othur Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (1, 19, D:1) a +0 leather armour (3, 23, D:1) a +0 long sword (4, 2, D:1) a +0 club (12, 20, D:1) a +0 club (23, -2, D:1) a +0 robe (26, 17, D:1) a +0 club (32, -7, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Syotrin's Jewellery Shoppe a +4 ring of evasion (396 gold) a +4 ring of protection (396 gold) a +6 ring of strength (643 gold) a +6 ring of intelligence (643 gold) a ring of fire (275 gold) the amulet "Wiangog" {Acrobat Dex+4} (499 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. Dex: It affects your dexterity (+4). a ring of protection from fire (275 gold) a ring of resist corrosion (220 gold) a +6 ring of dexterity (643 gold) a ring of fire (275 gold) the ring of the Ladybird {rN+ Slay+4} (981 gold) [ring of slaying] Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rN: It protects you from negative energy. a ring of fire (275 gold) the ring of Fiset {rF+ rN+ MP+9 Str+2} (628 gold) [ring of positive energy] Str: It affects your strength (+2). rF: It protects you from fire. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). an amulet of guardian spirit (330 gold) [Shop] Rynebopt's Assorted Antiques a +2 vorpal great mace (499 gold) a +0 trident (80 gold) a scroll of teleportation (69 gold) a scroll of holy word (172 gold) a scroll of teleportation (69 gold) a potion of heal wounds (115 gold) a +1 dagger of protection (216 gold) a +0 robe (16 gold) a +2 robe of fire resistance (407 gold) [Shop] Giehyetu's Distillery a potion of lignification (42 gold) a potion of lignification (42 gold) a potion of attraction (42 gold) a potion of heal wounds (70 gold) 2 potions of ambrosia (224 gold) a potion of heal wounds (70 gold) a potion of invisibility (112 gold) a potion of degeneration (14 gold) a potion of cancellation (112 gold) a potion of magic (112 gold) a potion of attraction (42 gold) a potion of might (56 gold) [Shop] Ciecs's Armour Emporium a +0 ring mail (40 gold) a +0 robe (7 gold) a +0 pair of gloves (45 gold) a +2 pair of boots of flying (215 gold) a +0 robe (7 gold) a scarf of invisibility (120 gold) the +0 pair of gloves of Cokal {Harm rCorr} (171 gold) rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (1445 gold) Int: It affects your intelligence (+3). Clar: It protects you against confusion. a +4 scale mail of fire resistance (310 gold) a +0 robe (7 gold) a +0 pair of gloves (45 gold) a +0 helmet (45 gold) (0, 0, D:2) a +0 war axe (3, -15, D:2) a +0 whip (5, 29, D:2) a +0 dagger (12, 34, D:2) 33 arrows (15, 37, D:2) a +0 club (19, -13, D:2) a +0 whip 17 stones (20, -13, D:2) a +0 club (52, 29, D:2) 16 stones (53, 32, D:2) a +0 leather armour (54, 30, D:2) a +0 hunting sling (61, 34, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +1 flail of holy wrath a +0 ring mail (8, -3, D:3) a +0 dagger a +0 robe (10, -2, D:3) a +0 robe (17, 22, D:3) 14 arrows (20, -2, D:3) a +0 rapier (26, -3, D:3) a +0 whip (27, -5, D:3) a +0 spear (27, -3, D:3) a +0 club a +0 spear (27, 15, D:3) a +0 dagger (34, -20, D:3) a +0 short sword (43, 16, D:3) 20 arrows (58, 9, D:3) 22 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 hunting sling 20 stones (1, 0, D:4) a +0 club (5, -17, D:4) a +0 dagger (14, -14, D:4) 12 stones (16, -6, D:4) 3 large rocks (22, -7, D:4) 5 javelins (22, 3, D:4) a +0 quarterstaff (27, -16, D:4) a +0 dagger (31, -16, D:4) a +0 dagger (40, -17, D:4) a +0 giant spiked club (41, 23, D:4) 16 stones (50, -19, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +0 leather armour (4, -10, D:5) 15 arrows (6, -7, D:5) a jackal skeleton (8, -8, D:5) a jackal skeleton (9, -24, D:5) a +0 giant club a +0 giant club (16, -21, D:5) 10 stones (20, -22, D:5) 26 stones (21, -17, D:5) an adder corpse (26, -29, D:5) an adder corpse (skeletalised by now) (39, -9, D:5) 7 gold pieces (39, -7, D:5) a killer bee corpse