othur Level 1 of the Dungeon (2, 2, D:1) a +0 club (7, 27, D:1) a +0 dagger (8, 28, D:1) 24 arrows (9, -4, D:1) 34 stones (9, 31, D:1) a +0 short sword (10, 32, D:1) 20 stones (11, 14, D:1) a +0 club a +0 dagger a +0 dagger (14, 27, D:1) a +0 hand axe a +0 robe (32, -4, D:1) a +0 dagger (37, 29, D:1) a +0 club (38, 34, D:1) a +0 club (39, 11, D:1) a +0 rapier (43, 44, D:1) a +0 club (47, 11, D:1) a +0 whip (57, 40, D:1) 12 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (17, -10, D:2) 22 stones (24, 17, D:2) a +0 trident of freezing (25, -3, D:2) a +0 club (26, -33, D:2) a +0 whip 2 stones (28, 2, D:2) a +0 robe (30, 2, D:2) a +2 dagger of venom 5 stones (38, 18, D:2) 26 sling bullets (41, -31, D:2) a +0 short sword a +0 dagger (41, -12, D:2) a +0 kite shield (42, 2, D:2) 17 stones (42, 4, D:2) a +6 ring of intelligence an amulet of magic regeneration (43, -11, D:2) 26 stones (46, -18, D:2) a +0 ring mail (48, -12, D:2) 11 poisoned darts Level 3 of the Dungeon [Shop] Lazioges's Armour Shop a +0 scale mail (52 gold) a +2 ring mail of positive energy (234 gold) a +2 robe of cold resistance (230 gold) a +0 ring mail (52 gold) a +1 leather armour of cold resistance (182 gold) the +1 plate armour "Faexoje" {SInv} (509 gold) SInv: It lets you see invisible. the +10 plate armour of Jouck {+Inv} (1131 gold) +Inv: It lets you turn invisible. a +0 ring mail (52 gold) the +1 troll leather armour of the Shoals {Contam Fly rN++ Regen+ MP+9} (687 gold) rN: It greatly protects you from negative energy. MP: It affects your magic capacity (+9). Fly: It grants you flight. Contam: It causes magical contamination when unequipped. Regen: It increases your rate of health regeneration. a +0 leather armour (26 gold) (0, 0, D:3) a +0 hand axe a +0 leather armour (7, -13, D:3) 27 arrows (8, -35, D:3) a +0 leather armour (10, -6, D:3) a +0 dagger a +0 robe (12, -33, D:3) a +0 dagger a +0 dagger (17, -11, D:3) 31 arrows (26, -17, D:3) a +0 club a +0 scale mail (26, -16, D:3) a +0 flail a +0 chain mail a +0 whip (28, 7, D:3) a +0 short sword 4 stones (32, -45, D:3) a +0 whip 5 stones (35, -47, D:3) 9 bolts (38, -51, D:3) 21 stones (40, 2, D:3) a +0 trident (53, -29, D:3) a +0 war axe Level 4 of the Dungeon (0, 0, D:4) 24 arrows (2, -21, D:4) 20 stones (5, -16, D:4) a +0 long sword (7, 12, D:4) 25 stones a +0 club a +0 hunting sling (15, 16, D:4) 22 stones (17, -7, D:4) 17 sling bullets (25, -21, D:4) a +0 dagger (27, -23, D:4) 23 stones (31, -17, D:4) a +0 scale mail (32, -30, D:4) a +0 whip (33, 14, D:4) a +0 hand axe (34, 19, D:4) a +0 club (35, 8, D:4) a +0 short sword (36, -19, D:4) a +0 leather armour a +0 short sword (37, -19, D:4) a +0 hand axe (37, -18, D:4) a +0 short sword (38, -19, D:4) a +0 leather armour a +0 short sword (41, -1, D:4) a +0 club (47, 1, D:4) a +0 ring mail Level 5 of the Dungeon (3, -39, D:5) a +0 club (6, -43, D:5) a +0 hand axe a +0 leather armour (6, -10, D:5) 12 stones (9, -43, D:5) a +0 dagger a +0 robe (29, -26, D:5) 9 bolts (30, -26, D:5) 19 gold pieces (30, 16, D:5) a +0 whip a +0 leather armour (32, 5, D:5) a +0 rapier (39, -36, D:5) 19 arrows a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) a +0 pair of boots (16, -14, D:6) a +0 ring mail (32, 10, D:6) a +0 club a +0 ring mail (32, 22, D:6) 15 sling bullets (33, 10, D:6) a +0 hand axe a +0 ring mail a +0 club (35, 15, D:6) 24 stones Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe of fire resistance (0, 2, D:7) a +0 short sword a +0 arbalest a +0 ring mail (1, 34, D:7) a water moccasin corpse (7, 13, D:7) a +0 war axe a +0 mace a +0 leather armour a +0 whip a +0 leather armour a +0 whip (8, -1, D:7) a +0 giant club (9, 19, D:7) a +0 mace (14, 14, D:7) a +0 hand axe a +0 leather armour (17, 5, D:7) a +0 falchion (31, 43, D:7) a bullfrog corpse (skeletalised by now) (52, 27, D:7) a +1 vampiric spear (55, 7, D:7) a +0 spear (55, 12, D:7) a +0 spear (55, 15, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a potion of curing the Ecumenical Temple