othur Level 1 of the Dungeon (0, 0, D:1) a staff of earth (2, -6, D:1) 7 stones (6, 40, D:1) a +0 club (10, 17, D:1) a +0 hand axe (17, 23, D:1) 6 silver boomerangs (22, -6, D:1) 8 stones (27, 28, D:1) a +0 dagger 4 stones (35, 32, D:1) a +0 ring mail (37, 11, D:1) 13 arrows (37, 35, D:1) a +0 club (51, -4, D:1) a +0 scale mail Level 2 of the Dungeon [Shop] Suremp's Antique Weapon Emporium the +6 falchion "Litzyror" {vamp, rF+ rCorr} (1230 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rF: It protects you from fire. rCorr: It protects you from acid and corrosion. a +0 short sword (63 gold) a +3 short sword of speed (546 gold) a +0 shortbow of freezing (155 gold) a +2 vorpal trident (361 gold) the +10 dagger "Osmianne" {drain, rPois rC- Will+ Dex+4} (1507 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+4). rC: It makes you vulnerable to cold. rPois: It protects you from poison. Will: It increases your willpower. a +1 hunting sling of freezing (203 gold) (0, 0, D:2) a +0 dagger (11, 1, D:2) a +0 short sword 21 stones (14, -1, D:2) a +0 dagger 2 stones (15, 1, D:2) a +0 dagger a +0 hunting sling 15 stones (31, 11, D:2) a +0 club (35, -16, D:2) 21 stones (46, 9, D:2) 20 stones (53, -5, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 leather armour (8, 10, D:3) 23 arrows (16, -23, D:3) 20 stones (25, 9, D:3) 9 arrows (27, 10, D:3) a +0 short sword 2 stones Level 4 of the Dungeon (0, 0, D:4) 22 stones (2, -4, D:4) a +0 spear (still there?) a gnoll corpse (still there?) (3, -7, D:4) a staff of death (3, -5, D:4) a +0 spear (18, 9, D:4) a +0 dagger (29, -21, D:4) a +0 club a stone (30, -13, D:4) the +4 dagger of the Snake Pit {elec, +Rage rF+} It occasionally discharges a powerful burst of electricity upon striking a foe. rF: It protects you from fire. +Rage: It lets you go berserk. (38, -7, D:4) a +0 ring mail the Ecumenical Temple