orochimarko Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (33, 8, D:1) a +0 short sword (8, 15, D:1) a meat ration (-12, 20, D:1) a +0 robe (16, 20, D:1) 2 potions of agility (-15, 23, D:1) a +0 club (3, 50, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a potion of curing (7, 3, D:2) a +0 hand axe (-34, 5, D:2) a +0 hand axe (-14, 12, D:2) a +0 club (-23, 20, D:2) 2 potions of agility (-23, 21, D:2) a +0 club (-23, 22, D:2) a +0 club (0, 29, D:2) a +0 hand axe (-11, 31, D:2) a potion of brilliance (-13, 36, D:2) a +0 ring mail (-30, 37, D:2) a bat corpse (skeletalised by now) (-5, 37, D:2) a potion of mutation (-35, 42, D:2) a meat ration (3, 47, D:2) a potion of lignification Level 3 of the Dungeon (0, 0, D:3) a +0 robe (6, 3, D:3) a stone (-2, 4, D:3) a +0 ring mail (7, 5, D:3) a +0 short sword (unseen) (8, 7, D:3) a giant newt corpse (6, 8, D:3) a +0 hunting sling (9, 13, D:3) 8 javelins