othur Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, 9, D:1) a +0 dagger 5 stones (7, 10, D:1) a +0 hand axe (14, 20, D:1) a +0 dagger (19, 2, D:1) 27 stones (25, 4, D:1) a +0 leather armour (28, 38, D:1) 13 arrows (34, 6, D:1) a +0 spear (39, 27, D:1) 10 stones (48, 57, D:1) 24 arrows Level 2 of the Dungeon (3, -17, D:2) a +0 dagger (5, -7, D:2) a +0 dagger 3 stones (15, -12, D:2) a +1 dagger of venom (16, 26, D:2) a +0 dagger (28, 18, D:2) 17 sling bullets (34, -9, D:2) 18 sling bullets (38, -15, D:2) a +0 quarterstaff (39, 17, D:2) 16 sling bullets (42, 20, D:2) a +0 leather armour (44, -5, D:2) a +0 chain mail (54, -14, D:2) 11 stones (54, -13, D:2) a +0 buckler (54, 0, D:2) 20 bolts (56, -13, D:2) a +0 leather armour (56, -12, D:2) 8 boomerangs (58, -4, D:2) 20 stones Level 3 of the Dungeon [Shop] Mevogah's Antique Weapon Emporium the +8 dagger of Pocs {flame, rPois} (931 gold) It burns those it strikes, dealing additional fire damage. rPois: It protects you from poison. the +7 great mace "Undeadhunter" {disrupt, rN+} (895 gold) It inflicts significantly more damage against the undead. rN: It protects you from negative energy. a +0 dagger (34 gold) a +1 morningstar of venom (200 gold) a +0 whip (42 gold) a +0 falchion (51 gold) a +0 hand crossbow (59 gold) a +0 short sword (51 gold) a +0 long sword of holy wrath (141 gold) (0, 0, D:3) a +0 hand axe a +0 mace 2 boomerangs a +0 dagger (1, 1, D:3) a +0 club (9, 0, D:3) a +0 robe (9, 14, D:3) 17 stones (18, 7, D:3) a +0 short sword 4 stones (27, 4, D:3) a +0 whip a +0 ring mail (31, 24, D:3) a +0 club (34, 24, D:3) a +0 club (36, 24, D:3) a +0 hand axe (37, -13, D:3) a +0 dagger (39, 23, D:3) a +0 club (41, 4, D:3) a hobgoblin corpse (skeletalised by now) (44, 8, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a dart slug corpse (6, -1, D:4) 16 stones (9, -2, D:4) a +0 scythe