orochimarko Level 1 of the Dungeon (0, 0, D:1) 13 stones (-10, 11, D:1) a +0 whip (-44, 12, D:1) a +2 hand axe of venom (-37, 17, D:1) a +0 short sword (-40, 20, D:1) 2 stones a +0 club (-9, 23, D:1) a +0 club (-4, 24, D:1) 2 stones (-37, 25, D:1) 20 stones (-21, 25, D:1) 14 stones (-40, 26, D:1) 15 bolts (0, 29, D:1) a stone (-14, 30, D:1) a +0 club (-14, 32, D:1) 5 stones (-13, 39, D:1) a +0 whip (-4, 40, D:1) a +0 dagger (-16, 43, D:1) a +1 hunting sling of freezing Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (32, 3, D:2) a +0 plate armour a +0 chain mail (-5, 7, D:2) a +0 ring mail (10, 9, D:2) 21 stones (25, 11, D:2) a stone (24, 12, D:2) a stone (28, 15, D:2) a stone (39, 16, D:2) a +0 dagger a stone (30, 19, D:2) a stone (31, 32, D:2) a +0 robe (10, 39, D:2) 20 stones (9, 41, D:2) a +0 club (11, 44, D:2) 2 stones (10, 49, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 club (-5, 7, D:3) 17 stones (33, 17, D:3) a +0 dagger (35, 17, D:3) a +0 short sword a +0 short sword (32, 20, D:3) a +0 dagger (15, 22, D:3) a +0 falchion a +0 scale mail (29, 24, D:3) a +0 club (-1, 26, D:3) a +0 club a +0 robe (26, 26, D:3) a +0 mace a +0 ring mail (25, 27, D:3) a +0 club a +0 dagger a +0 animal skin a cursed -1 club a +0 club a +0 dagger (15, 35, D:3) a +0 spear (17, 36, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 shield (21, 0, D:4) a +0 cloak (9, 16, D:4) 18 stones (24, 16, D:4) an arrow (25, 17, D:4) an arrow (21, 19, D:4) 14 sling bullets (9, 32, D:4) a +0 ring mail (10, 35, D:4) 14 stones Level 5 of the Dungeon [Shop] Odaem's Book Emporium a book of Death (910 gold) a book of Spatial Translocations (845 gold) a book of Fire (845 gold) a book of the Earth (845 gold) Vukhoad's Compendium of Orientation and Contamination (871 gold) Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Cure Poison Poison 2 c - Portal Projectile Translocation 3 d - Spider Form Transmutation/Poison 3 e - Passage of Golubria Translocation 4 a book of Transfigurations (715 gold) a book of Maledictions (325 gold) an Akashic Record (1435 gold) a book of Changes (325 gold) a book of Party Tricks (650 gold) a Young Poisoner's Handbook (520 gold) a book of Envenomations (1170 gold) (0, 0, D:5) a +0 hand axe (-19, 2, D:5) a +0 giant club (0, 6, D:5) a +0 hand axe (-54, 26, D:5) a +0 flail (-27, 36, D:5) 19 stones Level 6 of the Dungeon (0, 0, D:6) a +0 robe (49, 11, D:6) a +0 giant club (50, 12, D:6) a +0 flail (37, 14, D:6) a +0 mace a +0 ring mail (37, 15, D:6) a +0 trident (54, 22, D:6) a +0 robe (52, 24, D:6) a +0 giant club (17, 32, D:6) a +0 battleaxe (29, 32, D:6) 24 stones (5, 43, D:6) a +0 leather armour (9, 49, D:6) the +6 scale mail of Qaihaeg {rN+ Regen+ rCorr SInv} It protects you from negative energy. It lets you see invisible. It increases your rate of regeneration. It protects you from acid and corrosion. Level 7 of the Dungeon [Shop] Koseyzap's Assorted Antiques a +2 great mace of protection (169 gold) a scroll of silence (26 gold) an uncursed ring of protection from cold (130 gold) a +0 robe (18 gold) a +0 mace (78 gold) [Shop] Tev Ilir's Assorted Antiques a wand of frost (22) (100 gold) the +0 Sword of Power (2500 gold) a scroll of enchant weapon (187 gold) a +2 cloak of poison resistance (112 gold) an uncursed ring of stealth (125 gold) a +3 falchion of freezing (75 gold) (0, 0, D:7) a +0 dagger a +0 robe (1, 0, D:7) a +0 club a +0 leather armour (2, 1, D:7) a +0 hand axe (-3, 2, D:7) a +0 trident (-11, 4, D:7) a +0 flail (-14, 8, D:7) a +0 dagger (-12, 9, D:7) a +0 dagger a +0 robe (-36, 15, D:7) a +0 giant club (-25, 15, D:7) a +0 leather armour a +0 trident (-10, 21, D:7) 9 bolts (-51, 31, D:7) a +0 club (-48, 36, D:7) a +0 robe a +0 dagger (-46, 36, D:7) a +0 robe a +0 dagger (-44, 36, D:7) a cursed -1 club (-25, 42, D:7) a +0 leather armour a +0 club (-4, 45, D:7) 11 stones (-51, 53, D:7) a +0 chain mail Level 8 of the Dungeon [Shop] Zec Uzoxumn's Antique Weapon Shop a +4 hunting sling of velocity (45 gold) the +2 short sword "Antaf" {pierce, Stlth+} (240 gold) It inflicts extra damage upon your enemies. It makes you more stealthy. a +0 demon blade of pain (450 gold) a +0 short sword (90 gold) a +2 demon whip of electrocution (450 gold) a +0 arbalest (135 gold) a +0 spear (90 gold) a +2 battleaxe of freezing (195 gold) a +0 long sword (105 gold) the cursed +1 dagger "Hox Kopn" {pain, MR+} (210 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 club (30 gold) a +0 shortbow (90 gold) the +1 hunting sling of Deykes {speed, Str+2 Dex+2} (195 gold) Attacks with this weapon are significantly faster. It affects your strength (+2). It affects your dexterity (+2). a +1 great sword of holy wrath (195 gold) a +0 battleaxe (195 gold) a +0 scimitar (120 gold) (-7, 5, D:8) a +0 halberd (19, 15, D:8) 19 stones (0, 20, D:8) 21 stones (-27, 21, D:8) a +0 robe (20, 22, D:8) 11 stones (14, 24, D:8) a +0 ring mail (22, 24, D:8) 18 stones (-11, 33, D:8) a +0 giant club (-2, 37, D:8) a +0 shortbow (-1, 52, D:8) a +0 giant spiked club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 falchion (-11, 1, Lair:1) a +0 dagger (-9, 2, Lair:1) an inedible chunk of flesh (-10, 9, Lair:1) a +0 greatsling (-12, 16, Lair:1) 8 steel tomahawks (-3, 23, Lair:1) a river rat corpse a river rat corpse (-3, 27, Lair:1) an arrow (-8, 28, Lair:1) a fruit (-7, 29, Lair:1) a fruit (-10, 30, Lair:1) a fruit (-9, 30, Lair:1) a fruit (-8, 30, Lair:1) a fruit (-6, 30, Lair:1) a fruit (-10, 31, Lair:1) a fruit (-7, 31, Lair:1) a fruit (-7, 34, Lair:1) 16 gold pieces