Dungeon Crawl Stone Soup version 0.27.1-3-gb3d3a73c9e (webtiles) character file. Game seed: 10970399348726691336 42 othur the Magician (level 3, -8/28 HPs) Began as a Djinni Hedge Wizard on Oct 18, 2021. Mangled by Terence (12 damage) ... on level 2 of the Dungeon. The game lasted 00:03:17 (1661 turns). othur the Magician (Djinni Hedge Wizard) Turns: 1661, Time: 00:03:18 Health: -8/28 AC: 2 Str: 9 XL: 3 Next: 80% Gold: 20 EV: 12 Int: 22 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn d - +6 ring of intelligence MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery d - a +6 ring of intelligence (left hand) Scrolls e - a scroll of amnesia {unknown} f - a scroll of summoning {unknown} h - a scroll of brand weapon {unknown} Potions g - a potion of flight {unknown} Skills: + Level 2.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Blink Tloc N/A N/A 5% 2 c - Call Imp Summ 16% N/A 5% 2 d - Slow Hex 16% N/A 5% 2 e - Conjure Flame Conj/Fire 16% 6-21 11% 3 f - Mephitic Cloud Conj/Pois/Air 16% N/A 11% 3 g - Foxfire Conj/Fire 64% 2x1d7 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Terence is lightly wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded, 100% to hit) The magic dart hits Terence. Terence is lightly wounded. An endoplasm comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (11% risk of failure)! Continue anyway? Uppercase [Y]es or [N]o only, please. The spell is quite dangerous to cast (11% risk of failure)! Continue anyway? Aiming: Mephitic Cloud (quite dangerous; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded, chance to affect: 91%) The ball explodes into a vile cloud! The stinking cloud engulfs Terence but does no damage. Terence is lightly wounded. The stinking cloud engulfs you but does no damage. Terence is engulfed in noxious fumes. Terence appears confused. You hit Terence but do no damage. Terence is moderately wounded. Terence gestures wildly. Terence is engulfed in noxious fumes. You hit Terence but do no damage. Terence is moderately wounded. Terence is engulfed in noxious fumes. Terence appears confused. You hit Terence. Terence is heavily wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Terence hits you with a +0 flail! You die... #. #.# #.# #.# #.# ########.# # ##.##########.@...?..# ###.......>.....@J..#..# ##.....#####.##.###.# ###...## #.##†# # # ##.## #.##.. ####.# #.##.## .....# #.##.. ####+# #..... ###### You could see Terence (confused) and an endoplasm. Vanquished Creatures 4 ball pythons 5 bats 5 endoplasms 4 giant cockroaches (D:1) A goblin (D:1) 4 hobgoblins (D:1) 5 kobolds A quokka (D:2) 2 frilled lizards (D:1) 5 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | othur the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 439 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 479 | D:1 | Reached skill level 1 in Fighting 755 | D:1 | Reached XP level 3. HP: 17/27 MP: 0/0 755 | D:1 | Learned a level 1 spell: Foxfire 1283 | D:1 | Found a faded altar of an unknown god. 1344 | D:1 | Reached skill level 3 in Spellcasting 1650 | D:2 | Noticed Terence 1661 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, dreamdust_ecumenical_altar_grove D:2: layout_loops_corners, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.0 Spellcasting | 3 | 3.0 Dodging | | 2.1 Stealth | | 1.5 Action || total -------------------------++------- Melee: Dagger || 3 Cast: Magic Dart || 82 Mephitic Cloud || 1 Armor: Robe || 2 Dodge: Dodged || 5