Dungeon Crawl Stone Soup version 0.27.1-3-gb3d3a73c9e (webtiles) character file. Game seed: 11002368166154607111 25 othur the Magician (level 3, -1/28 HPs) Began as a Djinni Hedge Wizard on Oct 18, 2021. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:01:46 (1570 turns). othur the Magician (Djinni Hedge Wizard) Turns: 1570, Time: 00:01:47 Health: -1/28 AC: 2 Str: 9 XL: 3 Next: 20% Gold: 33 EV: 12 Int: 16 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Wands g - a wand of flame (12) Scrolls d - a scroll of teleportation {unknown} f - a scroll of magic mapping {unknown} Potions e - a potion of attraction {unknown} Skills: + Level 1.7 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 2.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 b - Blink Tloc N/A N/A 9% 2 c - Call Imp Summ 11% N/A 9% 2 d - Slow Hex 11% N/A 9% 2 e - Conjure Flame Conj/Fire 11% 6-21 17% 3 f - Mephitic Cloud Conj/Pois/Air 11% N/A 17% 3 g - Animate Skeleton Necr 22% N/A 6% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger and wearing a +0 chain mail (severely wounded, 100% to hit) The magic dart hits the orc but does no damage. The orc is severely wounded. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger and wearing a +0 chain mail (severely wounded, 100% to hit) The magic dart hits the orc but does no damage. The orc is severely wounded. The orc hits you with a +0 dagger. The orc hits you with a +0 dagger. An orc priest comes into view. It is wielding a +0 dagger. The orc wizard points at you and mumbles some strange words. You are confused. The orc priest shouts! You're too confused to cast spells. Sorry, you're not good enough to have a special ability. Unknown command. You closely miss the orc. The orc is severely wounded. The orc barely misses you. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You're too confused to move! The orc hits you but does no damage. You hit the orc but do no damage. The orc is severely wounded. The orc hits you with a +0 dagger. You hit the orc but do no damage. The orc is severely wounded. The orc barely misses you. You're too confused to move! The orc hits you with a +0 dagger. You feel less confused. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ....####.# ###<...#.# ####...### ##....# . ##.#.....# .. #.# ###.. ... #.# ##.... ##.# #.# ###...... .....##.### #@..# #.......# #.### #.......#####o## #.......##..o{.## ..........#o...o..# ##..###.##.........# .... #.##.........# ... ..##.........# .. ...##.........# You could see an orc priest and 2 orcs. Vanquished Creatures An adder (D:3) An orc (D:3) An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) 2 ball pythons 4 bats (D:1) A frilled lizard (D:3) 2 kobolds (D:1) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | othur the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 637 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 639 | D:1 | Reached skill level 1 in Fighting 1392 | D:2 | Noticed Sigmund 1435 | D:3 | Reached XP level 3. HP: 17/27 MP: 0/0 1435 | D:3 | Learned a level 1 spell: Animate Skeleton 1570 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic, st_stairs_1 D:2: layout_loops_cross, ebering_ecumenical_altar_abandoned, uniq_sigmund D:3: layout_rooms, mainiacjoe_overflow_alcove_3, amcnicky_altar_gilded, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.7 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 2.9 Action || total -------------------------++------- Melee: Dagger || 3 Cast: Magic Dart || 53 Armor: Robe || 3 Dodge: Dodged || 7