othur Level 1 of the Dungeon (5, 34, D:1) a +0 dagger (8, 5, D:1) a +0 hand axe (28, 9, D:1) a +0 dagger (29, 19, D:1) 25 stones (40, 18, D:1) a +0 ring mail (40, 35, D:1) a +0 club (41, 26, D:1) 26 stones (49, 10, D:1) a +0 mace (54, 3, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (11, -46, D:2) a +0 club (11, -22, D:2) 3 boomerangs of dispersal (12, -13, D:2) a +1 dagger of venom (13, -57, D:2) a +0 dagger (14, -43, D:2) a +0 leather armour (36, -1, D:2) a +0 short sword 4 stones (38, -48, D:2) 19 arrows (47, -18, D:2) a +0 robe a +2 club (49, -34, D:2) a +0 spear (52, -1, D:2) 23 bolts (54, -55, D:2) 12 stones (54, -53, D:2) 12 sling bullets (60, -12, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club a cursed +0 robe (4, -20, D:3) 2 stones (7, -10, D:3) 15 stones (11, -14, D:3) a +0 scythe a +0 robe (16, -19, D:3) 17 bolts (31, -8, D:3) a +0 dagger (39, -35, D:3) a +0 club (39, 6, D:3) a +0 club Level 4 of the Dungeon (9, -14, D:4) a +0 dagger (16, -8, D:4) 14 poisoned darts (19, 19, D:4) a cursed -1 mace (22, 20, D:4) a +4 quarterstaff of chaos (29, -1, D:4) a +0 ring mail a +4 short sword of venom (30, 1, D:4) a +2 robe of the Archmagi a +1 dagger of freezing (45, -13, D:4) a +0 leather armour a +0 falchion (51, -19, D:4) a +0 robe (57, -15, D:4) a cursed +0 ring mail Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 robe of the Arcane {MR+++ Str+6} (3650 gold) It affects your strength (+6). It affects your resistance to hostile enchantments. the cursed +1 robe of the Bulwark {Slay+5} (3070 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+5). It has a curse placed upon it. the +6 dagger "Deibraybb" {vorpal, rC+ MP+9} (6590 gold) It inflicts extra damage upon your enemies. It protects you from cold. It affects your magic capacity (+9). the ring of the Fiend {Fire Slay+5} (5300 gold) [ring of fire] It enhances your fire magic. It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from fire. It makes you vulnerable to cold. (0, 0, D:5) a +0 mace a +0 ring mail a +0 dagger a +0 leather armour a +0 mace (3, -16, D:5) the +1 war axe of Death {vorpal, rPois MP-9 Int+5 Dex+3} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It affects your dexterity (+3). It protects you from poison. It affects your magic capacity (-9). (3, 12, D:5) 15 stones (5, 7, D:5) a cursed -1 rapier (11, -12, D:5) 7 boomerangs (19, 1, D:5) 19 bolts (20, -15, D:5) a +0 war axe a +0 robe of magic resistance (20, -14, D:5) a +0 spear (21, -14, D:5) a +0 club a +0 whip a throwing net (22, -14, D:5) a +0 flail (24, -14, D:5) 19 sling bullets (40, 0, D:5) a +0 leather armour (42, -5, D:5) 10 poisoned darts (45, -23, D:5) a +0 spear (50, 11, D:5) a +0 ring mail (57, -18, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) 9 bolts (2, -7, D:6) a jackal skeleton (2, -6, D:6) a jackal skeleton a jackal skeleton (12, 23, D:6) a cursed +0 plate armour (12, 44, D:6) a +0 quarterstaff (16, 1, D:6) a +0 short sword (17, 22, D:6) an uncursed staff of conjuration (22, 0, D:6) a +0 trident (22, 26, D:6) a +0 plate armour (37, -4, D:6) a +0 hand axe (38, -3, D:6) a +0 club an orc corpse (43, 43, D:6) a +0 dagger (45, 34, D:6) a +0 ring mail (47, 44, D:6) 14 stones the Ecumenical Temple