othur Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 1, D:1) a +0 dagger (11, 3, D:1) a +0 robe (12, 8, D:1) 19 bolts (15, -1, D:1) a +0 dagger (17, 17, D:1) a +0 halberd (17, 18, D:1) a cursed -2 dagger (18, 17, D:1) a +0 short sword (20, 14, D:1) a +0 club (20, 22, D:1) a stone (21, 20, D:1) 14 sling bullets (22, 26, D:1) a +0 club (23, 27, D:1) a +1 double sword of chaos (27, 7, D:1) a +0 club 15 stones (31, 3, D:1) a +0 club (32, -2, D:1) a +0 club (33, 0, D:1) a +0 club (44, 14, D:1) 3 stones (46, 13, D:1) a stone (48, 13, D:1) a stone (50, 12, D:1) 17 stones Level 2 of the Dungeon (7, 1, D:2) 15 stones (8, -10, D:2) a +1 rapier of draining (11, -38, D:2) a +0 short sword (11, 1, D:2) 20 bolts (13, -13, D:2) a +0 club (14, -10, D:2) 15 stones (15, -42, D:2) a +0 club (19, -17, D:2) a +0 short sword (22, 0, D:2) a +0 short sword 2 stones (25, -1, D:2) a stone (27, -2, D:2) 18 stones (30, -5, D:2) 24 arrows (43, -39, D:2) a +0 dagger (48, -18, D:2) 30 sling bullets Level 3 of the Dungeon (13, 18, D:3) a cursed +0 hand axe (14, 18, D:3) a +0 short sword (18, -26, D:3) 27 arrows (20, -13, D:3) a +0 dagger (22, -8, D:3) a +0 ring mail (30, -1, D:3) a tomahawk (30, 1, D:3) a +0 club a tomahawk (31, 0, D:3) a +1 whip of electrocution (31, 1, D:3) a +0 leather armour (41, 1, D:3) a +0 ring mail (44, 15, D:3) a cursed -3 quarterstaff (48, -16, D:3) 22 stones (58, -24, D:3) a +0 mace a +0 chain mail (59, 0, D:3) 17 stones Level 4 of the Dungeon (0, 0, D:4) a +2 shield (14, 8, D:4) 8 silver tomahawks (15, 17, D:4) a +1 ring mail of fire resistance (26, 14, D:4) a cursed +0 ring mail (27, 26, D:4) a +0 club (30, 13, D:4) a +0 spear (36, -9, D:4) a +0 longbow (37, 34, D:4) a +0 buckler (43, 11, D:4) a +0 robe (43, 12, D:4) a +0 long sword (46, 11, D:4) a cursed -1 mace (49, 2, D:4) a +0 leather armour (49, 22, D:4) 24 stones (51, -4, D:4) a +0 scale mail a +0 ring mail a +0 dagger (53, 32, D:4) 9 bolts (57, 13, D:4) 14 poisoned needles (59, 9, D:4) a cursed +0 ring mail (59, 15, D:4) 23 stones Level 5 of the Dungeon (0, 8, D:5) a +0 rapier (4, -7, D:5) a +0 dagger (4, 2, D:5) a +2 antimagic long sword a +0 robe (6, 2, D:5) a javelin of penetration (19, 5, D:5) a +0 giant spiked club (25, 24, D:5) a +0 scale mail (27, 24, D:5) 12 stones (33, -10, D:5) a +0 halberd a +0 leather armour (36, 11, D:5) a +0 mace (37, 4, D:5) a +2 quarterstaff of chaos a +2 cloak (37, 11, D:5) a +0 mace (38, 2, D:5) a +0 mace (38, 14, D:5) a +2 mace of crushing (41, -13, D:5) 14 arrows (42, 23, D:5) 17 stones (49, 11, D:5) 13 stones Level 6 of the Dungeon (0, 0, D:6) 26 stones (1, -6, D:6) a +0 robe (5, -13, D:6) a +0 chain mail (7, -3, D:6) 14 stones (11, 14, D:6) a +0 robe (14, -7, D:6) 18 sling bullets (15, 3, D:6) a cursed +0 helmet (26, 12, D:6) 19 sling bullets (40, -5, D:6) a +0 hunting sling (46, -15, D:6) a +0 giant club (50, 15, D:6) a +0 robe (51, 8, D:6) a +0 dagger a +0 robe (51, 10, D:6) a +0 flail (51, 11, D:6) a +0 dagger a +0 robe a cursed -1 short sword a +0 chain mail (59, -18, D:6) a +0 dagger a +0 robe a +0 leather armour (59, 13, D:6) a +0 short sword (61, -19, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) 21 bolts (3, 2, D:7) a killer bee corpse (7, -10, D:7) a +0 giant club (7, -9, D:7) 2 inedible chunks of flesh (13, -16, D:7) 21 arrows (14, -18, D:7) 2 inedible chunks of flesh (14, -12, D:7) a +0 dagger (17, -6, D:7) 16 stones (17, 13, D:7) 12 stones (18, -6, D:7) the +8 long sword of the Places {flame, rF+ Str+2 Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It affects your intelligence (+2). It protects you from fire. (19, 7, D:7) a +0 dagger a cursed +0 robe (19, 8, D:7) an orc skeleton (20, 8, D:7) a +0 dagger a +0 robe (29, 6, D:7) 19 stones