othur Level 1 of the Dungeon [Shop] Sates's Armour Shoppe a +0 robe (8 gold) a +0 leather armour (24 gold) a +7 plate armour of ponderousness (420 gold) the +0 robe of Masochism {+Inv rPois Str+3 Int-5 Slay+3} (327 gold) Str: It affects your strength (+3). Int: It affects your intelligence (-5). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rPois: It protects you from poison. +Inv: It lets you turn invisible. a +0 pair of gloves (54 gold) a +0 buckler (54 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (566 gold) rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. Will: It increases your willpower. the +0 plate armour "Hasew" {Fly rF- rN+++ Str-2} (502 gold) Str: It affects your strength (-2). rF: It makes you vulnerable to fire. rN: It renders you almost immune to negative energy. Fly: It grants you flight. a +2 plate armour of willpower (480 gold) (0, 0, D:1) a +0 hand axe (3, 4, D:1) a +0 leather armour (4, 14, D:1) a +0 trident (7, 24, D:1) a +0 spear (10, -5, D:1) a +0 dagger (14, -10, D:1) 4 javelins (17, 5, D:1) a +0 dagger (21, 20, D:1) a +0 dagger (21, 21, D:1) a +0 short sword 5 stones (22, 21, D:1) a +0 club (23, 21, D:1) a +0 club (25, 19, D:1) a +0 club (28, 17, D:1) a +0 club (32, 23, D:1) 26 stones (35, 6, D:1) a +0 dagger (40, -3, D:1) a +0 robe Level 2 of the Dungeon [Shop] Yngol's Magic Scroll Boutique a scroll of torment (97 gold) a scroll of identify (26 gold) a scroll of torment (97 gold) a scroll of teleportation (39 gold) a scroll of acquirement (676 gold) a scroll of noise (13 gold) a scroll of enchant armour (97 gold) a scroll of fear (45 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) [Shop] Beocroal's Jewellery Emporium an amulet of regeneration (330 gold) an amulet of reflection (330 gold) an amulet of regeneration (330 gold) a ring of ice (275 gold) the ring "Zacappiu" {Str+6 Slay+3} (859 gold) [ring of strength] Str: It affects your strength (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). an amulet of faith (440 gold) an amulet of the acrobat (330 gold) a ring of flight (192 gold) a ring of poison resistance (220 gold) [Shop] Ceilupat's Armour Boutique the +4 robe of Augmentation {Str+4 Int+4 Dex+4} (529 gold) Str: It affects your strength (+4). Int: It affects your intelligence (+4). Dex: It affects your dexterity (+4). a +0 plate armour (230 gold) a +0 helmet (45 gold) a +0 leather armour (20 gold) a +3 leather armour of willpower (240 gold) a +2 ring mail of fire resistance (210 gold) a +1 scale mail of fire resistance (160 gold) the +0 chain mail "Ukhed" {rElec rC+ Int+4 Dex-2} (297 gold) Int: It affects your intelligence (+4). Dex: It affects your dexterity (-2). rC: It protects you from cold. rElec: It insulates you from electricity. a +0 robe (7 gold) a +0 ring mail (40 gold) a +0 ring mail (40 gold) [Shop] Zybosekk's Distillery a potion of haste (130 gold) a potion of haste (130 gold) 3 potions of heal wounds (195 gold) a potion of lignification (39 gold) a potion of cancellation (104 gold) a potion of attraction (39 gold) a potion of curing (39 gold) 2 potions of heal wounds (130 gold) a potion of curing (39 gold) a potion of resistance (130 gold) a potion of lignification (39 gold) (0, 0, D:2) a +0 robe (2, 26, D:2) a +0 whip a +0 whip a +0 halberd (18, -14, D:2) 17 stones (19, 1, D:2) a +0 halberd (23, 0, D:2) 2 boomerangs (26, 31, D:2) a +1 hat (31, -9, D:2) a +0 dagger (33, 22, D:2) 19 stones (51, 1, D:2) a +0 dagger a +0 hunting sling 15 stones Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 robe a +0 dagger a +0 short sword (0, 2, D:3) a +0 whip a +0 hand axe (2, 16, D:3) a +0 dagger (10, 23, D:3) a +0 robe (18, 23, D:3) 4 boomerangs (40, -10, D:3) a +0 short sword a stone (47, -4, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 robe (4, -17, D:4) a +0 giant club (4, -5, D:4) a +0 buckler (6, 26, D:4) a +0 short sword a +0 leather armour (7, 27, D:4) a +0 dagger a +0 robe (8, 1, D:4) a +0 short sword (13, -11, D:4) a +0 dagger (26, 9, D:4) 13 stones (29, -1, D:4) 19 sling bullets (30, -4, D:4) a +0 club (30, -1, D:4) a +0 whip a +0 ring mail (31, -16, D:4) 19 bolts (32, -19, D:4) a +0 leather armour (41, 27, D:4) a +0 whip (54, 12, D:4) a +0 mace a +0 leather armour a +0 short sword (55, 12, D:4) a +0 hand axe a +0 leather armour (57, 11, D:4) a +0 hand axe a +0 hand axe a +0 leather armour (64, -10, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) 14 sling bullets (0, 1, D:5) a +0 mace (1, 0, D:5) a +0 scale mail (5, -9, D:5) 2 silver boomerangs (6, -13, D:5) a +0 dagger (7, -12, D:5) a +0 robe a +0 dagger (8, -12, D:5) a +0 mace a +0 flail (9, -11, D:5) a +0 chain mail a +0 whip (10, -7, D:5) a +0 robe (11, -4, D:5) a +0 ring mail (20, -23, D:5) 18 stones (21, 4, D:5) a +0 short sword (22, -25, D:5) a +0 hand axe 3 silver boomerangs a +0 scale mail a +0 dagger a +0 robe (23, -25, D:5) a +0 dagger a +0 leather armour (25, -36, D:5) a +0 robe (31, -21, D:5) the +3 rapier of Drought {antimagic, rF- rN+ Int+7 Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+7). rF: It makes you vulnerable to fire. rN: It protects you from negative energy. Stlth: It makes you more stealthy. (46, -16, D:5) 19 arrows a +0 shortbow (50, -17, D:5) 18 stones (57, -23, D:5) a +0 mace Level 6 of the Dungeon [Shop] Paypn's Antique Armour Boutique a +0 scale mail (104 gold) a +0 chain mail (117 gold) a +0 ring mail (104 gold) a +1 tower shield of protection (429 gold) a +0 helmet (117 gold) a +0 scale mail (104 gold) a +0 cloak (117 gold) a +0 robe (18 gold) a +0 leather armour (52 gold) the +6 scale mail "Bygras" {rElec rN+ Int-5} (1084 gold) Int: It affects your intelligence (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. a +2 pair of boots of rampaging (559 gold) the +1 leather armour "Odirghecs" {Regen+ rCorr Str+5 SInv} (891 gold) Str: It affects your strength (+5). SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (0, 0, D:6) a +0 dagger (0, 4, D:6) 22 bolts (3, -26, D:6) a +2 dagger of venom (4, -28, D:6) a +2 mace of protection (4, -27, D:6) a +0 ring mail 4 boomerangs a +0 whip a +0 robe a +0 dagger (4, -4, D:6) a +0 leather armour a +0 dagger (5, -4, D:6) a +0 hand axe (8, -20, D:6) a +0 rapier (18, -22, D:6) a +0 scythe (18, 1, D:6) a +0 hand crossbow (19, 4, D:6) a +0 spear a +0 robe a +0 hand axe (19, 5, D:6) a +0 ring mail a +0 spear (20, 7, D:6) a +0 robe a +0 hand axe (22, -39, D:6) 25 arrows (29, -7, D:6) a +0 dagger a +0 short sword (29, -6, D:6) a +0 mace (30, -11, D:6) the +1 rapier of Trial by Ordeal {flame, rF+} It burns those it strikes, dealing additional fire damage. rF: It protects you from fire. (30, 6, D:6) a +0 mace (34, -29, D:6) 3 boomerangs (35, 5, D:6) a +0 mace (36, 3, D:6) a +0 mace (37, -24, D:6) a +1 whip of flaming a +0 robe +0 steam dragon scales (37, 3, D:6) a +0 mace (37, 5, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +0 dagger (8, 1, D:7) 11 stones (8, 17, D:7) a +0 great mace (9, -1, D:7) a +0 club 2 boomerangs (11, -3, D:7) a +0 flail a +0 ring mail (14, 23, D:7) 32 arrows (16, 24, D:7) 22 stones (17, 38, D:7) a +0 chain mail (17, 39, D:7) a +0 robe a +0 halberd a +0 halberd (18, 39, D:7) a +0 robe a +0 great sword a +0 spear a +0 spear (18, 40, D:7) a +0 robe a +0 dagger a +0 club (23, -1, D:7) a +0 dagger a +0 robe of resistance (30, 3, D:7) a +0 robe a +2 dagger of holy wrath (32, 25, D:7) a +0 ring mail a +2 hand axe of holy wrath a +0 robe a +0 hand axe (35, 12, D:7) 3 boomerangs a +0 leather armour a +0 short sword (35, 13, D:7) a +0 robe a +0 dagger (37, 11, D:7) a +0 leather armour a +0 whip (39, -6, D:7) 14 arrows (49, 4, D:7) +0 steam dragon scales Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (5, 6, D:8) a +0 scale mail (16, 0, D:8) a +0 battleaxe (19, 13, D:8) 5 stones a +1 vampiric dagger a curare-tipped dart a +0 dagger (20, 13, D:8) 3 stones a +0 short sword of electrocution a +0 club (21, 13, D:8) a +0 short sword (24, 20, D:8) a curare-tipped dart a +0 short sword (25, 20, D:8) a +0 club 5 stones a +4 dagger (28, 15, D:8) a +0 leather armour a +1 short sword of draining (31, 27, D:8) 7 boomerangs (44, 7, D:8) a +0 leather armour (47, -17, D:8) a +0 short sword (50, 7, D:8) 21 stones (51, -16, D:8) a +2 whip of draining Level 9 of the Dungeon (0, 0, D:9) 5 stones a +1 whip of draining (1, -1, D:9) a +0 club a +0 short sword (1, 0, D:9) a +0 whip (2, 0, D:9) 19 bolts a +0 club a +0 hand crossbow (4, 33, D:9) a +0 giant spiked club a +0 dire flail (5, 39, D:9) a +0 dagger (7, 17, D:9) 26 arrows a +0 shortbow (7, 44, D:9) a +0 leather armour (12, 28, D:9) 11 arrows (still there?) a +0 shortbow (still there?) (12, 30, D:9) 14 arrows a +0 shortbow (15, 27, D:9) a bullfrog skeleton (18, 12, D:9) a potion of flight (19, 7, D:9) a scroll of identify (19, 14, D:9) a +0 ring mail (25, 9, D:9) a +0 scale mail of fire resistance (25, 12, D:9) Sif Muna's Collected Works on Excruciating Dislocation Spells Type Level Known a - Shock Conjuration/Air 1 no b - Static Discharge Conjuration/Air 2 no c - Teleport Other Translocation 3 no d - Dispersal Translocation 6 no e - Spellforged Servitor Conjuration/Summoning 7 no (25, 15, D:9) a +0 war axe (26, 24, D:9) 21 arrows (29, 23, D:9) a +2 trident of pain a +0 scale mail a +0 buckler a gnoll corpse (skeletalised by now) (30, 23, D:9) a +0 club a +0 whip a +0 flail a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) 9 gold pieces (7, 1, D:10) a +4 dagger of distortion (still there?) a +0 robe (still there?)