othur Level 1 of the Dungeon [Shop] Syloot's Antique Weapon Emporium a +0 hunting sling (39 gold) a +2 dagger of speed (468 gold) a +0 quarterstaff (104 gold) a +0 mace (78 gold) a +0 short sword (78 gold) a +1 longbow of flaming (392 gold) a +2 dagger of venom (374 gold) a +0 club (26 gold) a +0 short sword (78 gold) a +0 longbow (117 gold) a +0 short sword (78 gold) a +0 hunting sling (39 gold) a +0 mace (78 gold) a +1 short sword of speed (416 gold) [Shop] Wasm's Jewellery Emporium an amulet of faith (520 gold) a ring of magical power (260 gold) a ring of positive energy (260 gold) a ring of magical power (260 gold) a +6 ring of dexterity (760 gold) a +6 ring of dexterity (760 gold) the amulet of Vioc Urusi {Acrobat Drain rF+ Int+3 Stlth+} (617 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. Int: It affects your intelligence (+3). rF: It protects you from fire. Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. an amulet of regeneration (390 gold) an amulet of the acrobat (390 gold) the amulet "Cootoex" {Spirit rC- Int+2 Dex+3} (526 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+3). rC: It makes you vulnerable to cold. a ring of positive energy (260 gold) a +6 ring of intelligence (760 gold) [Shop] Iteu's Antique Armour Emporium a +0 scale mail (76 gold) a +0 ring mail (76 gold) a +2 plate armour of cold resistance (760 gold) a +0 robe (13 gold) a +0 scale mail (76 gold) a +0 leather armour (38 gold) a +0 robe (13 gold) a +0 leather armour (38 gold) a +0 robe (13 gold) a +0 robe (13 gold) [Shop] Simazufo's Assorted Antiques a scroll of immolation (84 gold) a +0 dagger (48 gold) a scroll of blinking (180 gold) a scroll of identify (48 gold) a +0 scimitar (96 gold) a scroll of blinking (180 gold) a potion of heal wounds (120 gold) a +0 spear (72 gold) a +2 robe of willpower (424 gold) (0, 0, D:1) 20 stones (4, -24, D:1) a +0 club (7, 11, D:1) a +0 chain mail (17, -11, D:1) a +0 club 3 stones (18, -8, D:1) 24 stones (24, -17, D:1) a +0 dagger (25, -1, D:1) a +0 dagger (26, -12, D:1) 16 stones Level 2 of the Dungeon (0, 21, D:2) a rat corpse (0, 27, D:2) a frilled lizard corpse (1, 17, D:2) 27 sling bullets (1, 26, D:2) a bat corpse (1, 27, D:2) a +0 whip (1, 31, D:2) a +0 dagger (3, 24, D:2) 28 sling bullets (6, -5, D:2) a ball python corpse (skeletalised by now) (9, 26, D:2) a jackal corpse (9, 30, D:2) 20 stones (9, 31, D:2) a potion of heal wounds (10, 31, D:2) a scroll of teleportation (15, 6, D:2) an adder corpse (skeletalised by now) (16, 28, D:2) a frilled lizard corpse (17, 17, D:2) a +0 ring mail (17, 31, D:2) a +0 spear (25, 4, D:2) a bat corpse (skeletalised by now) (37, 17, D:2) 11 stones (43, 15, D:2) a +0 scale mail (50, 27, D:2) a +0 dagger