othur Level 1 of the Dungeon (8, -5, D:1) a +0 dagger (11, -29, D:1) a +0 leather armour (13, 8, D:1) 8 stones (18, -18, D:1) a +0 club (20, -3, D:1) a +0 hunting sling (25, -8, D:1) 22 stones (29, -12, D:1) a +0 robe (32, 2, D:1) a +0 short sword (33, -25, D:1) 14 poisoned needles (34, 9, D:1) a stone (35, 9, D:1) a stone (38, 8, D:1) a +0 club (39, 9, D:1) a +0 whip (40, -18, D:1) a +0 club (41, -15, D:1) 23 stones (44, -15, D:1) 14 arrows (52, -32, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) 23 stones (1, -9, D:2) a +0 dagger (2, -21, D:2) a +0 hunting sling of velocity (19, -21, D:2) a +0 scale mail (22, -28, D:2) 22 bolts (24, -4, D:2) 27 arrows (28, -6, D:2) a +0 dagger (41, -25, D:2) a +0 club (41, -19, D:2) 10 stones (49, -11, D:2) a +0 club (51, -1, D:2) a +0 club (52, 0, D:2) a +0 club a +0 club a +0 club (55, -17, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) 25 bolts (20, 6, D:3) a +0 flail (21, 6, D:3) a +0 halberd (23, 10, D:3) a +0 hand axe a +0 ring mail (25, 6, D:3) 26 stones (30, 12, D:3) 15 stones (31, -6, D:3) a +0 dagger a +0 robe (31, -3, D:3) a +0 club (32, 2, D:3) a stone (32, 3, D:3) a stone (32, 5, D:3) a +0 flail 10 stones (39, 29, D:3) a tomahawk (39, 30, D:3) a +0 dagger a +0 robe a tomahawk (39, 31, D:3) a tomahawk (39, 32, D:3) 2 tomahawks (40, 33, D:3) a +0 mace (41, -19, D:3) a +0 club (42, 0, D:3) a +0 club (53, 16, D:3) 34 stones (63, 7, D:3) a +0 club Level 4 of the Dungeon (8, -8, D:4) 20 arrows (10, -33, D:4) 27 stones (10, -13, D:4) a +1 dagger of chaos (12, -43, D:4) a +0 mace (12, -29, D:4) 21 bolts (12, -27, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (13, -27, D:4) a +0 hand axe a +0 flail a +0 war axe (14, -39, D:4) a +0 giant club (15, -8, D:4) a +0 robe (16, -44, D:4) a +0 dagger (18, -10, D:4) 18 poisoned needles (23, -35, D:4) a +0 club (25, 3, D:4) the +0 robe of Paranoia {rElec rC- Int+4} It affects your intelligence (+4). It makes you vulnerable to cold. It insulates you from electricity. (27, 4, D:4) a cursed +0 robe (28, 8, D:4) a +0 trident (29, -4, D:4) a +0 club a +0 flail (29, -3, D:4) a +0 halberd 2 throwing nets (31, -3, D:4) a +0 club a +0 club a +0 robe (36, -20, D:4) a +0 halberd (37, -14, D:4) 10 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (2, -10, D:5) a +0 dagger (22, -18, D:5) 9 stones (45, 0, D:5) 20 stones (46, -7, D:5) 13 sling bullets (47, -7, D:5) 2 throwing nets Level 6 of the Dungeon [Shop] Joihonul's Jewellery Emporium an uncursed amulet of harm (300 gold) the amulet "Gesmanov" {Harm *Drain rElec MP+9} (629 gold) [amulet of harm] It increases damage dealt and taken. It insulates you from electricity. It affects your magic capacity (+9). It causes draining when unequipped. a +3 ring of protection (210 gold) an uncursed amulet of rage (400 gold) an uncursed ring of stealth (175 gold) an uncursed ring of fire (250 gold) a +4 ring of dexterity (270 gold) an uncursed amulet of guardian spirit (300 gold) an uncursed ring of stealth (175 gold) an uncursed ring of poison resistance (200 gold) (0, 0, D:6) a +0 dagger a +0 ring mail a +0 ring mail (3, 46, D:6) 13 bolts (4, 41, D:6) a +0 leather armour (9, 42, D:6) 22 stones (10, -1, D:6) a +0 quarterstaff (11, -1, D:6) a +0 giant club (11, 9, D:6) a +0 short sword (12, 9, D:6) a cursed +0 club a +0 mace (13, -2, D:6) a +0 buckler (13, 0, D:6) a +0 dagger a +0 robe (13, 1, D:6) a +0 dagger a +0 robe (13, 2, D:6) a +0 club a +0 leather armour a +0 hand axe (13, 9, D:6) a +0 dagger a cursed +0 robe (15, 44, D:6) a +0 mace (24, 5, D:6) 2 curare-tipped needles (28, 12, D:6) a +0 battleaxe a +0 chain mail (29, 5, D:6) a +2 chain mail of fire resistance (29, 12, D:6) a +0 whip a +0 hand axe a +0 robe a cursed +0 long sword a +0 robe a cursed +0 halberd a +0 robe a +0 dagger a +0 robe a +0 war axe a +2 short sword of venom a +0 dagger a +0 robe (30, 12, D:6) a +0 trident a +0 ring mail a +0 whip (31, 8, D:6) a +6 dagger a +0 robe (33, 6, D:6) a +0 falchion (33, 11, D:6) a +1 broad axe of venom a +0 scale mail (34, 6, D:6) a +0 club (36, -2, D:6) a +0 dagger a cursed +0 robe (36, 0, D:6) a +0 dagger a +0 robe a +0 dagger (38, 22, D:6) a +0 trident (39, 25, D:6) 21 stones (43, 14, D:6) an arrow (44, 14, D:6) an arrow (45, 14, D:6) an arrow (46, 14, D:6) an arrow (47, 14, D:6) 2 arrows (49, 14, D:6) a +1 shortbow of velocity 2 arrows (57, 25, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (0, 12, D:7) a +0 hunting sling (1, -10, D:7) a +0 leather armour an orc skeleton (1, -9, D:7) a +0 hand axe a +0 hand axe (1, -6, D:7) a +2 dagger of speed a +0 robe an orc skeleton (8, 3, D:7) a +0 quarterstaff a +0 hunting sling 22 sling bullets a +0 leather armour (10, 3, D:7) a sling bullet (11, 3, D:7) a +0 robe (12, 2, D:7) a sling bullet (18, 0, D:7) 4 large rocks (22, -7, D:7) a +0 short sword (22, -6, D:7) a +0 giant club (25, -7, D:7) a +0 short sword a +0 leather armour (28, -6, D:7) 14 stones (32, -7, D:7) a +0 robe (34, 24, D:7) 4 arrows a bullfrog corpse (34, 25, D:7) 4 arrows (34, 26, D:7) an arrow (35, 24, D:7) a large rock (36, 24, D:7) a +0 shortbow (unseen) (43, -5, D:7) a +0 pair of boots (48, -5, D:7) a +0 war axe the Ecumenical Temple