othur Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (20, 2, D:1) a +0 robe (21, -24, D:1) a +0 dagger (21, -21, D:1) a +0 club (21, 2, D:1) a +0 short sword (24, -41, D:1) a +0 short sword (30, -32, D:1) a +0 robe (32, -35, D:1) a +0 short sword (32, -25, D:1) a +0 spear (35, -24, D:1) 13 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (14, -19, D:2) a +0 robe (15, -8, D:2) a +0 short sword 4 stones (20, 15, D:2) 14 bolts (24, 18, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (still there?) a +0 club (still there?) (1, -7, D:3) a scroll of noise (14, 0, D:3) 15 poisoned darts (17, -7, D:3) a +0 short sword (21, -11, D:3) a +0 dagger (21, 10, D:3) a +0 ring mail (29, -21, D:3) a +0 scale mail (30, -17, D:3) 15 sling bullets (34, -14, D:3) a +0 robe (35, 13, D:3) a +0 club (39, -4, D:3) a +0 dagger (42, -6, D:3) a +0 club a +0 ring mail (49, -16, D:3) a scroll of noise a scroll of identify (63, -3, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 flail a +0 club a +0 leather armour a +0 spear (0, 1, D:4) a +0 club a +0 flail (2, 41, D:4) a +0 flail (4, 27, D:4) a potion of mutation (4, 34, D:4) a +0 falchion (6, 20, D:4) a +0 robe (12, 10, D:4) a scroll of identify (18, 8, D:4) a +0 whip (20, 42, D:4) a +0 halberd (21, 42, D:4) a +0 whip a +0 spear (30, -4, D:4) a +0 whip a +0 spear (31, -4, D:4) a +0 spear (33, -13, D:4) a +0 dagger (35, 20, D:4) 15 arrows (41, -4, D:4) a +0 war axe a +0 ring mail a +0 mace a +0 leather armour (42, -4, D:4) a +0 dagger a +0 robe (42, -3, D:4) a +0 dagger a +0 robe (43, -6, D:4) a +0 halberd a +0 ring mail of poison resistance (43, 29, D:4) a +0 ring mail (46, -14, D:4) a scroll of holy word (53, 21, D:4) a +0 whip (64, 36, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a scroll of identify (3, 1, D:5) 8 boomerangs (6, -15, D:5) a +0 giant club (7, -30, D:5) a +0 robe (8, -3, D:5) a +0 robe (33, -16, D:5) a +0 giant spiked club (37, -38, D:5) 14 bolts (41, -16, D:5) 9 stones (41, -2, D:5) a scroll of fog (43, 5, D:5) a staff of cold (52, -6, D:5) 22 arrows (53, -39, D:5) a +0 hand axe (55, -38, D:5) a +0 giant club (55, -33, D:5) a +0 dagger of speed (56, -42, D:5) 15 stones (57, -33, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 leather armour (1, -2, D:6) a +0 dagger (2, -9, D:6) 23 stones (2, -3, D:6) a +0 flail (2, -2, D:6) a +0 dire flail of venom a +0 plate armour (2, -1, D:6) a +1 falchion of holy wrath (4, -11, D:6) a +0 robe (5, 22, D:6) a scroll of noise (8, -13, D:6) 23 sling bullets (13, -13, D:6) a +0 war axe (15, 1, D:6) a +0 leather armour (17, 14, D:6) 15 arrows a +2 vorpal shortbow (18, 22, D:6) a +0 hand axe (18, 23, D:6) a +0 club a +0 leather armour 4 boomerangs a +0 dagger a +0 robe a +0 dagger (21, -6, D:6) 22 stones (27, -9, D:6) a +0 hand axe a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (30, -8, D:6) 3 boomerangs (39, -2, D:6) a +3 great sword 18 stones a +0 robe (39, -1, D:6) a +0 flail a +0 robe (39, 0, D:6) a +0 long sword a +0 robe (55, 3, D:6) 12 arrows Level 7 of the Dungeon (0, 0, D:7) a +4 dagger of protection a +0 robe (3, 0, D:7) a +0 short sword (13, -9, D:7) a +0 club (21, -19, D:7) a +5 falchion a +0 robe (21, -12, D:7) a +0 ring mail (22, -21, D:7) a +3 long sword a +0 robe (22, -20, D:7) a +0 halberd a +0 robe (25, -10, D:7) a +0 short sword a +0 robe (26, -10, D:7) a +0 war axe a +0 robe (27, -14, D:7) a +0 robe a +4 hand axe (28, -14, D:7) a +0 robe a +4 mace (30, -11, D:7) 25 bolts (31, -18, D:7) a scroll of noise (33, -13, D:7) a +4 halberd a +0 robe (33, -12, D:7) a +0 flail a +0 robe (35, -6, D:7) 8 sling bullets (38, -12, D:7) a +0 short sword (40, -18, D:7) 18 bolts (42, 7, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) the ring of Secrets {MP+9 Str+4 Int+6} [ring of intelligence] Str: It affects your strength (+4). Int: It affects your intelligence (+6). MP: It affects your magic capacity (+9). a +0 scale mail (3, 34, D:8) 21 arrows (6, 46, D:8) a +0 whip (11, 45, D:8) a +0 hunting sling (14, 1, D:8) a +0 trident a +0 chain mail (15, 30, D:8) 19 bolts (16, 0, D:8) a +0 flail a +0 leather armour a +0 dagger a +0 robe (24, 27, D:8) a +0 robe (26, 6, D:8) a +0 club a +0 ring mail (26, 41, D:8) a +0 chain mail (26, 46, D:8) 13 sling bullets (27, 6, D:8) a +0 war axe a +0 ring mail a +0 dagger a +0 robe (27, 7, D:8) a +0 short sword a +0 leather armour a +0 mace a +0 leather armour (28, 6, D:8) a +0 dagger 4 boomerangs (32, 37, D:8) 18 stones (35, 35, D:8) a +0 robe of willpower a +0 dagger a +0 leather armour a +0 mace (35, 36, D:8) a +2 robe of willpower a +0 dagger (36, 29, D:8) 19 arrows a +0 shortbow (36, 34, D:8) a +0 hand axe (42, 30, D:8) a +0 giant club a +0 giant spiked club (45, 25, D:8) a scroll of identify (47, 45, D:8) a +0 trident a +0 plate armour (47, 46, D:8) a +0 mace (48, 45, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a scroll of torment (4, 28, D:9) 22 arrows (5, 4, D:9) 7 javelins (5, 12, D:9) a +0 robe (8, 14, D:9) a +0 chain mail a +0 halberd a scroll of noise (9, 20, D:9) a +0 club (15, 35, D:9) 11 poisoned darts (15, 36, D:9) 2 scrolls of identify (18, 28, D:9) 21 poisoned darts (24, 8, D:9) a +0 ring mail (26, 30, D:9) 6 boomerangs (26, 35, D:9) 7 boomerangs (29, 37, D:9) a scroll of identify (34, 36, D:9) 17 poisoned darts (38, 5, D:9) a +0 leather armour (40, 26, D:9) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int: It affects your intelligence (+5). MP: It affects your magic capacity (+10). Will: It increases your willpower. (42, 7, D:9) a +1 trident of flaming a +0 scale mail (42, 8, D:9) a +0 whip a +0 ring mail (43, 8, D:9) a +0 war axe a +0 scale mail a +2 short sword of draining a +0 leather armour a +0 club a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a scroll of identify (7, -42, D:10) a +0 spear of venom a +0 scale mail (9, -38, D:10) 25 stones (10, -4, D:10) a +0 shortbow 6 arrows (11, -33, D:10) a scroll of identify (13, -27, D:10) a +0 robe a +0 dagger (14, -15, D:10) a scroll of amnesia (16, -1, D:10) a +0 leather armour (18, -2, D:10) a +0 giant club a +0 great mace (19, -2, D:10) a +0 shortbow 15 arrows (27, -21, D:10) a +1 short sword of holy wrath a +0 short sword a +0 dagger 5 stones a +0 scimitar a +0 chain mail a +0 club a +0 chain mail (28, -20, D:10) a +0 short sword 3 stones a +1 dagger of draining a +0 short sword 5 poisoned darts a +0 short sword a +0 ring mail a +0 club a +0 leather armour a +0 dagger a +0 leather armour (36, -7, D:10) a +0 leather armour (39, -9, D:10) 2 stones a +0 dagger (41, -31, D:10) 25 stones (41, -12, D:10) the +9 quarterstaff "Atiunexi" {flame, MP+9 Str+2} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+2). MP: It affects your magic capacity (+9). (42, -2, D:10) a +0 whip a +0 whip a +0 robe a +0 club a +0 spear (44, -19, D:10) 12 sling bullets (44, -1, D:10) a +0 spear Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (11, -21, D:11) a +0 spear (11, -20, D:11) a +0 whip a +1 short sword of speed (11, -18, D:11) a +0 scimitar a +0 chain mail (11, -9, D:11) a +0 chain mail (12, -19, D:11) a +0 dagger (12, -18, D:11) a +0 dagger a +0 robe (29, -43, D:11) a +0 shortbow 6 arrows (31, -19, D:11) a +0 dagger (37, -19, D:11) a +0 short sword a +0 leather armour (38, -19, D:11) a +0 short sword 24 arrows a +0 shortbow (39, -48, D:11) a +0 dagger of chaos a +0 robe (41, -26, D:11) a +0 ring mail a +0 flail (44, -22, D:11) 22 stones a +0 leather armour a +0 flail (46, -38, D:11) a +0 dagger a +0 robe a +0 club a stone (46, -37, D:11) a +0 dagger a +0 robe (46, -36, D:11) a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 trident a +0 scale mail (46, -35, D:11) a +0 club a +0 ring mail a +0 whip 4 large rocks a +0 short sword (46, -34, D:11) a +0 short sword a +0 club 2 poisoned darts a +0 flail a +0 whip 7 stones (46, 5, D:11) a +0 dagger a +0 ring mail (47, -34, D:11) a +0 short sword 3 poisoned darts a +0 dagger a stone (47, 7, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a scroll of identify (3, 10, D:12) a wand of flame (16) (13, 5, D:12) a +0 spear Level 1 of the Orcish Mines [Shop] Mopramat's General Store a scroll of enchant armour (75 gold) a scroll of identify (20 gold) a wand of mindburst (8) (120 gold) 11 stones (11 gold) a scroll of identify (20 gold) a +0 broad axe (40 gold) the +1 scimitar "Mene" {spect, rF+ Str+4} (374 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+4). rF: It protects you from fire. a scroll of vulnerability (75 gold) 17 arrows (34 gold) a scroll of identify (20 gold) (2, 5, Orc:1) a +0 war axe a +0 animal skin (8, 25, Orc:1) a +0 giant spiked club (9, 3, Orc:1) a +0 trident (11, 3, Orc:1) a +0 club a +0 ring mail a +0 flail a +0 plate armour (12, 3, Orc:1) a +0 dagger a +0 robe (17, 5, Orc:1) a +0 chain mail a +0 flail an orc skeleton (18, 7, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 long sword an orc skeleton an orc corpse (21, 30, Orc:1) a +0 dagger a +0 robe (35, 18, Orc:1) a +0 mace of protection (35, 19, Orc:1) a +1 vampiric hand axe (37, 20, Orc:1) a +0 mace a +0 dagger a +0 ring mail a +0 giant club (38, 20, Orc:1) a +0 flail a +0 leather armour Level 2 of the Orcish Mines [Shop] Orongiov's Antique Armour Shop a +1 cloak (333 gold) a +0 leather armour (58 gold) a +0 helmet (130 gold) a +0 leather armour (58 gold) a +0 scale mail (116 gold) a +0 leather armour (58 gold) a +1 scale mail of fire resistance (464 gold) a +0 chain mail (130 gold) a +0 scale mail of cold resistance (319 gold) (0, 0, Orc:2) a +0 battleaxe a +0 chain mail a +0 flail a +0 hand axe a +0 club a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (0, 1, Orc:2) a +0 dagger (still there?) a +0 scimitar (still there?) a +0 plate armour (still there?) a +0 club (still there?) a +0 trident (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) (13, -28, Orc:2) a +0 scale mail a +0 whip a +0 club (13, -27, Orc:2) a +0 dagger a +0 short sword (13, 6, Orc:2) a warg corpse (skeletalised by now) (14, -27, Orc:2) a +0 hand axe (14, -26, Orc:2) a +0 hand axe (still there?) a +0 chain mail (still there?) a +0 robe (still there?) a +0 dagger of speed (still there?) a +0 hand axe (still there?) an orc skeleton (still there?) (14, -25, Orc:2) a +0 mace an orc skeleton (15, -25, Orc:2) a +0 flail a +0 plate armour a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 short sword a +0 whip a +0 chain mail a +0 scimitar an orc corpse an orc skeleton an orc skeleton (15, -20, Orc:2) a +0 giant club (16, -26, Orc:2) a +0 robe a +0 dagger an orc skeleton (16, -25, Orc:2) a +0 dagger a +0 club an orc skeleton (18, -10, Orc:2) a +0 whip (19, -28, Orc:2) a +0 giant club (20, -28, Orc:2) a +0 giant club (22, -12, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (4, -4, Lair:1) 27 stones (14, 39, Lair:1) 25 stones (19, 33, Lair:1) 23 bolts (20, 29, Lair:1) a +0 leather armour (22, 24, Lair:1) the +2 long sword "Bulon" {elec, *Slow rF+ rCorr Dex+3} It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (+3). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. (30, 8, Lair:1) 20 poisoned darts (35, -10, Lair:1) a +0 chain mail (41, 28, Lair:1) 23 poisoned darts (47, 20, Lair:1) 8 boomerangs (48, 35, Lair:1) a book of Maledictions (50, 30, Lair:1) a potion of degeneration (52, 39, Lair:1) a scroll of identify (54, -8, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) the +3 robe of the Dice {MP+9 Int+2} Int: It affects your intelligence (+2). MP: It affects your magic capacity (+9). (2, -8, Lair:2) 4 datura-tipped darts (14, -2, Lair:2) 16 arrows (18, -5, Lair:2) 2 potions of mutation (22, 13, Lair:2) a scroll of identify (32, 13, Lair:2) 21 bolts (37, -16, Lair:2) a +0 hand axe (41, -9, Lair:2) a potion of degeneration (41, 16, Lair:2) a +0 hand axe (44, 0, Lair:2) a +0 ring mail (46, -20, Lair:2) a +0 chain mail (47, -18, Lair:2) a scroll of identify (52, -1, Lair:2) a +0 chain mail (53, 1, Lair:2) 22 bolts (64, 4, Lair:2) a +2 hat Level 3 of the Lair of Beasts (0, 0, Lair:3) 2 arrows (11, 13, Lair:3) a +0 short sword (13, 34, Lair:3) a +0 trident a +0 robe (13, 39, Lair:3) a +0 trident (20, 10, Lair:3) 22 stones (28, 15, Lair:3) 7 silver javelins (29, 9, Lair:3) 21 stones (31, 11, Lair:3) a +0 leather armour (51, 9, Lair:3) a potion of mutation Level 4 of the Lair of Beasts (1, -13, Lair:4) a scroll of identify (12, -15, Lair:4) a +0 falchion (18, -32, Lair:4) a +0 leather armour (19, 18, Lair:4) 16 arrows (20, 17, Lair:4) a +0 scimitar (29, 19, Lair:4) a +0 chain mail (32, -7, Lair:4) a scroll of identify (38, -13, Lair:4) a +0 quarterstaff (55, -1, Lair:4) a +0 short sword (59, -2, Lair:4) a +0 ring mail (62, 5, Lair:4) 21 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 long sword (0, 21, Lair:5) a +0 cloak (1, 5, Lair:5) a +2 dagger of flaming (20, -1, Lair:5) 14 stones (30, 24, Lair:5) a +0 trident (32, 23, Lair:5) a +1 battleaxe of freezing (49, 1, Lair:5) Great Wizards, Vol. VII (57, 20, Lair:5) a scroll of identify Level 6 of the Lair of Beasts (0, 0, Lair:6) 13 stones (9, 14, Lair:6) a +0 great mace (20, -34, Lair:6) a piece from Xom's chessboard (15/15) (22, -12, Lair:6) a lightning rod (4/4) (24, -36, Lair:6) 21 stones (24, -9, Lair:6) a staff of air (25, -12, Lair:6) the +10 rapier "Xoant" {pain, Str+5 Int-4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+5). Int: It affects your intelligence (-4). (25, -10, Lair:6) a +1 shortbow of flaming (25, -9, Lair:6) a +1 lajatang of electrocution (72, -30, Lair:6) a book of Frost