othur Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, -10, D:1) a +0 leather armour (11, -24, D:1) a +0 club (15, -24, D:1) 13 stones (21, -6, D:1) a +0 short sword (25, -37, D:1) a +0 ring mail (25, -23, D:1) a +0 club (27, -4, D:1) a +0 leather armour (28, -36, D:1) a +0 leather armour (29, 0, D:1) a stone (30, -36, D:1) a +0 dagger (30, 3, D:1) a +0 dagger (35, -41, D:1) a +0 whip (35, -8, D:1) 7 tomahawks (48, -16, D:1) 22 stones Level 2 of the Dungeon (0, 0, D:2) 29 arrows (3, -24, D:2) a +0 short sword (16, 26, D:2) 18 bolts (20, -26, D:2) 23 sling bullets (21, 8, D:2) a +0 dagger (26, -19, D:2) a +0 club (35, -12, D:2) a +0 falchion (42, -17, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed -1 flail a +0 leather armour (0, 1, D:3) a +0 club (1, 2, D:3) a +0 mace (1, 3, D:3) a +0 club (2, 4, D:3) a +0 hunting sling 16 stones (4, 5, D:3) a stone (6, 6, D:3) a stone (14, -14, D:3) a +0 hunting sling (16, -14, D:3) a +0 leather armour (16, -13, D:3) 17 arrows (16, -12, D:3) a stone (16, 30, D:3) a +0 club (17, 3, D:3) a +0 dagger (18, -13, D:3) a stone (19, -15, D:3) a +0 dagger (20, -14, D:3) a +0 dagger a +0 hunting sling 7 stones (24, -22, D:3) a +0 falchion (25, 15, D:3) a +0 club (26, -8, D:3) 14 sling bullets (26, -1, D:3) a stone (27, -2, D:3) a +0 dagger of venom (27, 1, D:3) a stone (33, 2, D:3) a +0 short sword of flaming a +0 leather armour (37, -11, D:3) a +0 mace a +0 flail a cursed +0 ring mail (37, -7, D:3) a +0 dagger (38, -7, D:3) a +0 dagger (39, 2, D:3) a +0 robe (41, 0, D:3) a +0 quarterstaff (44, -19, D:3) 13 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (3, -1, D:4) a +0 leather armour (5, 3, D:4) a +0 ring mail (5, 25, D:4) 23 arrows (8, 3, D:4) a +0 dagger (11, -1, D:4) a +0 dagger (11, 15, D:4) a +0 robe (12, 31, D:4) a cursed -3 rapier (20, 17, D:4) a +0 short sword (20, 25, D:4) a +0 ring mail (23, 28, D:4) a +0 mace Level 5 of the Dungeon [Shop] Sotiffoh's Jewellery Shoppe an uncursed ring of magical power (280 gold) a +3 ring of dexterity (219 gold) an uncursed amulet of the gourmand (420 gold) an uncursed ring of stealth (245 gold) an uncursed ring of protection from magic (350 gold) a cursed ring of teleportation (63 gold) a +6 ring of intelligence (819 gold) an uncursed amulet of rage (560 gold) an uncursed amulet of guardian spirit (420 gold) (0, 0, D:5) 12 bolts (26, 20, D:5) 13 sling bullets (34, -10, D:5) 19 poisoned needles (37, -2, D:5) a +0 whip (38, -2, D:5) a +0 spear (54, -22, D:5) a +0 war axe of electrocution (55, 0, D:5) 18 sling bullets (61, 3, D:5) the +4 scimitar "Reghej Uhai" {flame, rF+ MR- Str-3 Int+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-3). It affects your intelligence (+5). It protects you from fire. It affects your resistance to hostile enchantments. Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (2, -9, D:6) a +1 long sword of freezing (6, -35, D:6) a +0 club a +0 dagger a cursed -2 robe (6, -34, D:6) a +0 club (7, -35, D:6) a +0 club (8, -33, D:6) a +0 club a +0 leather armour (9, -42, D:6) 27 bolts (13, -31, D:6) a +0 rapier (14, -11, D:6) 21 stones (17, -34, D:6) the +1 hunting sling of Fixation {velocity, rF+ MR- Str+4 Dex+4} Any stone fired from it inflicts extra damage. It affects your strength (+4). It affects your dexterity (+4). It protects you from fire. It affects your resistance to hostile enchantments. (17, -28, D:6) a cursed +0 robe (18, -26, D:6) 5 curare-tipped needles (19, -5, D:6) a +0 broad axe (23, -5, D:6) a +0 shortbow (24, -5, D:6) a +0 flail a +0 leather armour a +0 dagger a +0 robe (34, 13, D:6) a +0 leather armour (35, -39, D:6) 17 stones (35, 7, D:6) a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) 15 stones (9, 8, D:7) 19 stones (9, 32, D:7) 7 tomahawks of returning (11, 16, D:7) a +0 quarterstaff (12, 37, D:7) a +0 dagger a cursed +0 robe (16, 2, D:7) a +0 hand axe a +0 dagger a +0 robe a +0 dagger a cursed +0 robe (19, -15, D:7) 25 sling bullets (26, -12, D:7) 4 stones (28, -12, D:7) a stone (28, -10, D:7) a stone (30, -7, D:7) a +0 flail (30, -6, D:7) a +0 spear (33, 17, D:7) a +0 club (37, 7, D:7) 15 poisoned needles (48, 12, D:7) the +1 robe of the Lich-sworn {rElec Str-4 Int+8} It affects your strength (-4). It affects your intelligence (+8). It insulates you from electricity. Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (1, 23, D:8) a +0 leather armour (5, 12, D:8) a cursed +0 giant club (14, 16, D:8) 2 scrolls of random uselessness a potion of magic a +0 animal skin (17, 21, D:8) a cursed -1 shortbow (23, 28, D:8) a potion of might (27, -14, D:8) an inedible chunk of flesh (27, -13, D:8) a +0 giant spiked club (27, 3, D:8) a +0 flail a +0 leather armour