Dungeon Crawl Stone Soup version 0.27.1-3-gb3d3a73c9e (webtiles) character file. Game seed: 2660423186441339899 20 othur the Magician (level 3, -6/28 HPs) Began as a Djinni Hedge Wizard on Oct 17, 2021. Mangled by a gnoll (9 damage) ... on level 1 of the Dungeon. The game lasted 00:03:00 (1160 turns). othur the Magician (Djinni Hedge Wizard) Turns: 1160, Time: 00:03:01 Health: -6/28 AC: 2 Str: 9 XL: 3 Next: 0% Gold: 39 EV: 12 Int: 22 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn g - +6 ring of intelligence MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) j - a +1 whip of draining Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery g - a +6 ring of intelligence (left hand) i - a +6 ring of strength Scrolls d - a scroll of vulnerability {unknown} h - a scroll of enchant armour {unknown} Potions e - 2 potions of curing {unknown} f - a potion of berserk rage {unknown} Skills: * Level 1.9 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 2.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Blink Tloc N/A N/A 7% 2 c - Call Imp Summ 14% N/A 7% 2 d - Slow Hex 14% N/A 7% 2 e - Conjure Flame Conj/Fire 14% 6-21 13% 3 f - Mephitic Cloud Conj/Pois/Air 14% N/A 13% 3 g - Foxfire Conj/Fire 56% 2x1d6 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Your magical contamination has completely faded away. The gnoll closely misses you. Things that are here: a +0 club; 5 stones; a kobold skeleton Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A metallic apparition takes form in the air. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club! You die... ###..#.#.#.#.......#### # #..#.#...#÷#......... # #..#.#####.#.....# ###..#.....)÷......# .....#.#####.#.....# .....#.# ..#.##..### .....#.# #.#.##..# .....#.# #.#.##÷.# .....#.. #.#....@# .....#####.#.###g####### ...........#...gS5...... .....#####.#....######## .....#...#.#....'....... #'#..#.#.#.#....######## #.#..#.#.#.#..#......# #....#.#...#..#......# ##...#.#####..#......##### You could see a gnoll, a goblin, a ball python (ally target) and a friendly iron imp (summoned). Vanquished Creatures 3 bats (D:1) 3 endoplasms (D:1) A hobgoblin (D:1) A ball python (D:1) A frilled lizard (D:1) 6 kobolds (D:1) 3 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | othur the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 338 | D:1 | Reached skill level 1 in Fighting 338 | D:1 | Reached XP level 2. HP: 15/22 MP: 0/0 1115 | D:1 | Reached XP level 3. HP: 26/28 MP: 0/0 1115 | D:1 | Learned a level 1 spell: Foxfire 1160 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_basic, roderic_lattice_a Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.9 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 2.6 Action || total -------------------------++------- Cast: Magic Dart || 49 Call Imp || 1 Armor: Robe || 3 Dodge: Dodged || 7