oplop Level 1 of the Dungeon (0, 0, D:1) 23 bolts (14, 8, D:1) a +0 club (1, 12, D:1) 10 arrows (9, 12, D:1) a +0 club (-26, 13, D:1) 21 bolts (-5, 20, D:1) 12 sling bullets (-6, 33, D:1) a +0 club (-5, 42, D:1) a +0 club (12, 45, D:1) a +0 dagger (12, 55, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 21 poisoned sling bullets (7, 0, D:2) a +0 club (24, 1, D:2) a +0 mace (6, 7, D:2) 7 tomahawks (-26, 10, D:2) a +0 scythe a +0 robe (-2, 10, D:2) a +0 whip (5, 10, D:2) a +0 robe (26, 17, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (9, 6, D:3) a +0 dagger (-11, 7, D:3) a +0 dagger (-10, 7, D:3) a +2 whip of flaming a +2 robe of cold resistance (14, 7, D:3) 5 poisoned needles (-16, 13, D:3) a +0 club (22, 21, D:3) a +0 dagger (27, 21, D:3) a +0 helmet (30, 22, D:3) a +0 hunting sling (16, 31, D:3) a +0 short sword (34, 32, D:3) 19 stones (24, 35, D:3) a +0 dagger (-4, 36, D:3) 29 sling bullets (18, 41, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 19 stones (-12, 2, D:4) a +0 leather armour (-44, 4, D:4) a +0 ring mail (-16, 7, D:4) a +0 hunting sling 29 stones (16, 9, D:4) 19 stones (-24, 14, D:4) a +0 animal skin (20, 14, D:4) a +0 mace (-36, 16, D:4) a +0 war axe (6, 17, D:4) 20 stones (-42, 30, D:4) a +0 dagger (-41, 30, D:4) a +0 dagger (22, 38, D:4) a +0 robe a +2 rapier of holy wrath (-24, 39, D:4) a +0 animal skin (-2, 40, D:4) 19 sling bullets (-34, 46, D:4) a +0 spear (15, 50, D:4) a +0 robe (-28, 55, D:4) a +0 spear Level 5 of the Dungeon [Shop] Raaridys's Antique Armour Shoppe a +0 scale mail (72 gold) a +0 robe (12 gold) a +0 robe (12 gold) a +0 leather armour (36 gold) the +1 ratskin cloak {rPois rN+ Int-1 Dex-1} (372 gold) It affects your intelligence (-1). It affects your dexterity (-1). It protects you from poison. It protects you from negative energy. a +0 pair of gloves (81 gold) the +0 robe of Seuxog {MR+ MP+9 Str-2} (102 gold) It affects your strength (-2). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). a +0 robe (12 gold) the +2 robe "Wighoite" {Str-3 Int+8} (102 gold) It affects your strength (-3). It affects your intelligence (+8). a cursed +0 robe (12 gold) (0, 0, D:5) 29 stones (1, 2, D:5) a +0 morningstar (-5, 7, D:5) 9 poisoned needles (1, 7, D:5) 22 sling bullets (7, 8, D:5) 26 bolts (9, 8, D:5) a +0 club (26, 16, D:5) 10 stones (3, 17, D:5) 22 stones (28, 19, D:5) a +0 leather armour (3, 20, D:5) 9 stones (46, 22, D:5) 26 sling bullets (21, 24, D:5) a +0 helmet (21, 25, D:5) a throwing net (22, 25, D:5) a +0 halberd (-2, 26, D:5) a +0 spear (23, 26, D:5) a +1 flail of protection (23, 27, D:5) a +0 flail of holy wrath (28, 27, D:5) a +0 trident (6, 28, D:5) the +8 dagger of the Lonely Beds {drain, rF+ MP+9 Int+7 Stlth-} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+7). It protects you from fire. It affects your magic capacity (+9). It makes you less stealthy. (13, 28, D:5) a +0 short sword (42, 29, D:5) a +0 hand axe (29, 30, D:5) a +0 robe (22, 31, D:5) a stone (23, 32, D:5) a stone (30, 32, D:5) 11 arrows (23, 33, D:5) a stone (0, 35, D:5) a +0 dagger a +0 robe (24, 35, D:5) 22 stones (-3, 36, D:5) 7 stones (-2, 36, D:5) a +0 club a +0 ring mail (-1, 37, D:5) a +0 mace (-2, 39, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) an arrow (0, 1, D:6) an arrow (0, 2, D:6) an arrow (0, 3, D:6) an arrow (0, 5, D:6) a +0 hand axe a +0 shortbow 9 arrows a +0 robe (7, 6, D:6) 16 bolts (8, 6, D:6) 10 arrows of frost (34, 7, D:6) a +0 scimitar (-10, 8, D:6) 28 stones (-8, 10, D:6) a +0 club (9, 10, D:6) 19 stones (-9, 15, D:6) 20 stones (34, 20, D:6) 4 stones (31, 31, D:6) a +0 leather armour (42, 31, D:6) a +0 dagger (17, 34, D:6) a +0 hunting sling 18 stones (17, 41, D:6) a stone (1, 44, D:6) a +0 quarterstaff (26, 44, D:6) a +0 short sword (27, 44, D:6) 4 stones (44, 48, D:6) 2 tomahawks of returning (45, 48, D:6) a +0 hand axe a +0 leather armour (46, 48, D:6) 2 tomahawks of returning (46, 49, D:6) a +0 hand axe a +0 ring mail a +0 dire flail a +0 plate armour (31, 51, D:6) a +0 club (30, 52, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Zeic's General Store a potion of curing (39 gold) a +0 rapier (52 gold) a scroll of fog (26 gold) a +2 shortbow of freezing (226 gold) 25 arrows (65 gold) a potion of might (52 gold) 5 curare-tipped needles (39 gold) a scroll of remove curse (39 gold) a +5 ring of protection (715 gold) [Shop] Juplar's General Store a cursed -1 arbalest (1 gold) a meat ration (65 gold) a +2 glaive of pain (366 gold) 21 sling bullets (136 gold) 21 stones (27 gold) a +2 shortbow of freezing (226 gold) a wand of paralysis (10) (156 gold) a +0 scale mail (52 gold) [Shop] Fokhis's Jewellery Emporium a cursed ring of loudness (63 gold) an uncursed amulet of resist mutation (560 gold) an uncursed amulet of stasis (245 gold) an uncursed amulet of resist corrosion (280 gold) an uncursed ring of fire (350 gold) an uncursed ring of flight (245 gold) an uncursed ring of teleport control (700 gold) the ring of the Locust {rElec MR+} (546 gold) [ring of protection from magic] It insulates you from electricity. It affects your resistance to hostile enchantments. a +4 ring of dexterity (378 gold) (0, 0, D:7) a +0 hand axe a cursed -1 hand axe a +0 hand axe (25, 0, D:7) 25 bolts (0, 1, D:7) a +0 hand axe (13, 9, D:7) a potion of poison (-6, 14, D:7) a +0 leather armour (12, 14, D:7) 25 stones (12, 17, D:7) a cursed -2 giant club (12, 18, D:7) a +0 whip a +0 leather armour (28, 18, D:7) 11 poisoned needles (-14, 27, D:7) a +1 dire flail a +0 robe (23, 27, D:7) 3 arrows (25, 27, D:7) a +0 shortbow 12 arrows (-14, 28, D:7) a +2 short sword a +0 robe 14 gold pieces (-13, 28, D:7) a scroll of enchant armour (21, 28, D:7) an arrow (22, 28, D:7) an arrow (-6, 33, D:7) a cursed -2 giant club (-5, 33, D:7) a +0 dire flail a +0 robe the Ecumenical Temple