othur Level 1 of the Dungeon (1, 36, D:1) a +0 club (3, 22, D:1) a +0 club (4, 8, D:1) a +0 club (5, 9, D:1) a +0 whip (34, 49, D:1) a +0 spear (38, 15, D:1) a +0 dagger (39, 15, D:1) a +0 short sword (40, 2, D:1) 9 bolts (41, 7, D:1) a +0 dagger 2 stones (50, 20, D:1) a +0 dagger Level 2 of the Dungeon (7, -16, D:2) a +0 leather armour (11, -16, D:2) a +0 short sword 2 stones (12, 2, D:2) a +0 ring mail (15, -6, D:2) 15 stones (45, 0, D:2) a +0 robe Level 3 of the Dungeon [Shop] Gazem's Antique Weapon Emporium a +0 trident (84 gold) a +0 triple crossbow (240 gold) a +1 scimitar of distortion (408 gold) a +0 whip (60 gold) a +1 mace of protection (254 gold) a +1 falchion of electrocution (348 gold) a +0 flail (84 gold) a +0 hunting sling (36 gold) the +5 great sword "Deqoiph" {pain, *Rage rElec rPois rC+ Str+4} (1744 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+4). rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. *Rage: It may make you go berserk in combat. (0, 14, D:3) a +0 flail 3 boomerangs a +0 leather armour a +0 hand axe a +0 hand axe (0, 15, D:3) a +1 whip of draining (7, 8, D:3) a +0 ring mail (9, 14, D:3) a +0 mace (15, 4, D:3) a +0 hand axe (18, 5, D:3) 17 stones (20, 12, D:3) a +0 club (20, 24, D:3) a +0 club a +0 leather armour (23, 13, D:3) a +0 club 2 poisoned darts (31, 43, D:3) 15 arrows (32, 9, D:3) a +0 short sword 8 poisoned darts (40, 32, D:3) 28 bolts (50, 38, D:3) 4 poisoned darts Level 4 of the Dungeon [Shop] Hocwoh's General Store the +3 kite shield of Parts Unknown {Will+ Int-3 Dex+2 SInv} (410 gold) Int: It affects your intelligence (-3). Dex: It affects your dexterity (+2). SInv: It lets you see invisible. Will: It increases your willpower. a scroll of teleportation (36 gold) a scroll of amnesia (42 gold) a +0 flail (42 gold) 10 sling bullets (60 gold) 2 potions of cancellation (192 gold) a scroll of noise (12 gold) a potion of haste (120 gold) a +0 mace (36 gold) a +0 helmet (54 gold) a scroll of identify (24 gold) (0, 0, D:4) a +0 club a goblin corpse (skeletalised by now) (8, 4, D:4) 24 arrows (14, 1, D:4) a +0 whip of venom a +0 whip a +0 whip a gnoll corpse (skeletalised by now) (14, 4, D:4) a +0 club a +0 ring mail (15, 2, D:4) a +0 spear a gnoll corpse (skeletalised by now) (21, 32, D:4) 19 stones (22, 16, D:4) a +0 trident a +0 ring mail (23, 15, D:4) a +0 club a +0 leather armour (23, 16, D:4) a +0 flail (23, 17, D:4) a +0 flail a +0 leather armour (26, 46, D:4) 27 stones (28, 46, D:4) 2 boomerangs (30, 24, D:4) a +0 short sword (39, 11, D:4) a +0 dagger (39, 25, D:4) 11 stones (43, 19, D:4) a +0 club (44, 17, D:4) a +0 hand axe (47, 21, D:4) a ball python corpse (47, 26, D:4) a +0 dagger (47, 27, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 12 bolts (6, 0, D:5) 4 javelins (20, 1, D:5) 23 stones