othur Level 1 of the Dungeon (0, 0, D:1) 19 poisoned darts (11, 13, D:1) a cursed +0 leather armour (11, 17, D:1) a +0 short sword (15, 14, D:1) a +3 hand axe of freezing (17, -3, D:1) 24 sling bullets (17, 6, D:1) a +0 short sword (18, -2, D:1) 20 sling bullets (20, -4, D:1) a +0 club (20, -3, D:1) a +0 whip (26, 22, D:1) a +0 club (32, 27, D:1) 16 stones (37, 20, D:1) a +0 dagger (39, -6, D:1) a +0 hand axe (39, 2, D:1) a +0 leather armour (43, 1, D:1) 23 arrows (44, 21, D:1) 23 stones (45, 0, D:1) a +0 hunting sling (49, 2, D:1) a +0 short sword (55, 2, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) 4 stones (2, -1, D:2) a stone (5, 27, D:2) 15 arrows (7, 34, D:2) 6 stones (9, -8, D:2) a +0 dagger (10, 16, D:2) a +0 mace (10, 18, D:2) a +0 short sword (11, 18, D:2) 2 stones (11, 29, D:2) a +0 dagger (12, -16, D:2) a +0 whip (12, -8, D:2) a stone (13, 11, D:2) a cursed +0 club (14, -9, D:2) a stone (16, 15, D:2) 13 bolts (17, -7, D:2) a +0 hunting sling (21, 2, D:2) 19 stones (21, 10, D:2) a +0 club (35, -2, D:2) a +0 scale mail (36, -15, D:2) a +0 falchion (38, -10, D:2) a +0 dagger (41, -12, D:2) a +0 robe (47, 1, D:2) 25 sling bullets (49, 25, D:2) 21 bolts (52, 14, D:2) 6 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a +0 whip (3, 27, D:3) a +0 leather armour (13, 22, D:3) a +0 short sword of draining (17, 20, D:3) 2 poisoned darts (18, 15, D:3) a poisoned dart (18, 16, D:3) a poisoned dart (18, 17, D:3) a poisoned dart (19, 13, D:3) a +0 whip a poisoned dart (23, 33, D:3) a +0 hunting sling 20 stones (26, 27, D:3) 2 stones (31, 11, D:3) a +0 club (34, 21, D:3) a +0 club a +0 ring mail (51, 4, D:3) a +0 whip Level 4 of the Dungeon [Shop] Vanionok's Magic Scroll Emporium a scroll of vulnerability (105 gold) (3, -35, D:4) 14 stones (5, -13, D:4) a scroll of random uselessness (11, -15, D:4) a -4 ring of slaying a scroll of random uselessness (14, -42, D:4) 22 arrows (28, 6, D:4) a cursed +0 giant club (37, -30, D:4) a +0 dagger a +0 robe (38, 1, D:4) 4 stones (40, -40, D:4) a +0 robe (61, -12, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (2, 5, D:5) the +6 ring mail "Mamax" {rElec rF+ Int+2} It affects your intelligence (+2). It protects you from fire. It insulates you from electricity. (7, -6, D:5) a +0 chain mail (9, -19, D:5) a +0 robe (10, 2, D:5) 17 bolts (10, 4, D:5) the +10 short sword "Daalijid" {flame, rPois Dex+8 Stlth-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+8). It protects you from poison. It makes you less stealthy. (10, 14, D:5) a +3 quarterstaff of chaos a +0 cloak (13, 15, D:5) a cursed -1 mace (17, -16, D:5) 11 sling bullets (29, -1, D:5) a +0 flail a +0 spear (30, -1, D:5) a +0 flail a +0 halberd (50, 13, D:5) a +0 trident (50, 14, D:5) a +0 dagger a +0 robe a +2 hand axe of pain (53, 3, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 spear (9, -3, D:6) a +0 flail a +0 leather armour (10, -10, D:6) a cursed +0 scale mail (14, -6, D:6) a scroll of fog