othur Level 1 of the Dungeon (15, 13, D:1) a +0 whip (16, 10, D:1) a stone a +0 leather armour (16, 16, D:1) a +0 dagger (21, 35, D:1) 2 stones (22, 34, D:1) a stone (23, 34, D:1) a stone (26, -19, D:1) 18 stones (28, 22, D:1) a +0 dagger (35, 4, D:1) a +0 dagger (55, 3, D:1) 7 boomerangs Level 2 of the Dungeon (0, 0, D:2) 27 stones (10, 12, D:2) a +0 club (16, 3, D:2) a cursed -3 spear (42, 22, D:2) a +0 fustibalus (49, -2, D:2) a +0 quarterstaff (53, 15, D:2) a cursed -2 whip (58, 11, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (9, 14, D:3) a +0 club (13, 43, D:3) 25 stones (21, 20, D:3) 26 stones (21, 38, D:3) a +0 mace a +0 scale mail (28, 19, D:3) a +0 robe a +0 club (34, 0, D:3) a +0 club (37, 36, D:3) a stone (38, 36, D:3) a +0 club a +0 club a +0 leather armour (39, 19, D:3) a +0 pair of boots (39, 36, D:3) a +0 short sword a +0 club a +0 club a +0 hunting sling 25 stones (40, -12, D:3) 13 stones (46, 43, D:3) a +0 hunting sling (51, 31, D:3) a +0 war axe (55, -8, D:3) a +0 short sword (57, -6, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 flail (0, 1, D:4) a +0 club (0, 2, D:4) a cursed -3 spear (1, 2, D:4) a +0 halberd (4, 11, D:4) 5 stones (8, -10, D:4) 16 stones (9, 14, D:4) a +0 chain mail (10, 20, D:4) a +0 whip (12, -7, D:4) a +0 quarterstaff (14, 22, D:4) 13 sling bullets (29, -17, D:4) 26 stones (32, -16, D:4) a +0 flail an uncursed ring of teleportation (33, 1, D:4) a +0 long sword (38, 13, D:4) the cursed +0 robe of Junuaq {rElec Int+3} It affects your intelligence (+3). It insulates you from electricity. It has a curse placed upon it. Level 5 of the Dungeon [Shop] Biagec's Antique Weapon Boutique a +4 vorpal long sword (870 gold) a +0 glaive (208 gold) a +3 trident (656 gold) a +2 antimagic long sword (720 gold) a +0 war axe (112 gold) the +6 rapier of Departure {freeze, +Fly rPois Str-4 SInv} (1481 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-4). It protects you from poison. It lets you see invisible. It lets you fly. a +0 short sword (96 gold) a +0 shortbow (96 gold) the +1 falchion "Soibrok" {drain, Dex+4} (825 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). the +5 great sword of the Spectre {protect, *Noise rPois SInv} (1430 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from poison. It lets you see invisible. It may make noises in combat. a +0 war axe (112 gold) (0, 0, D:5) a +0 hunting sling (6, 3, D:5) 30 arrows (8, -3, D:5) an uncursed ring of ice (8, -1, D:5) a bolt Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe an orc corpse (1, -1, D:6) a +0 whip (unseen) (9, -1, D:6) a +0 dagger a +0 robe (9, 0, D:6) a +0 dagger a +0 robe a worker ant corpse a hound corpse Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 pair of boots (12, -4, D:8) a +0 giant club (18, -12, D:8) a +0 whip a +0 club a +0 trident a +0 scale mail a gnoll skeleton a gnoll skeleton (19, -14, D:8) a +0 whip (21, -29, D:8) 8 boomerangs the Ecumenical Temple