oplop Level 1 of the Dungeon (0, 0, D:1) 8 stones (8, -2, D:1) 12 bolts (11, 19, D:1) 7 javelins of returning (19, 8, D:1) a stone (20, 7, D:1) 2 stones (20, 10, D:1) a stone (20, 13, D:1) a +0 club (22, -6, D:1) 15 arrows (24, 8, D:1) 2 stones a +0 dagger (25, -12, D:1) a +0 leather armour (25, 27, D:1) a +0 club (27, 7, D:1) a +0 leather armour (27, 36, D:1) a +0 chain mail (28, -11, D:1) a +0 leather armour (30, -5, D:1) a +0 robe (31, 28, D:1) 19 bolts (33, 10, D:1) a +0 dagger (34, 1, D:1) a +0 club (36, 16, D:1) 2 stones (36, 34, D:1) a +0 dagger (37, 17, D:1) a +0 dagger (40, 22, D:1) a +0 hunting sling (40, 34, D:1) a stone (43, 16, D:1) a +0 hand axe (44, 11, D:1) a +0 club (50, -11, D:1) a +0 whip (51, 6, D:1) a +0 hand axe (54, 16, D:1) a +0 club (63, 4, D:1) 10 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (1, -1, D:2) a cursed +0 club (3, -1, D:2) a +0 club a +1 animal skin a +1 helmet (5, 25, D:2) 26 stones (6, -4, D:2) a +0 hunting sling (12, 11, D:2) a stone (12, 12, D:2) a stone (15, 13, D:2) a stone (29, 1, D:2) a +0 dagger (29, 2, D:2) a stone a +0 short sword (31, 25, D:2) a stone (33, 24, D:2) a +0 club (35, 31, D:2) 2 stones (36, 31, D:2) a stone (40, 31, D:2) a +0 club (41, 31, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling 18 stones (1, -4, D:3) 18 bolts (3, 1, D:3) 2 stones (6, -7, D:3) a +0 shield (12, 1, D:3) a +0 club (18, -8, D:3) a +0 club (19, -11, D:3) 23 stones (25, -3, D:3) a +0 dagger (27, 30, D:3) a +0 dagger (30, -3, D:3) 32 stones (32, 37, D:3) a +0 dagger a stone (33, 10, D:3) a +0 club (35, 41, D:3) a +0 ring mail (36, 36, D:3) a stone (38, 37, D:3) a stone (45, 31, D:3) a +0 leather armour (50, 27, D:3) 23 arrows (53, -11, D:3) a +0 leather armour a +0 whip (53, 29, D:3) a +0 club (54, -3, D:3) a cursed -2 hand axe a +0 robe (54, -2, D:3) a +0 short sword of speed a +0 leather armour a +0 whip a +0 flail a +0 dagger (56, 30, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) a +0 whip (4, -28, D:4) a +0 crystal plate armour (4, -27, D:4) a +0 trident (12, -37, D:4) a +0 leather armour (13, -24, D:4) a tomahawk (13, -20, D:4) a tomahawk (16, -32, D:4) 29 stones (22, -25, D:4) a +0 spear (25, -36, D:4) a +0 chain mail (28, -16, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) 18 arrows (4, 10, D:5) a +0 spear (13, -31, D:5) 21 stones (17, -29, D:5) a +0 trident (20, -23, D:5) a cursed +0 robe (20, 11, D:5) an arrow (20, 12, D:5) an arrow (21, 13, D:5) an arrow (22, -3, D:5) a +0 leather armour (22, 11, D:5) a +0 dagger of chaos (23, 12, D:5) an arrow (25, 11, D:5) 20 arrows a +0 shortbow (30, -25, D:5) a +0 shortbow 26 arrows (43, -1, D:5) 13 stones (50, 6, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Orowoh's Book Boutique a book of Frost (385 gold) a book of Dreams (825 gold) a book of the Sky (715 gold) a book of Misfortune (220 gold) a book of Battle (440 gold) a book of Annihilations (1214 gold) a book of Clouds (495 gold) a Necronomicon (1214 gold) a Fen Folio (825 gold) a book of Summonings (770 gold) the Grimoire of Augmentations (645 gold) Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Ozocubu's Armour Charms/Ice 3 c - Spectral Weapon Hexes/Charms 3 d - Haste Charms 6 the Reference Book on Flamy Toxins (495 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Olgreb's Toxic Radiance Poison 4 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Fireball Conjuration/Fire 5 a book of Necromancy (330 gold) a Necronomicon (1214 gold) [Shop] Gozag's Platinum Reserve the ring "Anirhil" {rElec rC+ rN+ MR+ MP+9 Str-4} (3820 gold) [ring of positive energy] It affects your strength (-4). It protects you from cold. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). the +4 dagger "Wuridd" {speed, +Rage rC++ Int+4} (6240 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+4). It greatly protects you from cold. It lets you go berserk. the amulet of the Illusory Curses {Faith MP+9 Int+5 Dex-4 Stlth+} (5190 gold) [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+5). It affects your dexterity (-4). It affects your magic capacity (+9). It makes you more stealthy. the ring "Jeargh" {rPois rF+} (3620 gold) [ring of protection from fire] It protects you from fire. It protects you from poison. (0, 0, D:6) 15 arrows (2, -21, D:6) 30 stones (2, -7, D:6) a potion of beneficial mutation (6, -30, D:6) 21 stones (22, 2, D:6) a +0 ring mail (31, -18, D:6) a +0 robe (35, -31, D:6) a +0 dagger (35, -30, D:6) a +0 short sword a +0 robe (36, -33, D:6) 18 arrows (37, -30, D:6) a +0 mace a +0 leather armour (37, -7, D:6) a +0 falchion (38, -30, D:6) a +0 club a +0 leather armour a +0 falchion a +0 dagger a +0 robe (38, -5, D:6) a +0 dagger a +0 chain mail (39, -30, D:6) a +0 flail a +0 ring mail a +0 flail a +0 leather armour a +0 dagger a +0 flail (39, -6, D:6) a +0 hand axe (39, -5, D:6) a +0 dagger a +0 robe (43, -10, D:6) a cursed -3 giant club (44, -30, D:6) 12 arrows Level 7 of the Dungeon [Shop] Epuett's Eclectic Emporium a book of Envenomations (1350 gold) an uncursed staff of energy (375 gold) a book of the Earth (975 gold) a wand of enslavement (15/24) (255 gold) a +0 eveningstar of draining (435 gold) a book of Enchantments (750 gold) an uncursed staff of energy (375 gold) a +0 eveningstar (225 gold) a book of the Earth (975 gold) a cursed -2 executioner's axe (1 gold) a scroll of enchant weapon (112 gold) (0, 0, D:7) 10 gold pieces (4, -9, D:7) a +0 war axe (6, -10, D:7) a sling bullet (8, -7, D:7) a sling bullet (16, -15, D:7) a sling bullet (22, -12, D:7) a +0 spear (23, 5, D:7) a +0 giant spiked club (26, -16, D:7) a +0 trident (36, -9, D:7) a killer bee corpse (37, -9, D:7) a killer bee corpse the Ecumenical Temple