oplop Level 1 of the Dungeon (0, 0, D:1) a +1 short sword of venom (3, 1, D:1) a cursed -3 club (8, 16, D:1) a +0 robe (9, -7, D:1) 13 stones (10, -10, D:1) a +0 dagger (13, -15, D:1) a cursed -3 dagger (13, -10, D:1) a +0 dagger (13, 26, D:1) a +0 mace (16, 0, D:1) a +0 club (24, 11, D:1) a +0 ring mail (24, 29, D:1) a +0 club (30, 5, D:1) a +0 club (33, -4, D:1) a +0 dagger (38, 22, D:1) a +0 whip (49, 25, D:1) a +0 club (52, 2, D:1) 15 stones Level 2 of the Dungeon (0, 0, D:2) a +2 dagger of flaming (0, 38, D:2) a +0 hunting sling (2, 28, D:2) 15 poisoned needles (7, -3, D:2) a +0 whip a +0 robe (8, 27, D:2) a +0 hunting sling (13, 40, D:2) a +0 club (18, 4, D:2) a +0 whip (25, 12, D:2) a +0 hand axe (28, 24, D:2) a +0 club a +0 leather armour (33, 23, D:2) 24 bolts (34, 19, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 7 javelins (3, 9, D:3) a stone (4, -11, D:3) a +0 leather armour (4, 3, D:3) a +0 short sword of venom (4, 6, D:3) a stone (4, 8, D:3) 2 stones (6, 0, D:3) a +0 club (11, 25, D:3) a +0 dagger (12, -11, D:3) a +0 whip (13, -11, D:3) a +0 flail a +0 scale mail (13, -10, D:3) a +0 mace a +0 ring mail (13, 2, D:3) 2 poisoned needles (13, 17, D:3) a cursed +0 chain mail (14, 10, D:3) a +0 club 4 stones (18, 10, D:3) a stone (20, 10, D:3) 4 stones (28, 9, D:3) 19 stones (35, 1, D:3) 18 bolts (41, 27, D:3) 16 stones (43, -9, D:3) a +0 short sword a +0 scale mail (55, 17, D:3) a +0 falchion Level 4 of the Dungeon (14, 14, D:4) Sif Muna's Guide on Summoning Spells Type Level a - Summon Butterflies Summoning 1 (32, 2, D:4) a +0 dagger (35, 5, D:4) a +0 whip (35, 6, D:4) a +0 dagger a +0 robe (36, 5, D:4) a +0 chain mail (37, -24, D:4) a +0 long sword (37, 5, D:4) 13 stones Level 5 of the Dungeon (0, 0, D:5) a +0 robe (0, 14, D:5) a cursed +0 large shield (1, 23, D:5) an uncursed staff of power (10, 28, D:5) 21 bolts (11, 14, D:5) 23 stones (12, 46, D:5) a cursed -2 club (25, 12, D:5) a +0 giant club (27, 9, D:5) 10 poisoned needles (27, 12, D:5) a +0 ring mail a +0 short sword (29, 24, D:5) a cursed -2 leather armour (30, 13, D:5) 5 stones (43, 15, D:5) a +0 robe (45, 17, D:5) 19 stones (45, 19, D:5) a +0 giant spiked club Level 6 of the Dungeon [Shop] Titirug's Weapon Boutique a +0 club (14 gold) a cursed -1 spear (1 gold) a +0 rapier (56 gold) a +0 club (14 gold) 16 stones (22 gold) a +0 dagger (28 gold) 10 bolts (28 gold) a +0 halberd (56 gold) a +0 rapier (56 gold) (0, 0, D:6) a cursed -1 rapier (2, 26, D:6) a +0 shortbow (9, 42, D:6) a +0 hand crossbow (11, 31, D:6) 5 tomahawks of returning (11, 36, D:6) a +0 giant spiked club (15, 53, D:6) a +0 ring mail (36, 31, D:6) a +0 morningstar (37, 8, D:6) a +0 whip (37, 12, D:6) 14 stones (49, 24, D:6) 9 poisoned needles (53, -7, D:6) an uncursed staff of cold (59, -10, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Yna Tise's Weapon Emporium a +0 shortbow (36 gold) a +0 spear (36 gold) a +2 flail of holy wrath (219 gold) a +0 long sword (42 gold) a +0 trident (42 gold) a +0 long sword (42 gold) the cursed +1 mace of Umy Lana {venom, MP+9 Dex+4} (478 gold) It poisons the flesh of those it strikes. It affects your dexterity (+4). It affects your magic capacity (+9). It has a curse placed upon it. 10 bolts (24 gold) the +3 whip of Doors {flame, Str+2} (368 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). a +0 whip (30 gold) a +0 dire flail of protection (81 gold) (2, 26, D:7) a +0 scale mail (6, 17, D:7) 12 bolts (15, 16, D:7) 18 stones (19, 19, D:7) 21 stones (19, 20, D:7) 20 stones (21, 18, D:7) 25 stones (22, 15, D:7) 22 stones (23, -4, D:7) 19 bolts (26, 0, D:7) a +0 dagger a +0 robe (27, 27, D:7) a +0 short sword of draining a +0 leather armour (27, 28, D:7) a +0 long sword a +0 plate armour (27, 29, D:7) a +0 dagger of venom a +0 robe (38, 7, D:7) a +0 robe (43, 11, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 leather armour (1, 0, D:8) a +0 short sword a +0 mace a +0 chain mail (2, 0, D:8) a +0 dagger a +0 leather armour (10, -18, D:8) the cursed +1 arbalest of the People {penet, rPois SInv} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It protects you from poison. It lets you see invisible. It has a curse placed upon it. (30, 21, D:8) 27 sling bullets (32, 19, D:8) a cursed +0 short sword (unseen) (32, 20, D:8) a +0 whip (unseen) (33, -18, D:8) 17 stones (33, 19, D:8) a +0 short sword (41, 0, D:8) a +0 leather armour (42, 5, D:8) a +0 giant spiked club (43, 4, D:8) a +0 leather armour (43, 14, D:8) 22 stones Level 9 of the Dungeon (0, 0, D:9) a +0 robe (2, -4, D:9) a +0 scale mail a +0 robe a +0 whip a +0 dagger (2, -3, D:9) a +0 robe a +0 dagger (3, -38, D:9) a +0 pair of gloves (3, -3, D:9) a +0 hand axe (7, 8, D:9) a +0 ring mail (10, 12, D:9) a +0 leather armour (11, -16, D:9) a +0 giant club (13, -21, D:9) a +2 quarterstaff of speed (13, -18, D:9) a +0 pair of gloves (18, -37, D:9) a +0 leather armour (19, 16, D:9) a +0 leather armour (25, 14, D:9) a +0 club a +0 ring mail (25, 15, D:9) a +0 dagger a +0 leather armour (25, 18, D:9) a +0 dagger a +0 leather armour (26, 13, D:9) a +0 dagger a +0 robe (31, -3, D:9) a +0 whip a +0 ring mail a +0 dagger a +0 robe (31, -1, D:9) a +0 dagger a +0 robe a tomahawk (31, 0, D:9) a +0 dagger a +0 robe (32, 2, D:9) a tomahawk (34, 17, D:9) a scroll of random uselessness (37, -38, D:9) a +0 giant club (39, -32, D:9) a +0 leather armour (42, -38, D:9) 14 stones (48, -1, D:9) 8 curare-tipped needles (51, -11, D:9) a stone a +0 shortbow (52, -11, D:9) a +0 dagger a +0 robe (53, -11, D:9) 2 stones a +0 trident (54, -35, D:9) 15 poisoned needles a +0 club a +0 blowgun a +0 robe a +0 dagger (54, -34, D:9) a +4 short sword (54, -11, D:9) 2 stones (55, -35, D:9) 3 stones (55, -34, D:9) a stone a cursed +0 mace (56, -33, D:9) a +0 short sword (56, -15, D:9) a +0 scimitar a +0 plate armour a stone (56, -14, D:9) a +0 mace a stone (56, -12, D:9) a stone (57, -29, D:9) a +0 chain mail (57, -18, D:9) 5 stones (57, -15, D:9) a +0 mace (57, -12, D:9) a stone (57, -11, D:9) 4 stones (57, -3, D:9) a +0 ring mail (57, 1, D:9) 18 stones Level 10 of the Dungeon (0, 0, D:10) a +0 war axe (14, 3, D:10) a +0 robe (29, -1, D:10) a +0 shortbow (31, 0, D:10) a +0 giant spiked club (32, -3, D:10) a +0 pair of boots (32, 0, D:10) a +0 dagger 3 stones a +0 whip (33, 0, D:10) a +0 club (34, 1, D:10) a +0 short sword a +0 club (37, -23, D:10) a +0 quarterstaff (56, 18, D:10) a +0 shortbow (61, 14, D:10) a +0 war axe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 pair of gloves (26, 5, Lair:1) 22 bolts (29, 18, Lair:1) 13 poisoned needles (41, 9, Lair:1) 19 stones (45, 13, Lair:1) an uncursed staff of cold Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (4, 2, Lair:2) a +0 dagger (12, 19, Lair:2) a +0 ring mail (15, 22, Lair:2) 25 bolts (16, 7, Lair:2) a cursed -2 quarterstaff (18, 16, Lair:2) an elephant corpse (skeletalised by now) (19, 15, Lair:2) a +0 falchion (20, 7, Lair:2) a +0 war axe a +0 robe (21, 7, Lair:2) a +0 battleaxe a +0 robe a +0 long sword of holy wrath (22, 6, Lair:2) a +0 trident a +0 robe (34, 8, Lair:2) a +0 robe (37, 15, Lair:2) a yak corpse (38, 22, Lair:2) a wand of flame (33) (39, 15, Lair:2) a water moccasin corpse