Dungeon Crawl Stone Soup version 0.27.1-4-g1640c2035a (webtiles) character file. Game seed: 15824734057990748363 46 othur the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Nov 7, 2021. Slain by a gnoll (13 damage) ... on level 3 of the Dungeon. The game lasted 00:02:47 (1548 turns). othur the Conjurer (Deep Elf Conjurer) Turns: 1548, Time: 00:02:48 Health: -3/19 AC: 4 Str: 4 XL: 3 Next: 44% Magic: 0/10 EV: 12 Int: 23 God: Gold: 14 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . d - +0 pair of gloves Will ..... c - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) d - a +0 pair of gloves (worn) Wands h - a wand of flame (21) Scrolls e - a scroll of amnesia {unknown} g - a scroll of identify {unknown} Potions b - a potion of degeneration {unknown} f - a potion of curing {unknown} i - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting + Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Aim: a gnoll, wielding a +0 flail (100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (82% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is moderately wounded. Without enough magic to sustain it, your searing ray dissipates. The gnoll hits you with a +0 flail. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. Things that are here: a +0 club; a goblin corpse Things that are here: a +0 club; a goblin corpse Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 82% to hit) The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll misses you. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #....##......# #.#..##..###.# ##...#.#.# )# #.....##.# .# ##...###.# .# #†#..# #.# .# #....# #.# .. #....# #.# .. #)#.@# .. ##.g.# #....# #....# #....# #....# ##.#.# (.... ##.#..# You could see a gnoll. Vanquished Creatures A gnoll (D:3) 3 ball pythons 5 bats (D:1) 3 endoplasms A giant cockroach (D:1) 3 goblins 5 hobgoblins A kobold (D:2) 4 quokkas 3 frilled lizards 4 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | othur the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 367 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 828 | D:1 | Found a faded altar of an unknown god. 1213 | D:2 | Reached skill level 5 in Conjurations 1213 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1216 | D:2 | Learned a level 2 spell: Searing Ray 1436 | D:2 | You fall into a shaft and drop 1 floor! 1548 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_loops_corners, hellmonk_ecumenical_altar_blasted D:2: layout_basic, kennysheep_generic_room_12 D:3: wad_river_or_something, layout_loops_ring, serial_glass, glass_columns_a, glass_columns_a, feat_on_display, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.3 Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Cast: Magic Dart || 55 Searing Ray || 6 Armor: Robe || 2 Dodge: Dodged || 6