othur Level 1 of the Dungeon (0, 0, D:1) 16 stones (6, 3, D:1) a +0 short sword 4 stones (8, 13, D:1) a +0 short sword (9, 13, D:1) a +1 dagger of venom (12, 36, D:1) a +0 ring mail of willpower (18, 43, D:1) 20 bolts (27, 20, D:1) a +0 ring mail (41, 7, D:1) 6 stones (42, 7, D:1) a +0 whip (43, 4, D:1) a +0 hunting sling (44, 16, D:1) a +0 whip 4 stones (49, 18, D:1) a +0 dagger (51, 3, D:1) a +0 dagger of pain (56, 9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (15, 22, D:2) a +0 robe (20, 25, D:2) 12 arrows (46, 14, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 mace (6, -36, D:3) a +0 whip (14, -7, D:3) 19 bolts (16, -31, D:3) 13 sling bullets (18, -24, D:3) a +0 leather armour of cold resistance (20, -7, D:3) a +0 dagger (20, 7, D:3) a +0 robe (21, -5, D:3) a +0 club a +0 whip a +0 leather armour (22, -6, D:3) a +0 dagger (25, -2, D:3) 4 boomerangs a +0 flail (25, 9, D:3) a +0 mace (27, 5, D:3) 24 bolts (31, -16, D:3) a potion of heal wounds (33, -16, D:3) a potion of flight (33, -8, D:3) a +0 dagger (38, -5, D:3) a +0 whip a +0 halberd (40, -5, D:3) a +0 club (40, 2, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (1, -32, D:4) a +0 short sword (7, -35, D:4) 4 poisoned darts (7, -29, D:4) a wand of digging (4) (12, 13, D:4) a +0 short sword (18, -43, D:4) a +0 robe (19, -47, D:4) 17 bolts (19, 6, D:4) a +0 short sword (23, -8, D:4) 24 arrows (26, -33, D:4) a +0 giant club (26, -19, D:4) a +0 whip a +0 spear (27, -35, D:4) a +0 ring mail (27, -18, D:4) a +0 club (31, -41, D:4) Sif Muna's Compendium of Flight Spells Type Level Known a - Shock Conjuration/Air 1 no (37, -46, D:4) 25 arrows (38, -27, D:4) a +0 leather armour a +0 dagger (51, -33, D:4) a +0 leather armour (51, -32, D:4) a +0 ring mail (55, -36, D:4) 20 sling bullets Level 5 of the Dungeon (0, 0, D:5) 25 stones (2, -16, D:5) a river rat corpse (skeletalised by now) (8, -18, D:5) a river rat corpse (skeletalised by now) a river rat corpse (skeletalised by now) (14, -14, D:5) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} When the wearer is hurt, rats may emerge from it to assist them. Str: It affects your strength (-1). Int: It affects your intelligence (-1). Dex: It affects your dexterity (+1). rPois: It protects you from poison. rN: It protects you from negative energy.