Dungeon Crawl Stone Soup version 0.27.1-3-gb3d3a73c9e (webtiles) character file. Game seed: 14913895036140544683 2 othur the Magician (level 1, -2/15 HPs) Began as a Djinni Hedge Wizard on Oct 18, 2021. Slain by a gnoll (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (42 turns). othur the Magician (Djinni Hedge Wizard) Turns: 42, Time: 00:00:27 Health: -2/15 AC: 2 Str: 9 XL: 1 Next: 33% Gold: 0 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: + Level 0.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 b - Blink Tloc N/A N/A 12% 2 c - Call Imp Summ 9% N/A 12% 2 d - Slow Hex 9% N/A 12% 2 e - Conjure Flame Conj/Fire 9% 6-21 22% 3 f - Mephitic Cloud Conj/Pois/Air 9% N/A 22% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The gnoll is heavily wounded. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. You hit the gnoll. The gnoll is severely wounded. The gnoll completely misses you. You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. You die... #. ≈≈≈ ...#.# ####.##≈##.....# .....P#≈#P.....# #.....P.P..#...# #............... #......<........ ##.........##...# ).....P.P..##..# ###..P#≈#P@....# #..##≈##g###.# #.. ≈≈≈≈.# #. ##≈##.# #. #≈#P.. P. ..> .).. ..... You could see a gnoll. Vanquished Creatures An endoplasm (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | othur the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 42 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_loops_corners Action || total -------------------------++------- Melee: Dagger || 3 Cast: Magic Dart || 11 Dodge: Dodged || 1