - 2 scrolls of noise {unknown} u - a scroll of enchant weapon {unknown} Potions b - 2 potions of magic {unknown} d - a potion of mutation {unknown} f - 2 potions of curing {unknown} h - 2 potions of degeneration {unknown} i - a potion of flight {unknown} j - 3 potions of haste {unknown} m - 2 potions of berserk rage {unknown} o - a potion of lignification {unknown} v - a potion of invisibility {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 9.3 Spellcasting + Level 8.6 Conjurations + Level 4.5 Translocations You had 18 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 3d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 46% 2d10 3% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 68% N/A 2% 3 Gell's Gravitas Tloc 17% N/A 2% 3 Lesser Beckoning Tloc 17% N/A 2% 3 Teleport Other Tloc 35% N/A 2% 3 Summon Small Mammal Summ 48% N/A 4% 1 Sublimation of Blood Necr 6% N/A 8% 2 Wereblood Tmut 12% N/A 8% 2 Fulminant Prism Conj/Hex 17% 3d11 9% 4 Call Canine Familiar Summ 12% N/A 16% 3 Summon Guardian Golem Hex/Summ 12% N/A 16% 3 Summon Hydra Summ 6% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:4 1 runed translucent door, Crazy Yiuf Message History You open the door. Found an escape hatch in the ceiling. There is an open door here. Found a triangular blue amulet. w - an amulet of guardian spirit A wight comes into view. It is wielding a +0 battleaxe. The wight moves out of view. An iguana, an orc priest and a skeleton come into view. The bullfrog skeleton moves out of view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the orc priest. The orc priest is heavily wounded. The orc priest shouts! The iguana hisses angrily. You hear an angry hiss. A scorpion comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 dagger (heavily wounded, 83% to hit) The searing ray hits the orc priest! The orc priest is almost dead. (Press . to maintain the ray.) A bullfrog comes into view. The orc priest invokes the aid of Beogh against you. Beogh smites you! The searing ray hits the orc priest! You kill the orc priest! Vehumet accepts your kill. The bullfrog gives a loud, deep croak! An adder comes into view. The wight hits you with a +0 battleaxe! You feel drained. The wight hits you with a +0 battleaxe! You die... ... #............... ....#.<............. . .#..#............... #. ....#.##...######### ... #...##...#........ .F #.#......#....<... #.###........'........ #Z##............#........ .Sl...#z@..######........ #)s...#### #........ #.#..#....... #......). #.... ....... #........ ....... ....... #.......# .#..... ....... #.......# ....... ....... #...... ....... #...... +####.. You could see a bullfrog, a scorpion and a wight. Vanquished Creatures Grinder (D:4) Menkaure (D:5) An ice beast (D:5) 2 black bears (D:5) A centaur (D:5) 2 phantoms (D:5) A scorpion (D:5) A water moccasin zombie (D:5) 3 hounds A jelly (D:5) An orc priest (D:6) A bullfrog skeleton (D:5) 4 iguanas Ijyb (D:4) A scorpion zombie (D:5) A hound skeleton (D:4) 3 adders 3 gnolls (D:4) 2 howler monkey skeletons (D:5) 2 adder skeletons (D:4) A worm (D:2) 4 dart slugs 5 orcs A bat (D:2) 6 endoplasms 3 giant cockroaches 3 goblins 6 hobgoblins 5 jackals A quokka (D:1) 4 ball pythons 4 frilled lizards 6 kobolds 5 rats 87 creatures vanquished. Vanquished Creatures (others) 2 fungi (D:4) 2 plants (D:4) 4 creatures vanquished. Grand Total: 91 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | othur the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 548 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 1086 | D:1 | Found a faded altar of an unknown god. 1174 | D:2 | Reached skill level 4 in Spellcasting 1174 | D:2 | Reached skill level 5 in Conjurations 1174 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1852 | D:2 | Found a shimmering altar of Xom. 2116 | D:2 | Learned a level 2 spell: Searing Ray 2267 | D:3 | Found a hide-covered altar of Uskayaw. 2272 | D:3 | Noticed a +0 dagger 2272 | D:3 | Noticed a +0 dagger 2378 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/12 2677 | D:3 | Reached skill level 5 in Spellcasting 2748 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2773 | D:3 | Reached XP level 5. HP: 28/28 MP: 7/14 3174 | D:4 | Noticed Ijyb 3181 | D:4 | Killed Ijyb 3512 | D:4 | Noticed Grinder 3514 | D:4 | Paralysed by Grinder for 6 turns 3528 | D:4 | Killed Grinder 3529 | D:4 | Reached skill level 7 in Spellcasting 3529 | D:4 | Reached XP level 6. HP: 13/32 MP: 4/18 4071 | D:4 | Found a staircase to the Ecumenical Temple. 4091 | Temple | Entered the Ecumenical Temple 4426 | Temple | Became a worshipper of Vehumet 4601 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 5045 | D:4 | Found a runed translucent door. 5046 | D:4 | Noticed Crazy Yiuf 5089 | D:5 | Entered Level 5 of the Dungeon 5137 | D:5 | Reached XP level 7. HP: 36/36 MP: 13/20 5208 | D:5 | Identified the +1 plate armour of Otammav {+Blink Int+4 | Slay-4} 5261 | D:5 | Reached skill level 1 in Translocations 5899 | D:5 | Reached skill level 8 in Spellcasting 6052 | D:5 | Noticed Menkaure 6062 | D:5 | Killed Menkaure 6068 | D:5 | Reached XP level 8. HP: 33/41 MP: 8/22 6381 | D:5 | Reached skill level 9 in Spellcasting 6714 | D:6 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_basic, dilly_ecumenical_altar_fadedgnrine D:2: layout_loops_corners, basic_altar, minmay_misc_feat_columns D:3: layout_loops_ring, nemelex_spade_bored_becter, dancing_weapons_uskayaw, chequers_serial_rivers_marsh, hangedman_decor_push D:4: layout_basic, minmay_temple_entry_overgrown, uniq_crazy_yiuf_cottage, uniq_ijyb, uniq_grinder D:5: layout_loops_corners, nrook_mini_backslash, kennysheep_generic_room_15, uniq_menkaure D:6: layout_gridville, mainiacjoe_overflow_small_starburst, serial_shops, nicolae_square_shop, minmay_fractal_squares_5 Temple: dpeg_five_rooms_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 7 8 9 | 9.3 Conjurations | 5 7 8 | 8.6 Translocations | 3 4 | 4.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Whip | | 8 | || 8 Cast: Magic Dart | 75 | 45 | 24 || 144 Searing Ray | 1 | 17 | 18 || 36 Armor: Robe | 1 | 2 | 3 || 6 Dodge: Dodged | | 15 | 5 || 20