othur Level 1 of the Dungeon (27, 19, D:1) a +1 hat (30, 4, D:1) a +0 club (37, 8, D:1) 22 bolts (40, -6, D:1) a +0 club (40, 19, D:1) a +0 dagger (41, -6, D:1) a +0 dagger (41, 0, D:1) 21 sling bullets (48, 8, D:1) a +0 club (50, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (3, 37, D:2) a +0 hand axe (4, 16, D:2) a +0 dagger (4, 24, D:2) a +0 dagger (5, 17, D:2) a +0 robe (7, 12, D:2) a +0 scale mail (28, 9, D:2) a +0 spear (35, -4, D:2) 7 boomerangs (38, 13, D:2) 20 arrows (40, 10, D:2) a +0 dagger (52, -12, D:2) a stone (55, -9, D:2) a +0 short sword 2 stones Level 3 of the Dungeon (3, -2, D:3) a cursed -2 hunting sling (5, 1, D:3) a +0 ring mail (7, -10, D:3) a +0 flail of draining (14, 5, D:3) a +0 club (19, 29, D:3) a +0 robe (20, 22, D:3) a +0 club (25, -2, D:3) a +0 club (26, -27, D:3) 16 arrows (27, -23, D:3) a stone (28, -22, D:3) a stone (30, -19, D:3) a +0 dagger (30, 25, D:3) 4 boomerangs a cursed +0 scale mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 short sword a +0 scale mail a +0 dagger a +0 robe (34, -1, D:3) a +0 war axe (35, 15, D:3) 12 stones (35, 18, D:3) 13 sling bullets (37, 20, D:3) 16 gold pieces (38, 21, D:3) a book of Minor Magic (39, 22, D:3) 9 gold pieces (47, -2, D:3) a +0 club (59, -9, D:3) a +0 dagger (59, -3, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 12 poisoned darts (2, -15, D:4) 18 stones (2, -4, D:4) a scarf of harm (9, -34, D:4) 11 gold pieces (15, -14, D:4) a +0 shortbow (21, 2, D:4) a +0 whip (35, -26, D:4) the cursed +3 dagger "Kiyd" {antimagic, rF+ Int+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). It protects you from fire. It has a curse placed upon it. Level 5 of the Dungeon (0, 0, D:5) 2 potions of heal wounds (7, -1, D:5) an uncursed ring of protection from fire the Ecumenical Temple