othur Level 1 of the Dungeon [Shop] Casafaowk's Assorted Antiques a +0 mace (66 gold) a scroll of identify (44 gold) a scroll of vulnerability (165 gold) a +0 mace (66 gold) a +0 mace (66 gold) a +1 great mace of protection (325 gold) a potion of flight (66 gold) an amulet of reflection (660 gold) a scroll of enchant armour (165 gold) 3 scrolls of vulnerability (495 gold) a scroll of identify (44 gold) [Shop] Safyrph's Antique Armour Emporium a +2 chain mail of poison resistance (407 gold) a +1 scale mail of poison resistance (286 gold) a scarf of invisibility (264 gold) a +2 robe of fire resistance (389 gold) a +0 buckler (99 gold) a +3 leather armour of fire resistance (528 gold) a +0 robe (15 gold) a +0 robe (15 gold) a +0 leather armour (44 gold) a +0 chain mail (99 gold) a +0 leather armour (44 gold) [Shop] Napsatu's General Store a +0 kite shield (58 gold) a potion of cancellation (104 gold) a scroll of teleportation (39 gold) 18 sling bullets (117 gold) a +0 scale mail (52 gold) 24 stones (31 gold) a scroll of teleportation (39 gold) a wand of iceblast (11) (195 gold) a scroll of acquirement (676 gold) a scroll of teleportation (39 gold) a scroll of magic mapping (45 gold) (0, 0, D:1) 22 stones (11, 10, D:1) a +0 robe (39, 30, D:1) 24 stones (41, 20, D:1) a +0 leather armour (42, 14, D:1) a +0 club (46, 0, D:1) a +0 whip 5 stones (52, 0, D:1) 28 bolts (56, 14, D:1) 17 arrows (64, 26, D:1) a +0 short sword a stone Level 2 of the Dungeon [Shop] Ekkyr's Antique Weapon Shop a +4 dagger of pain (675 gold) a +2 glaive of freezing (592 gold) a +0 rapier (100 gold) a +0 dagger (50 gold) a +0 whip (62 gold) the +9 hand axe "Giysm" {flame, rF+ Str+7} (1977 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+7). rF: It protects you from fire. a +0 falchion (75 gold) a +0 hunting sling (37 gold) a +0 short sword (75 gold) a +0 whip (62 gold) the +6 flail "Qeheamorgh" {drain, rF++ rCorr Str+5} (1922 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+5). rF: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. (0, 0, D:2) 24 bolts (3, 10, D:2) a +0 robe (17, 38, D:2) a +0 dagger (20, 26, D:2) a +0 leather armour (27, 34, D:2) 11 sling bullets (29, 2, D:2) 27 stones (29, 4, D:2) a +0 short sword 2 stones (31, 38, D:2) 12 stones (42, 8, D:2) a +0 rapier (44, 24, D:2) a +0 robe (45, 33, D:2) a +0 dagger (50, 15, D:2) a +0 short sword (53, 30, D:2) 20 stones Level 3 of the Dungeon (1, 0, D:3) a +0 dagger (2, 6, D:3) a +0 scale mail (4, 7, D:3) 4 large rocks (9, -12, D:3) a +0 flail (20, 10, D:3) a +0 dagger (21, 10, D:3) a +0 mace a +0 ring mail a +0 mace (22, 9, D:3) a +0 flail (34, -1, D:3) a bat corpse (skeletalised by now) (36, 1, D:3) a hobgoblin corpse (skeletalised by now) (37, 2, D:3) a +0 short sword a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +1 dire flail (still there?) a +0 robe (still there?) (1, -10, D:4) a +0 vorpal hand axe (27, 0, D:4) a +0 club