Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 13035953237528842645 11191 othur the Thaumaturge (level 11, 0/60 HPs) Began as a Deep Elf Conjurer on Nov 30, 2021. Was a Priest of Vehumet. Slain by an eight-headed hydra (15 damage) ... on level 1 of the Lair of Beasts. The game lasted 00:41:34 (14146 turns). othur the Thaumaturge (Deep Elf Conjurer) Turns: 14146, Time: 00:41:35 Health: 0/60 AC: 7 Str: 4 XL: 11 Next: 46% Magic: 14/29 EV: 14 Int: 27 God: Vehumet [***...] Gold: 571 SH: 5 Dex: 13 Spells: 25/35 levels left rFire . . . SeeInvis . K - +1 scimitar (flame) rCold + . . Faith . h - +0 buckler rNeg . . . Spirit . s - +2 leather armour {rC+} rPois . Reflect . (no helmet) rElec . Harm . u - +0 cloak rCorr + Rampage . E - +0 pair of gloves Will ++... (no boots) Stlth ++........ A - amulet of regeneration HPRegen 1.20/turn e - ring of willpower MPRegen 0.21/turn n - ring of resist corrosion @: no status effects A: no striking features a: Renounce Religion You were on level 1 of the Lair of Beasts. You worshipped Vehumet. Vehumet was most pleased with you. You visited 3 branches of the dungeon, and saw 14 of its levels. You collected 571 gold pieces. Inventory: Hand Weapons K - a +1 scimitar of flaming (weapon) Missiles I - 3 throwing nets (quivered) Armour h - a +0 buckler (worn) s - a +2 leather armour of cold resistance (worn) u - a +0 cloak (worn) E - a +0 pair of gloves (worn) Jewellery e - a ring of willpower (left hand) n - a ring of resist corrosion (right hand) v - a ring of protection from cold A - an amulet of regeneration (around neck) Wands i - a wand of iceblast (24) w - a wand of flame (43) F - a wand of acid (6) Scrolls j - 3 scrolls of magic mapping {unknown} k - 4 scrolls of fear {unknown} l - 3 scrolls of noise {unknown} p - 2 scrolls of enchant armour r - 7 scrolls of teleportation t - 2 scrolls of blinking {unknown} y - a scroll of amnesia B - 3 scrolls of enchant weapon {unknown} G - a scroll of vulnerability H - a scroll of immolation Potions a - a potion of attraction {unknown} b - 2 potions of brilliance d - 3 potions of heal wounds f - a potion of degeneration {unknown} m - 2 potions of curing {unknown} o - a potion of cancellation {unknown} x - a potion of berserk rage {unknown} z - 3 potions of mutation C - a potion of flight {unknown} Skills: + Level 3.9 Fighting + Level 8.7 Dodging - Level 2.4 Stealth + Level 5.6 Shields + Level 12.7 Spellcasting + Level 11.5 Conjurations + Level 5.0 Translocations + Level 0.0 Poison Magic You had 25 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 3d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 58% 2d12 1% 4 d - Mephitic Cloud Conj/Pois/Air 37% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 96% N/A 1% 3 Fulminant Prism Conj/Hex 24% 3d13 1% 4 Gell's Gravitas Tloc 22% N/A 2% 3 Teleport Other Tloc 44% N/A 2% 3 Dispersal Tloc 22% N/A 75% 6 Dungeon Overview and Level Annotations Branches: Dungeon (12/15) Temple (1/1) D:7 Lair (1/6) D:9 Orc (0/2) D:10 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:6 * Annotations: D:11 2 transporters, exclusions: ice statue and oklob plant, carontestyx's ghost, journeyman GrEE Message History * * * LOW HITPOINT WARNING * * * There is a staircase back to the Dungeon, spattered with blood here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the eight-headed hydra! The eight-headed hydra is lightly wounded. The eight-headed hydra is knocked back by the mystic blast. The eight-headed hydra slams into the rock wall! Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the eight-headed hydra!! The eight-headed hydra is heavily wounded. The eight-headed hydra is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the eight-headed hydra. The eight-headed hydra is heavily wounded. The eight-headed hydra bites you but does no damage. You block the eight-headed hydra's attack. The eight-headed hydra barely misses you. The eight-headed hydra misses you. The eight-headed hydra bites you but does no damage. The eight-headed hydra completely misses you. The eight-headed hydra closely misses you. The eight-headed hydra bites you but does no damage. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the eight-headed hydra! The eight-headed hydra is severely wounded. The eight-headed hydra barely misses you. x3 The eight-headed hydra bites you but does no damage. The eight-headed hydra bites you! You die... #... #. ....#.. # ##...#.[. #. ##........ .. ###...#..... #.#...$....... #............ #....@......# ##..